Difference between revisions of "List of default keys"
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| {{Key|MOUSE2}} | | {{Key|MOUSE2}} | ||
| <code>+attack2</code> | | <code>+attack2</code> | ||
− | | Also used | + | | Also used with [[List_of_default_keys#Class-specific_skills|Class-specific skills]]. |
|- | |- | ||
| Reload weapon | | Reload weapon |
Revision as of 14:56, 22 October 2014
This is a list of default keys for the PC version of Team Fortress 2. All keys are user-definable in the game Options, via the Developer console, or by scripting.
Contents
Movement
Action | Key/Button | Command | Remarks |
---|---|---|---|
Move forward | W | +forward
|
|
Move back | S | +back
|
|
Move left (Strafe) | A | +moveleft
|
|
Move right (Strafe) | D | +moveright
|
|
Strafe | Alt | +strafe
|
Causes the player's movement to be locked to left and right movement; you can't go forwards or backwards. |
Jump | Space | +jump
|
|
Duck | Ctrl | +duck
|
|
Swim up | ' | +moveup
|
Rarely used when mouselook is enabled |
Swim down | / | +movedown
| |
Look up | Page Up | +lookup
| |
Look down | Page Down | +lookdown
| |
Center view | End | centerview
|
Communication
Action | Key/Button | Command | Remarks |
---|---|---|---|
Use voice communication | V | +voicerecord
|
Speak to players only on your team, provided the server's CVAR sv_alltalk is set to 0 . If set to 1 , all players on the server will receive your voice chat.
|
Chat message | Y | say
|
Text chat to all players on the server, including Spectators |
Team message | U | say_team
|
Text chat to players only on your team |
Voice menu 1 | Z | voice_menu_1
|
|
Voice menu 2 | X | voice_menu_2
|
|
Voice menu 3 | C | voice_menu_3
|
|
Call for a Medic | E | voicemenu 0 0
|
Gameplay
Action | Key/Button | Command | Remarks |
---|---|---|---|
Change class | , | changeclass
|
|
Change team | . | changeteam
|
|
Open Character loadout | M | open_charinfo_direct
|
|
Open Backpack | N | open_charinfo_backpack
|
|
Drop the Intelligence | L | dropitem
|
|
Taunts | G | taunt
|
|
Use item in Action slot | H | +use_action_slot_item
|
|
Show map information | I | showmapinfo
|
|
Inspect target | F | inspect
|
Class-specific skills
Action | Key/Button | Command | Remarks |
---|---|---|---|
SCOUT: Launch the baseball or the ornament | MOUSE2
|
+attack2
|
|
SOLDIER: Fire the charged shot of the Cow Mangler 5000 | MOUSE2
|
+attack2
|
|
PYRO: Uses Airblast | MOUSE2
|
+attack2
|
Alternatively, activates 'Mmmph' if the Phlogistinator is equipped. |
DEMOMAN: Detonate stickybombs | MOUSE2
|
+attack2
|
Alternatively, charges if a shield is equipped. |
HEAVY: Spin Minigun barrel | MOUSE2
|
+attack2
|
Alternatively, drops a Sandvich or Buffalo Steak Sandvich, or attacks with right fist. |
ENGINEER: Carry/Rotate buildings | MOUSE2
|
+attack2
|
|
MEDIC: Deploy ÜberCharge | MOUSE2
|
+attack2
|
|
SNIPER: Zoom Sniper Rifle | MOUSE2
|
+attack2
|
Alternatively, retracts the Huntsman if aiming. |
SPY: Cloak/Uncloak | MOUSE2
|
+attack2
|
Alternatively, deploys/undeploys Dead Ringer. |
SPY: Last disguise | B | lastdisguise
|
If already disguised, changes your disguise weapon to whatever slot corresponds to the Spy's active weapon. |
SPY: Toggle disguise team | - | disguiseteam
|
Available only while holding a Disguise Kit. |
* Note: On a right-handed mouse, MOUSE1 is the left mouse button and MOUSE2 is the right mouse button.
* Note: The default key for MOUSE2 on a Mac with a one-button mouse is Tab ⇆.
Combat
Action | Key/Button | Command | Remarks |
---|---|---|---|
Primary attack | MOUSE1 | +attack
|
|
Secondary Attack | MOUSE2 | +attack2
|
Also used with Class-specific skills. |
Reload weapon | R | +reload
|
Also switches resistances for the Vaccinator, or opens the teleport menu with the Eureka Effect. |
Special Attack | Mouse3 | +attack3
|
Used for resistance switching for the Vaccinator, and deploys the Medic's projectile shield in MVM. |
Previous weapon | MWHEELUP | invprev
|
|
Next weapon | MWHEELDOWN | invnext
|
|
Last weapon used | Q | lastinv
|
Spy: Cancel Spy Disguise Kit Engineer: Cancel building. |
Weapon category 1 | 1 | slot1
|
Primary weapon (Except for Spy, where it is the secondary weapon) |
Weapon category 2 | 2 | slot2
|
Secondary weapon (Except for Spy, where it is the building, i.e. Sapper) |
Weapon category 3 | 3 | slot3
|
Melee weapon |
Weapon category 4 | 4 | slot4
|
Used by the Engineer to create Buildings, and by the Spy for disguising. |
Weapon category 5 | 5 | slot5
|
Used by the Engineer to destroy Buildings. |
Weapon category 6 | 6 | slot6
|
No current use |
Weapon category 7 | 7 | slot7
| |
Weapon category 8 | 8 | slot8
| |
Weapon category 9 | 9 | slot9
| |
Weapon category 10 | 0 | slot10
|
Miscellaneous
Action | Key/Button | Command | Remarks |
---|---|---|---|
Spray logo | T | impulse 201
|
|
Display multiplayer scores | Tab ⇆ | +showscores
|
|
F1 | +showroundinfo
|
This command does not currently exist within the game. | |
Accept redirect to another server | F3 | askconnect_accept
|
Used to accept a server's request to connect you to a different server. |
Take screenshot | F5 | screenshot
|
|
Save a replay of your current or last life | F6 | save_replay
|
|
Open an abuse report | F7 | abuse_report_queue
|
This command is rebound every time the game starts. |
Quit game | F10 | quit prompt
|
|
Toggle replay tips | F12 | replay_togglereplaytips
|
May conflict with the default key for taking Steam screenshots. |
Toggle Developer console | ` | toggleconsole
|
|
View/Accept the topmost alert | J | cl_trigger_first_notification
|
e.g. trading requests |
* Note: The default key for "Display multiplayer scores" on a Mac with a one-button mouse is ].
Bugs
- K is currently not bound, although it used to be bound to
cl_decline_first_notification
- E is bound twice, first to
dropitem
, which L is also bound to. - F1 is bound to a non-existent setting.