Difference between revisions of "Crafting/fi"
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! height="50px" | Yhdistä toissijaiset aseet <sup>†</sup> | ! height="50px" | Yhdistä toissijaiset aseet <sup>†</sup> | ||
− | | '''2''' Samaa toissijaista asetta<br /><small>''Esim. [[Flare Gun/ | + | | '''2''' Samaa toissijaista asetta<br /><small>''Esim. [[Flare Gun/fi|Valopistooli]] + Valopistooli''</small> |
| style="white-space: nowrap;" | '''1''' Romumetalli | | style="white-space: nowrap;" | '''1''' Romumetalli | ||
|- | |- | ||
! height="50px" | Yhdistä lyöntiaseet <sup>†</sup> | ! height="50px" | Yhdistä lyöntiaseet <sup>†</sup> | ||
| '''2''' Samaa lyöntiasetta<br /><small>''Esim. [[Übersaw/fi|Übersaw]] + Übersaw''</small> | | '''2''' Samaa lyöntiasetta<br /><small>''Esim. [[Übersaw/fi|Übersaw]] + Übersaw''</small> | ||
− | | style="white-space: nowrap;" | '''1''' | + | | style="white-space: nowrap;" | '''1''' Romumetalli |
|- | |- | ||
− | ! height="50px" | | + | ! height="50px" | Sulata luokan aseet |
− | | | + | | Mitkä tahansa '''2''' saman luokan asetta<br /><small>''Esim. [[Ambassador/fi|Suurlähettiläs]] + [[Dead Ringer/fi|Kuolemankello]] ([[Spy]] weapons)''</small> |
− | | style="white-space: nowrap;" | '''1''' | + | | style="white-space: nowrap;" | '''1''' Romumetalli |
|- | |- | ||
− | ! height="50px" | | + | ! height="50px" | Sulata merkit |
− | | '''3''' | + | | '''3''' Merkkiä<br /><small>''Esim. [[Heavy]] Merkki + [[Demoman]] Merkki + [[Melee]] Merkki''</small> |
− | | style="white-space: nowrap;" | '''1''' | + | | style="white-space: nowrap;" | '''1''' Kierrätysmetalli |
|- | |- | ||
− | ! height="50px" | | + | ! height="50px" | Yhdistä romumetalli |
− | | '''3''' | + | | '''3''' Romumetallia |
− | | style="white-space: nowrap;" | '''1''' | + | | style="white-space: nowrap;" | '''1''' Kierrätysmetalli |
|- | |- | ||
− | ! height="50px" | | + | ! height="50px" | Yhdistä kierrätysmetalli |
− | | '''3''' | + | | '''3''' Kierrätysmetallia |
− | | style="white-space: nowrap;" | '''1''' | + | | style="white-space: nowrap;" | '''1''' Jalostettu metalli |
|- | |- | ||
− | ! height="50px" | | + | ! height="50px" | Sulata Jalostettu Metalli |
− | | '''1''' | + | | '''1''' Jalostettu metalli |
− | | style="white-space: nowrap;" | '''3''' | + | | style="white-space: nowrap;" | '''3''' Kierrätysmetallia |
|- | |- | ||
− | ! height="50px" | | + | ! height="50px" | Sulata Kierrätysmetalli |
− | | '''1''' | + | | '''1''' Kierrätysmetalli |
− | | style="white-space: nowrap;" | '''3''' | + | | style="white-space: nowrap;" | '''3''' Romumetallia |
|} | |} | ||
:<sup>†</sup> ''Yhdistä luokan aseet'' resepti oli alunperin yksi ensisijainen, toissijainen ja melee-ase, mutta sitä muutettiin jotta mitkä vain 3 (nykyään 2) asetta luovat metallia. | :<sup>†</sup> ''Yhdistä luokan aseet'' resepti oli alunperin yksi ensisijainen, toissijainen ja melee-ase, mutta sitä muutettiin jotta mitkä vain 3 (nykyään 2) asetta luovat metallia. |
Revision as of 13:32, 11 November 2010
“ | Now this is a nice weapon.
Kuuntele
— Sniper itse luoduista aseista
|
” |
Luominen on pelin sisäinen systeemi jonka avulla pelaajat voivat luoda tiettyjä esineitä, kuten aseita, hattuja tai materiaaleja toisia esineitä kohden, käyttäen turhia esineitä joita voi saada tavallisesti pudotussysteemin kautta. Jotta voi luoda esineitä tulee pelaajan seurata reseptejä, jotkin aluksi näkyvissä, toiset pitää löytää kokeilun kautta. Kun seuraa toimivaa reseptiä, pelaaja saa reseptin esineen ja resepti lisätään pelaajan tiedettyihin resepteihin. Jos pelaaja yrittää luoda virheellisellä reseptillä, peli ilmoittaa että esineitä ei voi luoda yhteen ja esineitä ei poisteta.
Sisällysluettelo
Blueprints
Metallit
Blueprint | Requires | Produces |
---|---|---|
Yhdistä ensisijaiset aseet † | 2 Samaa ensisijaista asetta Esim. Luonnonvoima + Luonnonvoima |
1 Romumetalli |
Yhdistä toissijaiset aseet † | 2 Samaa toissijaista asetta Esim. Valopistooli + Valopistooli |
1 Romumetalli |
Yhdistä lyöntiaseet † | 2 Samaa lyöntiasetta Esim. Übersaw + Übersaw |
1 Romumetalli |
Sulata luokan aseet | Mitkä tahansa 2 saman luokan asetta Esim. Suurlähettiläs + Kuolemankello (Spy weapons) |
1 Romumetalli |
Sulata merkit | 3 Merkkiä Esim. Heavy Merkki + Demoman Merkki + Melee Merkki |
1 Kierrätysmetalli |
Yhdistä romumetalli | 3 Romumetallia | 1 Kierrätysmetalli |
Yhdistä kierrätysmetalli | 3 Kierrätysmetallia | 1 Jalostettu metalli |
Sulata Jalostettu Metalli | 1 Jalostettu metalli | 3 Kierrätysmetallia |
Sulata Kierrätysmetalli | 1 Kierrätysmetalli | 3 Romumetallia |
- † Yhdistä luokan aseet resepti oli alunperin yksi ensisijainen, toissijainen ja melee-ase, mutta sitä muutettiin jotta mitkä vain 3 (nykyään 2) asetta luovat metallia.
Tokens
Blueprint | Requires | Produces |
---|---|---|
Fabricate Class Token | 3 weapons from one class E.g. Natascha + Sandvich + G.R.U. (Heavy weapons) |
1 Class Token E.g. 1 Heavy Token |
Fabricate Slot Token | 3 weapons from one slot E.g. Blutsauger + Huntsman + Direct Hit |
1 Slot Token E.g. 1 Primary Token |
Rebuild Class Token | Any 1 Class Token and another class weapon E.g. Sniper Token + Buff Banner |
1 Class Token E.g. 1 Soldier Token |
Rebuild Slot Token | Any 1 Slot Token and another slot weapon E.g. Secondary Token + Axtinguisher |
1 Slot Token E.g. 1 Melee Token |
- Huom: kun kolme samaa asetta käytetään, pelaajalle annetaan vaihtoehto luoda joko Class Token tai a Slot Token.
Sen lisäksi jos käyttää joko Pain Trainin tai Frying Panin Class Tokenin kanssa, tai 3 Pain Trainia/Frying Pania ja valitsee Class Tokenin, siitä tulee aina Sotilas Token.
Headgear
Blueprint | Requires | Produces |
---|---|---|
Fabricate Headgear | 3 Refined Metal | 1 Random Headgear |
Fabricate Class Headgear | 4 Refined Metal + 1 Class Token | 1 Class Headgear |
Rebuild Headgear | 2 Headgear | 1 Random Headgear |
Fabricate Bonk Helm† | 1 Batter's Helmet + 2 Bonk! Atomic Punch | 1 Bonk Helm |
Fabricate Milkman | 4 Refined Metal + 1 Shortstop or Mad Milk or Holy Mackerel | 1 Milkman |
Fabricate Grenadier's Softcap | 4 Refined Metal + 1 Black Box or Battalion's Back-up | 1 Grenadier's Softcap |
Fabricate Attendant | 4 Refined Metal + 1 Degreaser or Powerjack | 1 Attendant |
Fabricate Ol' Snaggletooth | 4 Refined Metal + 1 Sydney Sleeper or Darwin's Danger Shield or Bushwacka | 1 Ol' Snaggletooth |
Fabricate Familiar Fez | 4 Refined Metal + 1 L'Etranger or Your Eternal Reward | 1 Familiar Fez |
Fabricate Halloween Headgear | 4 Refined Metal + 1 Unusual Haunted Metal Scrap | 1 Voodoo Juju OR |
Fabricate Saxton Hale Mask | 1 of each of the 9 Halloween Masks | 1 Saxton Hale Mask |
- Huom: Lähtien 19. maaliskuuta 2010, sekä hatut and sekalaiset esineet lasketaan hatuiksi.
- † Lyöjän Kypärän taso, vintage-luokittelu ja unusual-efektit eivät pysy kun siitä luodaan Naps Kypärä. Taso on satunnainen.
Weapons
Class | Blueprint | Requires | Produces |
---|---|---|---|
All | Fabricate Class Weapons | 1 Class Token + 1 Slot Token + 1 Scrap Metal E.g. Medic Token + Secondary Token + Scrap Metal |
1 Class Specific Weapon E.g. Kritzkrieg |
Scout |
Fabricate Shortstop | 1 Force-A-Nature + 1 Reclaimed Metal | 1 Shortstop |
Fabricate Crit-a-Cola | 1 Kritzkrieg + 1 Bonk! Atomic Punch | 1 Crit-a-Cola | |
Fabricate Mad Milk | 1 Jarate + 1 Reclaimed Metal | 1 Mad Milk | |
Fabricate Holy Mackerel | 1 Sandman + 1 Reclaimed Metal | 1 Holy Mackerel | |
Soldier |
Fabricate Black Box | 1 Direct Hit + 1 Reclaimed Metal | 1 Black Box |
Fabricate Battalion's Backup | 1 Buff Banner + 1 Reclaimed Metal | 1 Battalion's Backup | |
Fabricate Gunboats | 1 Chargin' Targe + 1 Razorback | 1 Gunboats | |
Fabricate Pain Train | 1 Sandman + 1 Scrap Metal | 1 Pain Train | |
Pyro |
Fabricate Degreaser | 1 Backburner + 1 Reclaimed Metal | 1 Degreaser |
Fabricate Powerjack | 1 Axtinguisher + 1 Reclaimed Metal | 1 Powerjack | |
Fabricate Homewrecker | 1 Eyelander + 1 Equalizer | 1 Homewrecker | |
Demoman |
Fabricate Scotsman's Skullcutter | 1 Axtinguisher + 1 Jarate | 1 Scotsman's Skullcutter |
Fabricate Pain Train | 1 Sandman + 1 Scrap Metal | 1 Pain Train | |
Fabricate Unusual Horseless Headless Horsemann's Headtaker | 2 Refined Metal + 1 Unusual Haunted Metal Scrap + 1 Scotsman's Skullcutter | 1 Unusual Horseless Headless Horsemann's Headtaker | |
Heavy |
Fabricate Dalokohs Bar | 1 Sandvich + 1 Bonk! Atomic Punch | 1 Dalokohs Bar |
Fabricate Gloves of Running Urgently | 1 Killing Gloves of Boxing + 1 Reclaimed metal | 1 Gloves of Running Urgently | |
Engineer |
Fabricate Southern Hospitality | 1 Ambassador + 1 Scrap Metal | 1 Southern Hospitality |
Medic |
Fabricate Vita-Saw | 1 Übersaw + 1 Reclaimed Metal | 1 Vita-Saw |
Sniper |
Fabricate Sydney Sleeper | 1 Huntsman + 1 Reclaimed Metal | 1 Sydney Sleeper |
Fabricate Darwin's Danger Shield | 1 Razorback + 1 Reclaimed Metal | 1 Danger Shield | |
Fabricate Tribalman's Shiv | 1 Huntsman + 1 Dead Ringer | 1 Tribalman's Shiv | |
Fabricate Bushwacka | 1 Eyelander + 1 Reclaimed Metal | 1 Bushwacka | |
Spy |
Fabricate L'Etranger | 1 Dead Ringer + 1 Reclaimed Metal | 1 L'Etranger |
Fabricate Your Eternal Reward | 1 Cloak and Dagger + 1 Reclaimed Metal | 1 Your Eternal Reward |
Cost summary table
Item | Total crafting cost | Smelt value |
---|---|---|
Scrap Metal | 2 weapons | 2 weapons |
Class or Slot Token | 3 weapons | 3 weapons |
Reclaimed Metal | 6 weapons = 3 Scrap Metal or 9 weapons = 3 Tokens |
6 weapons |
Class-specific Weapon | 8 weapons = 1 Scrap Metal + 1 Class Token + 1 Slot Token | 8 weapons |
Refined Metal | 18 weapons = 9 Scrap Metal = 3 Reclaimed Metal | 18 weapons |
Random Headgear | 2 headgear or 54 weapons = 27 Scrap Metal = 9 Reclaimed Metal = 3 Refined Metal |
54 weapons |
Class-specific Headgear | 75 weapons = (36 Scrap metal = 12 Reclaimed Metal = 4 Refined Metal) + 3 weapons (1 Class Token of desired class) | 75 weapons |
Set Headgear | 73 weapons = (36 Scrap metal = 12 Reclaimed Metal = 4 Refined Metal) + 1 weapon from the desired polycount set | 73 weapons |
Crafting weapon classifications
Toisin kuin aseiden luokittelut pelissä, luomissysteemi luokittelee eri aseet eri luokkiin. Esimerkiksi Vakoojan revolveri, mikä ei ole ensisijainen ase vaikka se on pelissä ensimmäisenä. Alla on lista kaikista käytettävistä aseista ja mihin luokkaan luomissysteemi sen luokittelee. Huomaa että lista ei sisällä luokkien alkuperäisiä aseita, kuten Scattergun, koska niitä ei voida käyttää esineiden luonnissa.
Class | Primary weapons |
Secondary weapons |
Melee weapons |
PDAs |
Tokens |
---|---|---|---|---|---|
Scout |
• | • • | • | ||
Soldier |
• • | • • | • | ||
Pyro |
• | • • | |||
Demoman |
• • | • • • | |||
Heavy |
• | • | |||
Engineer |
• | ||||
Medic |
• | ||||
Sniper |
• | • • | • | ||
Spy |
• | • |
Golden Wrench
- 5 Heinäkuuta 2010 pelaajat, jotka loivat esineitä saivat mahdollisuuden löytää yhden sadasta erittäin harvinaisesta Golden Wrenchista. Oli sarja etukäteen päätettyjä aikoja, jolloin kun pelaaja loi esineen, hän sai esineen lisäksi saivat yhden näistä harvinaisista Golden Wrench-aseista. When a Wrench was found, it would be announced to all Online Team Fortress 2 servers at once in the form of a dialogue box in the center of the screen and an accompanying soundbite. This was only available before and leading up to the Engineer update, until all 100 wrenches were found. An announcement was also shown when one of these wrenches was destroyed. These wrenches have the ability to turn ragdolls into gold statues, but are otherwise identical to the default Wrench.
- Due to this event, the Smelt Reclaimed and Refined Metal blueprints were temporarily disabled until all of the 100 Golden Wrenches had been acquired, to stop people from endlessly uncrafting and re-crafting their Metal until they got one. However, these blueprints were still disabled up until the Mann-Conomy Update, even though the Engineer Update was completed and no Golden Wrenches could be found.
- As of 2010 October 1, the Smelt Refined Metal recipe should be working again. However, some users are reporting that it is not working for them.
Related Achievements
Sackston Hale Luo Saxton Hale-naamio. |
Notes
- The event hats and other hats/items of limited availability do not count toward the Rebuild Headgear recipe. These include Bill's Hat, the Ghastly Gibus, the Mildly Disturbing Halloween Mask, the Cheater's Lament, Max's Severed Head, the Alien Swarm Parasite, the Earbuds, Ellis' Cap, the four service medals (Mercenary, Soldier of Fortune, Grizzled Veteran, and Primeval Warrior), the Gentle Manne's Service Medal, the four dueling badges (Bronze Dueling Badge, Silver Dueling Badge, Gold Dueling Badge, Platinum Dueling Badge), the Mann Co. Cap, the Lumbricus Lid, the Wiki Cap, and the Promotional items from Poker Night at the Inventory (The License to Maim, the Dealer's Visor, and the Dangeresque, Too?.).
- Grenade, Building, and Head Slot Tokens are listed in the items_game.txt file, but none of these currently have blueprints, which means that players cannot craft them. It was previously possible to craft a Head Slot Token by placing 4 hats in the crafting window, but the blueprint and all instances of the item were removed when the Mann-Conomy update was launched (For example, this backpack before and after the update).
- Three Camera Beards cannot be crafted into a Misc Token, despite the fact that the option to Fabricate Slot Token can be discovered when attempting to do so. The Camera Beards are not consumed, but the blueprint is discovered.
- Before an old update, the Camera Beard had a drop rate similar to other weapons, so it was not unusual for players to find many in the course of a week. Despite the Camera Beard being considered as a 'hat' (more specifically in the Miscellaneous category), you were unable to craft two together to get another hat but you were able to craft them together to create another Miscellaneous piece of headgear. After the Camera Beard drop-rate was patched in a subsequent update, it became possible to craft two of them together to make a hat.
- It is possible to craft a PDA slot token by combining 3 Dead Ringers or 3 Cloak and Daggers. You can also use a combination of both items. PDA slot tokens are not tradeable but are craftable to make a class weapon, rebuild token, or combined tokens.
- Some cases have been reported of players "finding" scrap metal. This is most likely the cause of the player losing connection to Steam after clicking the craft button. This means the items are used in the craft recipe, yet the result of the craft remains uncollected until the player dies in a server: giving the "PLAYERNAME has found: METALTYPE" alert.
- If, when crafting, your metals or items disappear unexpectedly, a fast method of making them re-appear is to access the main menu and enter the Mann-co store.
- The only category of items that cannot be crafted under any circumstances are Tools, namely Paint Cans, Name Tags, Crate Keys, and Dueling Mini-Games.
- Robin Walker confirmed that all items seen in the store (with the exception of Crate Keys and the two varieties of gifts) can randomly drop in-game. [1] (This is no longer true as of the Scream Fortress event; the Spine-Chilling Skull and Voodoo Juju are both listed in the store as being unobtainable via random drop. They can, however, be crafted with items available via random drop.)
- All weapons or hats purchased in the Mann Co. Store are uncraftable and untradeable; though as of the October 6, 2010 Patch all items marked as "Store Promotion" were made craftable but not tradable. Anything crafted with a Store Promotion item will be itself non-tradable.
- Items gained via achievements before the Mann-Conomy update were temporarily uncraftable and untradeable, but this was changed shortly after so that they could be both crafted and traded.
- Items gained via achievements after the Mann-Conomy update can be crafted, but cannot be traded. Crafting these items results in untradeable items. For example, if any untradeable items are used to craft metal, the metal will also be marked untradeable. Untradeable metals crafted back into lesser metals (i.e. an untradeable Reclaimed crafted back into three Scrap) will result in untradeable metal, no matter the number of metal parts used in the creation of the original piece.
- If an untradeable metal is used in the crafting of a hat or weapon, that hat or weapon will also be untradeable.
- Any untradable metal or items made with untradable metal revert to tradable when the next patch is released. It is not suggested to rely on this, though, as this is a bug and may be patched out at any time. (This includes the Halloween 2010 hats)