Difference between revisions of "Template:Class weapons table demoman secondary"
Iamablackpen (talk | contribs) (updated demo secondaries to include Tide Turner (ENGLISH ONLY)) |
SackZement (talk | contribs) (prepared tide turner notes for translations, added german notes for tide turner) |
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| align="center" |'''{{common string|cwt full charge}}''': | | align="center" |'''{{common string|cwt full charge}}''': | ||
: {{common string|head|50|10}} | : {{common string|head|50|10}} | ||
− | | | + | | {{lang |
+ | | en = | ||
{{Info}}Secondary fire makes the player charge forward at high speed, adding critical hits at any point of charge to any melee attack. Any enemy hit by only the shield charge takes 50 or more damage.<br /> | {{Info}}Secondary fire makes the player charge forward at high speed, adding critical hits at any point of charge to any melee attack. Any enemy hit by only the shield charge takes 50 or more damage.<br /> | ||
{{Pro}}Adds 25% resistance to fire damage.<br /> | {{Pro}}Adds 25% resistance to fire damage.<br /> | ||
Line 703: | Line 704: | ||
{{Pro}}Kills while charging refill 100% of charge meter.<br /> | {{Pro}}Kills while charging refill 100% of charge meter.<br /> | ||
{{Info}}Grants its abilities passively, does not need to be selected.<br /> | {{Info}}Grants its abilities passively, does not need to be selected.<br /> | ||
− | {{Info}}Does not grant resistance to self-inflicted damage.<br /> | + | {{Info}}Does not grant resistance to self-inflicted damage.<br /> |
+ | | de = | ||
+ | {{Info}}Alternatives Feuern lässt den Spieler nach vorne "stürmen" und gibt der Nahkampfwaffe kritischen Schaden zu jedem Zeitpunkt des Ansturms. Ein Gegner, der nur vom Schild getroffen wird, erleidet 50 Schaden oder mehr.<br /> | ||
+ | {{Pro}}Einen 25% höheren Widerstand gegen Feuerschaden.<br /> | ||
+ | {{Pro}}Einen 25% höheren Widerstand gegen Explosionsschaden.<br /> | ||
+ | {{Pro}}Volle Lenkbarkeit während dem Anstürmen.<br /> | ||
+ | {{Pro}}Tötungen während dem Anstürmen füllen die Ansturmleiste wieder voll auf.<br /> | ||
+ | {{Info}}Diese Fähigkeit ist passiv, sie muss nicht extra ausgewählt werden.<br /> | ||
+ | {{Info}}Schützt nicht vor selbst zugefügtem Explosionsschaden.<br /> | ||
+ | }} | ||
|} | |} | ||
<noinclude> | <noinclude> |
Revision as of 16:45, 29 July 2014
Secondary
Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Stickybomb Launcher |
8 | 24 | Base: 103—138 Crit: 353 |
Primary fire launches the bombs, secondary fire makes them all explode at once. Holding primary fire launches the bomb farther. Stickybombs stick to most surfaces and remain ready until the player either detonates them or dies. | |
Unlock Chargin' Targe |
N/A | N/A | Full charge:
|
Secondary fire makes the player charge forward at high speed, adding mini-crits at half charge or critical hits at full charge to any melee attack. Any enemy hit by only the shield charge takes 50 or more damage. Adds 50% resistance to fire damage. | |
Unlock Scottish Resistance |
8 | 36 | Base: 103—138 Crit: 353 |
Primary fire launches the bombs, secondary fire makes all under the crosshair explode at once. Holding primary fire launches the bomb farther. Stickybombs stick to most surfaces and remain ready until the player either detonates them or dies. | |
Craft Sticky Jumper |
N/A | 8 | 72 | Base: 0 Crit: 0 |
Primary fire launches the bombs, secondary fire makes them all explode at once. Holding primary fire launches the bomb farther. Stickybombs stick to most surfaces and remain ready until the player either detonates them or dies. |
Craft Splendid Screen |
N/A | N/A | Full charge:
|
Secondary fire makes the player charge forward at high speed, adding critical hits at any point of charge to any melee attack. Any enemy hit by only the shield charge takes 85 or more damage. Adds 20% resistance to fire damage. | |
Craft Tide Turner |
N/A | N/A | Full charge:
|
Secondary fire makes the player charge forward at high speed, adding critical hits at any point of charge to any melee attack. Any enemy hit by only the shield charge takes 50 or more damage. Adds 25% resistance to fire damage. |
This template is meant to be used in localized versions of the Demoman article, replacing current weapon tables.
Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Class weapons table demoman secondary/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: cs, da, de, es, fi, fr, hu, it, ja, ko, nl, pl, pt, pt-br, ro, ru, sv (add) |