Difference between revisions of "December 10, 2003 Patch (Classic)"

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Revision as of 20:22, 10 November 2010

Patch notes

Changes/Additions

  • Optimized some of the particle drawing code
  • For mod makers - debugging mods no longer requires the steam.dll to be copied into the game directory

Bug Fixes

  • Fixed problem in Direct3D mode where the game would be unavailable for some users. Direct3D mode should work now, but note that OpenGL will provide a better play experience if your video card is capable
  • Fixed regression that was causing the 'load failed' crash to happen on level change
  • Fixed icon for ALT-TAB menu and window title bar not being displayed properly
  • Moved flaginfo to the chat text area so it will work properly