Difference between revisions of "Traingrid"
m (Wrong map name for the control point timing) |
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|developer=A Boojum Snark (ABS) | |developer=A Boojum Snark (ABS) | ||
| map-environment = Underground culvert | | map-environment = Underground culvert | ||
− | | map-hazards = High speed trains | + | | map-hazards = High speed trains, Spawn Defending Sentry Guns |
|current-version=Beta | |current-version=Beta | ||
|download-link=[http://forums.tf2maps.net/showthread.php?t=13372 TF2Maps.net] | |download-link=[http://forums.tf2maps.net/showthread.php?t=13372 TF2Maps.net] | ||
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{{custom map}} | {{custom map}} | ||
− | '''Traingrid''' is a community-made [[King of the Hill]] map set in a square subway switch room. The control point is a cylinder that is orbiting around the center of the map. | + | '''Traingrid''' is a community-made [[King of the Hill]] map set in a square subway switch room. The control point is a cylinder that is orbiting around the center of the map pulled by miniature trains. Each spawn is defended with a respawning level 1 sentry gun that will deploy if a player on the opposite team is too close to the other team's spawn. |
The main challenge of the map is the ridiculous amount of trains that cross the map. They come with a very high frequency, at high velocities and multiple at a time. The map has three different patterns for the trains, A, B and C. The map counts train caused deaths and shows them on a board in each of the spawn rooms. | The main challenge of the map is the ridiculous amount of trains that cross the map. They come with a very high frequency, at high velocities and multiple at a time. The map has three different patterns for the trains, A, B and C. The map counts train caused deaths and shows them on a board in each of the spawn rooms. |
Revision as of 00:19, 11 November 2014
Traingrid | |
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Basic Information | |
Developer(s): | Unknown |
Map Info | |
Environment: | Underground culvert |
Hazards: | High speed trains, Spawn Defending Sentry Guns |
“I built that.” This page contains information about a custom map that is not an officially released Team Fortress 2 map. All released Valve and Community-made TF2 maps can be found on the list of maps. |
Traingrid is a community-made King of the Hill map set in a square subway switch room. The control point is a cylinder that is orbiting around the center of the map pulled by miniature trains. Each spawn is defended with a respawning level 1 sentry gun that will deploy if a player on the opposite team is too close to the other team's spawn.
The main challenge of the map is the ridiculous amount of trains that cross the map. They come with a very high frequency, at high velocities and multiple at a time. The map has three different patterns for the trains, A, B and C. The map counts train caused deaths and shows them on a board in each of the spawn rooms.
Control point timing
Traingrid | ||||
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Control Point | Multiplier | Seconds | ||
the Deadliest Control Point | ×1 |
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×2 |
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×3 |
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×4 |
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Foolsgrid
Traingrid | |
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Basic Information | |
Developer(s): | Unknown |
Map Info | |
Environment: | Underground culvert Space |
Hazards: | High speed trains |
Control point timing
Foolsgrid | ||||
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Control Point | Multiplier | Seconds | ||
the Control Point | ×1 |
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×2 |
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×3 |
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×4 |
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Foolsgrid is a medieval only reskin of Traingrid specially made for April fools day. It initially appears to be the same as Traingrid, but without the trains active.
The map drastically changes when the point is captured. First the lights go out for a moment and then map switches theme. The new theme is best described as "Nyancat with a touch of Dogbread".
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