Difference between revisions of "Template:Class weapons table demoman secondary"
m (added "ru" translate "Tide Turner") |
(Added Quickebomb Launcher. Base and crit values will need to be calculated.) |
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{{Info}}Нет необходимости переключаться на щит так как оружие пассивное.<br /> | {{Info}}Нет необходимости переключаться на щит так как оружие пассивное.<br /> | ||
{{Info}}Не дает сопротивления урону, нанесенному самому себе.<br /> | {{Info}}Не дает сопротивления урону, нанесенному самому себе.<br /> | ||
+ | }} | ||
+ | |- | ||
+ | ! {{Table icon|Quickiebomb Launcher|{{common string|stock}}}} | ||
+ | | align="center" | {{Icon killicon|weapon=Quickiebomb Launcher}} | ||
+ | | align="center" | 6 | ||
+ | | align="center" | 24 | ||
+ | | align="center" | {{base crit|103—138|353}} | ||
+ | |{{lang | ||
+ | | en = | ||
+ | {{Info}}Primary fire launches the bombs, secondary fire makes them all explode at once. Holding primary fire launches the bomb farther.<br /> | ||
+ | {{Info}}Stickybombs stick to most surfaces and remain ready until the player either detonates them, dies, or 2 seconds pass.<br /> | ||
+ | {{Info}}Can lay up to 6 stickiebombs at a time.<br /> | ||
+ | {{Pro}}Able to destroy enemy stickybombs.<br /> | ||
+ | {{Pro}}-0.2 sec faster bomb arm time.<br /> | ||
+ | {{Pro}}Max charge time decreased by 50%.<br /> | ||
+ | {{Con}}-15% damage penalty.<br /> | ||
+ | {{Con}}-25% clip size.<br /> | ||
+ | {{Con}}Stickybombs fizzle 2 seconds after landing.<br /> | ||
}} | }} | ||
|} | |} |
Revision as of 04:29, 24 December 2014
Secondary
Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Stickybomb Launcher |
8 | 24 | Base: 103—138 Crit: 353 |
Primary fire launches the bombs, secondary fire makes them all explode at once. Holding primary fire launches the bomb farther. Stickybombs stick to most surfaces and remain ready until the player either detonates them or dies. | |
Unlock Chargin' Targe |
N/A | N/A | Full charge:
|
Secondary fire makes the player charge forward at high speed, adding mini-crits at half charge or critical hits at full charge to any melee attack. Any enemy hit by only the shield charge takes 50 or more damage. Adds 50% resistance to fire damage. | |
Unlock Scottish Resistance |
8 | 36 | Base: 103—138 Crit: 353 |
Primary fire launches the bombs, secondary fire makes all under the crosshair explode at once. Holding primary fire launches the bomb farther. Stickybombs stick to most surfaces and remain ready until the player either detonates them or dies. | |
Craft Sticky Jumper |
N/A | 8 | 72 | Base: 0 Crit: 0 |
Primary fire launches the bombs, secondary fire makes them all explode at once. Holding primary fire launches the bomb farther. Stickybombs stick to most surfaces and remain ready until the player either detonates them or dies. |
Craft Splendid Screen |
N/A | N/A | Full charge:
|
Secondary fire makes the player charge forward at high speed, adding critical hits at any point of charge to any melee attack. Any enemy hit by only the shield charge takes 85 or more damage. Adds 20% resistance to fire damage. | |
Craft Tide Turner |
N/A | N/A | Full charge:
|
Secondary fire makes the player charge forward at high speed, adding critical hits at any point of charge to any melee attack. Any enemy hit by only the shield charge takes 50 or more damage. Adds 25% resistance to fire damage. | |
Stock Quickiebomb Launcher |
6 | 24 | Base: 103—138 Crit: 353 |
Primary fire launches the bombs, secondary fire makes them all explode at once. Holding primary fire launches the bomb farther. Stickybombs stick to most surfaces and remain ready until the player either detonates them, dies, or 2 seconds pass. |
This template is meant to be used in localized versions of the Demoman article, replacing current weapon tables.
Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Class weapons table demoman secondary/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: cs, da, de, es, fi, fr, hu, it, ja, ko, nl, pl, pt, pt-br, ro, ru, sv (add) |