Difference between revisions of "Multiplayer options"
(→Multiplayer Advanced: Medic option descriptions) |
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|MEDIC: Auto-call health percentage | |MEDIC: Auto-call health percentage | ||
| align="center" |60.00 | | align="center" |60.00 | ||
− | | | + | |Sets the maximum player health to display the Medic auto-call icon on. |
|- | |- | ||
|Play a hit sound every time you injure an enemy | |Play a hit sound every time you injure an enemy |
Revision as of 12:32, 12 November 2010
Multiplayer options is a set of user changeable settings in the options menu found on the main menu and under the multiplayer tab.
Contents
Standard Multiplayer Options
Crosshair Appearance
The Crosshair Appearance section allows you to customize and edit your crosshair for your in-game HUD. It allows the user to edit the color, size, and shape of the crosshair. The advantage to editing the color, size, and shape of the crosshair allows users to use the crosshair more effectively or make it more visible.
Spraypaint Image
Sprays in TF2 are not necessarily useful but they can be comedic or even somewhat helpful. This section allows you to upload different images with the max of 256x256 pixels, and works the best as a VTF (valve texture file) format. Once a spray has been imported into TF2 the user can use their spraypaint key (default 'T') to place the image onto different surfaces.
Custom Content
This allows a user to set permissions for what a server can download onto your computer. The drop box has three settings- allow all custom files from server, do not download any custom sound files, and do not download any custom files.
Multiplayer Advanced
The Advanced menu can be found by going from the main page to the options button to the multiplayer tab and then to the advanced button. Below is a table of all the different advanced multiplayer options. Bolded options are toggled automatically and the parentheses name the default values.
Option | Default Value | Notes |
---|---|---|
Multiplayer decal limit | 200.000000 | |
Enable mimimal HUD | No | Makes the HUD\icons much smaller and less intrusive. |
Suicide after choosing a player class | Yes | |
Automatically respawn after loadout changes in respawn zones | Yes | This prevents the need to go to the Health\Resupply Cabinet whenever the loadout is changed and needs to apply said equipment. |
Medigun continues healing without holding down fire button | No | Click the fire button once to lock on and heal with the Medi-Gun\Kritzkrieg. |
Sniper Rifle will re-zoom after firing a zoomed shot | Yes | While enabled, the re-zoom may be cancelled by right clicking after firing a shot. |
Automatically reload weapons when you're not firing | No | |
Auto-save a scoreboard screenshot at the end of a map | No | |
Remember the active weapon between lives | No | |
Remember the 'last weapon' between lives | No | |
Draw viewmodels | Yes | Shows the classes hands and currently equipped weapon in the field-of-view. |
Flip viewmodels | No | Changes 'right-handed' viewmodel to 'left-handed' viewmodel. |
Viewmodel field of view | 54.0 | Setting to minimum value, 54, will make weapon appear closer to the screen and larger. The highest value, 70, will appear farther away, but smaller. Highest value shows incomplete view model glitch on some classes. |
Disable sprays | No | |
Turn on colorblind mode | No | |
Disable HTML MOTDs | No | Changes the downloading HTML "welcome" web page to the standard Team Fortress 2 chalkboard. Useful for when the pages are either offensive or impact system resources. |
Show non-standard items on spectated player | Yes | |
Use advanced spectator HUD in tournament mode | No | |
Disable weather effects | No | Rain and snow will be disabled. |
Enable simple disguise menu | No | Changes the 1 through 9 disguise menu option into a three sets of three menu that requires pressing one of the 1, 2, and 3, buttons twice. |
Display damage done as text over your target | No | Shows damage as a red number floating over each hit. (e.g. -98) |
MEDIC: Display a marker over the player you are healing | No | Shows a little triangle above your healing target. Useful for keeping track of your target in crowded situations. |
MEDIC: Injured teammates automatically call out | No | Displays an icon similar to the Medic! speech bubble above wounded players who have not called for healing. Useful for prioritizing and searching for low health allies, and in some cases, disguised Spies. |
MEDIC: Auto-call health percentage | 60.00 | Sets the maximum player health to display the Medic auto-call icon on. |
Play a hit sound every time you injure an enemy | No | Makes a loud DING with each hit. |
Use glow effect for Payload objectives | Yes | Makes outlines of Payload carts visible through walls. |
Synchronize with Steam Cloud | Yes | Useful for moving sprays, key binds, and player options between computers. |
Show pop-up alerts while in-game | Yes | |
Show trade requests from... | Anyone | Can also be set to Friends Only, Friends and In-Game Players, and No One. |
Close server browser after connecting to a server | Yes | Useful if you use the Manage Items and Trading menu often. |
Known Advanced Multiplayer Bugs
- When Automatically reload weapons when you're not firing is activated the Pyro will always attempt to load the last bullet even when its there, the reload animation never stops.
- When Medigun continues healing without holding down fire button is activated the Medic will continue to heal even when the Medic is taunting.