Difference between revisions of "User:Snotyay"
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{{Weapon infobox | {{Weapon infobox | ||
− | | weapon- | + | | weapon-name-override = snotyay |
− | | | + | | weapon-image = Nailgun.png |
− | | | + | | has-team-colors = |
− | | | + | | has-two-models = |
− | | | + | | skin-image-red = |
− | | | + | | skin-image-blu = |
− | | | + | | TFC-model = |
− | | | + | | QTF-model = |
− | | | + | | kill-icon-1 = Killicon_bleed.png |
− | | | + | | kill-icon-2 = Killicon_skull.png |
− | | contributed-by = [ | + | | kill-icon-3 = |
− | | att-1-positive = + | + | | kill-icon-4 = |
− | | att-2- | + | | kill-icon-5 = |
− | | att-3-negative = -50 | + | | kill-icon-6 = |
− | | | + | | dark-killnotice = |
+ | | used-by = snot | ||
+ | | weapon-slot = 3 | ||
+ | | contributed-by = [https://steamcommunity.com/id/snot vintage snot] | ||
+ | | released = 9 11 2010 | ||
+ | | availability = | ||
+ | | purchasable = no | ||
+ | | giftable = no | ||
+ | | ammo-loaded = 345 | ||
+ | | ammo-carried = 4353 | ||
+ | | reload = | ||
+ | | ammo-type= | ||
+ | | display-loadout-stats = {{Backpack item | ||
+ | | item-name = snotyay | ||
+ | | item-level = Level 50 person | ||
+ | | att-1-positive = +25% humour | ||
+ | | att-2-negative = -80% spellimg errirs | ||
+ | | att-3-negative = -60% percentages | ||
+ | | width = 25% | ||
+ | }} | ||
+ | |||
+ | | level-and-type = Level 50 person | ||
+ | | att-NUMBER-TYPE = | ||
+ | . | ||
+ | . | ||
+ | . | ||
+ | | item-uses = | ||
+ | | item-flags = | ||
+ | | hidden-attributes = | ||
}} | }} | ||
{{Quotation|'''The Spy''' to snot|Hello there.|sound=Spy_DominationPyro04.wav}} | {{Quotation|'''The Spy''' to snot|Hello there.|sound=Spy_DominationPyro04.wav}} | ||
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{| class="wikitable grid" | {| class="wikitable grid" | ||
! class="header" | Range<ref>Medium range is defined as the main resupply door to the opposite wall on the upper level of ctf_2fort. Long range is defined as battlement to battlement on ctf_2fort. Base damage is the damage done at 512 units before damage variance or bullet spread. Ramp up maxes out at 0 units. Fall off maxes out at 1024 units. Explosive damage varies depending on how it hits a player, the larger the classes hit box and the closer you are to the explosion the more damage you will take, the further away from the explosion the less damage you can take. Explosions do the most damage when they happen at the mid point of a player model, the explosion will cover more of the hit box and thus do the most damage. Damages are approximate and determined by community testing.</ref> | ! class="header" | Range<ref>Medium range is defined as the main resupply door to the opposite wall on the upper level of ctf_2fort. Long range is defined as battlement to battlement on ctf_2fort. Base damage is the damage done at 512 units before damage variance or bullet spread. Ramp up maxes out at 0 units. Fall off maxes out at 1024 units. Explosive damage varies depending on how it hits a player, the larger the classes hit box and the closer you are to the explosion the more damage you will take, the further away from the explosion the less damage you can take. Explosions do the most damage when they happen at the mid point of a player model, the explosion will cover more of the hit box and thus do the most damage. Damages are approximate and determined by community testing.</ref> | ||
− | ! class="header" | Damage per | + | ! class="header" | Damage per snot |
! class="header" | [[Mini Crit#Mini-Crits|Mini-Crit Damage]] | ! class="header" | [[Mini Crit#Mini-Crits|Mini-Crit Damage]] | ||
! class="header" | [[Critical hit|Critical damage]] | ! class="header" | [[Critical hit|Critical damage]] |
Revision as of 12:28, 10 November 2010
“ | Hello there.
Click to listen
— The Spy to snot
|
” |
snot is the legendary king of snotland which is on the planet minestroni. snot is not like anyone else because snot has super amazing powers like flying and changing shape.
The hat's description was written by snot2
Damage
See also: Damage
Range[1] | Damage per snot | Mini-Crit Damage | Critical damage |
---|---|---|---|
Point Blank | 105-112 | 122 | 270 |
Medium | 50-95 | ||
Long | 45-65 |
Trivia
* in reality snot is about 21 years old * snot lives somewhere in the middle of england * Do not submit copyrighted work without permission! * If this is not what you are looking for then please refine your search. * this fact is fun :D
References
- ↑ Medium range is defined as the main resupply door to the opposite wall on the upper level of ctf_2fort. Long range is defined as battlement to battlement on ctf_2fort. Base damage is the damage done at 512 units before damage variance or bullet spread. Ramp up maxes out at 0 units. Fall off maxes out at 1024 units. Explosive damage varies depending on how it hits a player, the larger the classes hit box and the closer you are to the explosion the more damage you will take, the further away from the explosion the less damage you can take. Explosions do the most damage when they happen at the mid point of a player model, the explosion will cover more of the hit box and thus do the most damage. Damages are approximate and determined by community testing.
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This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. User:Snotyay/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: de, en, fr, it, sv, pl, ru (add) |
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