Difference between revisions of "Template:Class weapons table sniper primary"
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:{{Con}} Les tirs laissent une traînée visible de la couleur de l'équipe derrière eux.<br/> | :{{Con}} Les tirs laissent une traînée visible de la couleur de l'équipe derrière eux.<br/> | ||
{{Con}} Inflige 20% de dégâts de moins sur les tirs dans le corps.<br/> | {{Con}} Inflige 20% de dégâts de moins sur les tirs dans le corps.<br/> | ||
+ | {{Con}}Pas de coups critiques aléatoire. | ||
{{Info}} Les tirs à la tête mortels décapitent la cible.<br/> | {{Info}} Les tirs à la tête mortels décapitent la cible.<br/> | ||
| hu = | | hu = | ||
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{{Info}} <br/> | {{Info}} <br/> | ||
| fr = | | fr = | ||
− | {{Pro}} <br/> | + | {{Pro}}[[Critical hits/fr|Coups critiques]] garantis lors d'un tir dans la tête.<br/> |
− | {{Pro}} <br /> | + | {{Pro}} Peut se charger sans besoin de la lunette.<br /> |
− | {{Con}} <br /> | + | {{Con}}Peut seulement tirer dans la tête lorsque la charge est complète.<br/> |
− | {{Con}} <br/> | + | {{Con}}Inflige 10% de dégâts de moins sur les tirs dans le corps.<br/> |
− | {{Con}} <br/> | + | {{Con}}Pas de coups critiques aléatoire.<br/> |
− | {{Info}} <br/> | + | {{Info}}Le joueur ne se retire pas de la lunette entre chaque tir.<br/> |
− | {{Info}} <br/> | + | {{Info}}La charge ne commence pas automatiquement en utilisant la lunette.<br/> |
− | {{Info}} <br/> | + | {{Info}}Des tirs complètements chargés [[Gibs/fr|démembrera]] les victimes.<br/> |
| hu = | | hu = | ||
{{Pro}} <br/> | {{Pro}} <br/> |
Revision as of 00:38, 6 September 2014
Primary
Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Sniper Rifle |
25 | N/A | Base: 50–150 Headshot: |
Critical hits are guaranteed for headshots. No random critical hits. | |
Promotional / Craft AWPer Hand |
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Unlock Huntsman |
1 | 12 | Base: 51–120 Headshot: |
Critical hits are guaranteed for headshots. Friendly Pyros and Soldiers with the Righteous Bison and Engineers with the Pomson 6000 can light arrows to add fire damage. | |
Promotional Fortified Compound |
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Craft Sydney Sleeper |
25 | N/A | Base: 50–150 |
On hit at one second of zoom-in time or greater, applies Jarate effect to the target for 8 seconds. Charge rate increased 25%. | |
Craft Bazaar Bargain |
25 | N/A | Base: 50–150 Headshot: |
Critical hits are guaranteed for headshots. Each consecutive headshot gives +10 charge per second. | |
Promotional / Craft Machina |
25 | N/A | Base: 50–173 Headshot: |
Critical hits are guaranteed for headshots. Fully charged shots deal +15% damage. | |
Craft Hitman's Heatmaker |
25 | N/A | Base: 40–120 Headshot: |
Critical hits are guaranteed for headshots. Gain Focus on kills and assists.
-20% damage penalty on body shot. | |
Craft Classic |
25 | N/A | Base: 45–135 Headshot: |
Critical hits are guaranteed for headshots. Can charge without zooming. | |
This template is meant to be used in localized versions of the Sniper article, replacing current weapon tables.
Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Class weapons table sniper primary/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: cs, da, de, es, fi, fr, hu, it, ja, ko, nl, no, pl, pt, pt-br, ro, ru, sv (add) |
This page is in the process of being translated into English. If you can speak English, post on the talk page or speak to those who have contributed to the page (by viewing the page history). |