Difference between revisions of "User:SP458"
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{{Robot loadout|icon=pyro|name=Moon Cadet|melee=Third Degree|hat=Bubble Pipe|misc1=Moonman Backpack|}} | {{Robot loadout|icon=pyro|name=Moon Cadet|melee=Third Degree|hat=Bubble Pipe|misc1=Moonman Backpack|}} | ||
A rare melee Pyro robot variant equipped with the [[Third Degree]]. Medics should be careful, as a strike on their patients also damages them by the same amount. They usually spawn with ranged robots to discourage the use of the Projectile Shield. | A rare melee Pyro robot variant equipped with the [[Third Degree]]. Medics should be careful, as a strike on their patients also damages them by the same amount. They usually spawn with ranged robots to discourage the use of the Projectile Shield. | ||
+ | |||
+ | === Tank Buster Soldier === | ||
+ | {{Robot loadout|icon=soldier blackbox|name=Tank Buster Soldier|primary=Black Box|secondary=Battalion's Backup|hat=Grenadier's Softcap|attribs={{note|Fires 3 rockets at once}}{{buff|Spawns with full rage}}{{buff|+800% longer buff duration}}{{buff|+25% larger blast radius}}{{buff|+10% faster reload}}{{buff|Rockets heal 60 HP individually}}{{nerf|-67% damage dealt}}{{nerf|2 degree rocket spread}}}} | ||
+ | A hybrid Soldier robot between the Backup Soldier and the Black Box Soldier, it is hard to destroy between its resistances and its ability to quickly negate any damage taken. They are introduced in Ominous Obstruction. | ||
== Special Giant Robots == | == Special Giant Robots == | ||
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{{Robot loadout|icon=pyro|giant=y|name=Lunar Chief|melee=Third Degree|hat=Bubble Pipe|misc1=Moonman Backpack|attribs={{info|1.9x larger in size}}<br>{{buff|60,000 HP}}{{buff|+40% knockback resistance}}{{buff|Extra +90% vertical airblast resistance}}{{buff|Regenerates 250 HP per second}}{{buff|Provides 90% less rage}}{{buff|5.0x damage dealt}}{{buff|+40% faster firing speed}}{{nerf|-50% movement speed}}}} | {{Robot loadout|icon=pyro|giant=y|name=Lunar Chief|melee=Third Degree|hat=Bubble Pipe|misc1=Moonman Backpack|attribs={{info|1.9x larger in size}}<br>{{buff|60,000 HP}}{{buff|+40% knockback resistance}}{{buff|Extra +90% vertical airblast resistance}}{{buff|Regenerates 250 HP per second}}{{buff|Provides 90% less rage}}{{buff|5.0x damage dealt}}{{buff|+40% faster firing speed}}{{nerf|-50% movement speed}}}} | ||
This gigantic Pyro robot is the final boss of Teutonic Thrashing. It deals huge damage to its enemies, but Medics are even more vulnerable as hitting a patient will also strike (and probably kill) its healer. | This gigantic Pyro robot is the final boss of Teutonic Thrashing. It deals huge damage to its enemies, but Medics are even more vulnerable as hitting a patient will also strike (and probably kill) its healer. | ||
+ | |||
+ | === Giant Tank Buster Soldier === | ||
+ | {{Robot loadout|icon=soldier blackbox|giant=y|name=Giant Tank Buster Soldier|primary=Black Box|secondary=Battalion's Backup|hat=Grenadier's Softcap|attribs={{note|Fires 3 rockets at once}}{{buff|4200 HP}}{{buff|Spawns with full rage}}{{buff|+800% longer buff duration}}{{buff|+60% knockback resistance}}{{buff|+25% larger blast radius}}{{buff|Rockets heal 1000 HP individually}}{{nerf|-50% movement speed}}{{nerf|-55% damage dealt}}{{nerf|-60% slower reload}}{{nerf|-10% projectile speed}}{{nerf|4 degree rocket spread}}{{nerf|Does not fire until fully reloaded}}}} | ||
+ | Like the Tank Buster Soldier, this giant robot can practically keep its health full during its journey to the hatch if not properly dealt with. |
Revision as of 12:01, 21 January 2015
My custom Tour of Duty: Robocalypse
Missions:
Rocky Massacre (Bigrock)
Mechanical Rebellion (Mannhattan)
Teutonic Thrashing (Rottenburg)
Special Normal Robots
Bison Soldier
Icon | Name | Secondary | Hat | Attributes |
---|---|---|---|---|
Bison Soldier | Righteous Bison |
Lord Cockswain's Pith Helmet |
— |
These robots can fire projectiles which cannot be reflected and are able to penetrate players. It is recommended to spread out when facing dense mobs of these robots.
Samurai Soldier
Icon | Name | Melee | Hat | Misc | Attributes |
---|---|---|---|---|---|
Samurai Soldier | Half-Zatoichi |
Killer's Kabuto |
Menpo |
1.3x larger in size 600 HP 100% crit chance 2.0x damage dealt |
Much tougher than ordinary Soldiers, these katana-wielding robots can even completely regenerate themselves by slaying a player, a task made easier by their damage bonus and guaranteed crit chance.
Extended Buff Samurai Soldier
Icon | Name | Secondary | Melee | Hat | Attributes |
---|---|---|---|---|---|
Backup Samurai | Battalion's Backup |
Half-Zatoichi |
Killer's Kabuto |
1.3x larger in size 600 HP Spawns with full rage +800% longer buff duration 100% crit chance 2.0x damage dealt |
Icon | Name | Secondary | Melee | Hat | Attributes |
---|---|---|---|---|---|
Concheror Samurai | Concheror |
Half-Zatoichi |
Killer's Kabuto |
1.3x larger in size 600 HP Spawns with full rage +800% longer buff duration 100% crit chance 2.0x damage dealt |
Like rocket-firing Buff Soldiers, these tough robots can buff their allies for an extended period of time.
Swordsman
Icon | Name | Secondary | Melee | Misc | Attributes |
---|---|---|---|---|---|
Swordsman | Chargin' Targe |
Eyelander |
Dark Age Defender |
250 HP 100% crit chance +50% damage bonus |
A badder version of the Demoknight, it is never alone and can easily take out its opponents with its crit-boosted sword.
Axeman
Icon | Name | Secondary | Melee | Hat | Misc | Attributes |
---|---|---|---|---|---|---|
Axeman | Chargin' Targe |
Scotsman's Skullcutter |
Glasgow Great Helm |
Dark Age Defender |
1.5x larger in size 800 HP 100% crit chance 2.5x damage dealt |
They command little squads of Swordsmen and can both withstand a lot of attacks and deal serious damage to unprepared players.
Ultra League Scout
Icon | Name | Melee | Hat | Misc | Attributes |
---|---|---|---|---|---|
Ultra League Scout | Sandman |
Batter's Helmet |
Stereoscopic Shades |
1.3x larger in size 250 HP +90% faster recharge rate |
Taller and tougher than Hyper League Scouts, they recharge their baseballs at the same rate as Major League Scouts, making them huge threats.
Heater Heavy
Icon | Name | Primary | Attributes |
---|---|---|---|
Heater Heavy | Huo-Long Heater |
— |
This rare Heavy variant is the normal counterpart of the Giant Heater Heavy. Be careful if its Huo-Long Heater is deployed, as it may burn any player too close to it.
Persian Swordsman
Icon | Name | Primary | Secondary | Melee | Hat | Attributes |
---|---|---|---|---|---|---|
Persian Swordsman | Ali Baba's Wee Booties |
Splendid Screen |
Persian Persuader |
Sultan's Ceremonial |
300 HP 100% crit chance +50% damage bonus |
This Demoknight robot is simply the Persian counterpart of the Swordsman, trading its resistances for higher health.
Moon Cadet
Icon | Name | Melee | Hat | Misc | Attributes |
---|---|---|---|---|---|
Moon Cadet | Third Degree |
Bubble Pipe |
Moonman Backpack |
— |
A rare melee Pyro robot variant equipped with the Third Degree. Medics should be careful, as a strike on their patients also damages them by the same amount. They usually spawn with ranged robots to discourage the use of the Projectile Shield.
Tank Buster Soldier
Icon | Name | Primary | Secondary | Hat | Attributes |
---|---|---|---|---|---|
Tank Buster Soldier | Black Box |
Battalion's Backup |
Grenadier's Softcap |
Fires 3 rockets at once Spawns with full rage +800% longer buff duration +25% larger blast radius +10% faster reload Rockets heal 60 HP individually -67% damage dealt 2 degree rocket spread |
A hybrid Soldier robot between the Backup Soldier and the Black Box Soldier, it is hard to destroy between its resistances and its ability to quickly negate any damage taken. They are introduced in Ominous Obstruction.
Special Giant Robots
Soldato Originale
Icon | Name | Primary | Hat | Attributes |
---|---|---|---|---|
Soldato Originale | Original |
Federal Casemaker |
1.8x larger in size 20,000 HP +60% knockback resistance Extra +75% vertical airblast resistance Regenerates 50 HP per second Provides 50% less rage 100% crit chance 5.0x damage dealt +25% explosion radius -50% movement speed -50% projectile speed -50% clip size 2.0x slower fire rate 2.0x slower reload rate Does not fire until fully reloaded |
A greatly improved version of the Giant Charged Soldier and appearing as a pair, it waits for its clip to be full before firing, one after the other, two extraordinarily powerful rockets which have a large splash radius and leave a thick cloud of smoke, hiding any potential threat to the players. Fortunately, their slow speed allows them to be easily dodged.
Capo Deflettore
Icon | Name | Primary | Hat | Attributes |
---|---|---|---|---|
Capo Deflettore | Deflector |
Capo's Capper |
1.9x larger in size 50,000 HP +70% knockback resistance Extra +90% vertical airblast resistance Provides 65% less rage +25% damage bonus Can shoot down projectiles +10000 health restored on kill -60% movement speed Cannot see past 1500 units |
Similar to the first version of the Giant Heal-on-Kill Heavy, it is the boss of the fifth wave of Rocky Massacre. It has less HP, but it deals slightly more damage and heals a lot more health upon killing a player.
Daimyo
Icon | Name | Melee | Hat | Misc 1 | Misc 2 | Attributes |
---|---|---|---|---|---|---|
Daimyo | Half-Zatoichi |
Killer's Kabuto |
Menpo |
Shogun's Shoulder Guard |
1.9x larger in size 60,000 HP +60% knockback resistance Extra +90% vertical airblast resistance Regenerates 200 HP per second Provides 90% less rage 5.0x damage dealt +40% faster firing speed +99.95% melee damage resistance -50% movement speed |
This extremely large Samurai Soldier robot is the final boss of Rocky Massacre. It possesses tremendous amounts of health and damage output and is a real challenge for teams to face. No matter its current health, it is instantly restored to full upon a kill, thus extreme caution is required while attacking this robot.
Kai Yaku
Icon | Name | Secondary | Melee | Hat | Misc | Attributes |
---|---|---|---|---|---|---|
Kai Yaku | Concheror |
Half-Zatoichi |
Killer's Kabuto |
Shogun's Shoulder Guard |
1.8x larger in size 30,000 HP Spawns with full rage +800% longer buff duration +60% knockback resistance Extra +80% vertical airblast resistance Regenerates 300 HP per second Provides 80% less rage 3.0x damage dealt +40% faster firing speed +99.9% melee damage resistance -50% movement speed |
Armed with a Concheror, this very large robot assists its Daimyo at Rocky Massacre. Besides the ability to refill its health upon a kill, it has a high health regeneration rate, requiring a constant stream of damage to destroy it.
Giant Bison Soldier
Icon | Name | Secondary | Hat | Attributes |
---|---|---|---|---|
Giant Bison Soldier | Righteous Bison |
Lord Cockswain's Pith Helmet |
4000 HP +60% knockback resistance 3.0x damage dealt +75% faster reload rate -50% movement speed 2.0x slower fire rate |
This giant version of the Bison Soldier slowly fires powerful beams but recharges its weapon faster.
Persian Chief
Icon | Name | Primary | Secondary | Melee | Hat | Attributes |
---|---|---|---|---|---|---|
Persian Chief | Ali Baba's Wee Booties |
Splendid Screen |
Persian Persuader |
Sultan's Ceremonial |
1.8x larger in size 30,000 HP +50% knockback resistance Extra +75% vertical airblast resistance Regenerates 40 HP per second Provides 80% less rage 4.0x damage dealt +40% faster firing speed -50% movement speed |
This very large Demoknight robot is one of the minibosses of the fourth wave at Mechanical Rebellion. It may often charge at its enemies and its sword strikes are either lethal or very damaging.
Boxing Champion
Icon | Name | Melee | Hat | Misc | Attributes |
---|---|---|---|---|---|
Boxing Champion | Killing Gloves of Boxing |
Pugilist's Protector |
Heavy-Weight Champ |
1.8x larger in size 40,000 HP +70% knockback resistance Extra +75% vertical airblast resistance Regenerates 40 HP per second Provides 80% less rage 3.0x damage dealt +40% faster firing speed -50% movement speed |
This very large Heavy robot is one of the minibosses of the fourth wave at Mechanical Rebellion. It delivers bone-crunching punches at its opponents and then goes on a critical rampage, decimating unprepared teams.
Prince Tavish
Icon | Name | Secondary | Melee | Hat | Attributes |
---|---|---|---|---|---|
Prince Tavish | Chargin' Targe |
Eyelander |
Prince Tavish's Crown |
1.8x larger in size 30,000 HP +50% knockback resistance Extra +90% vertical airblast resistance Regenerates 150 HP per second Provides 90% less rage 5.0x damage dealt +40% faster firing speed +40% bullet damage resistance -50% movement speed |
Serving as the boss of the fifth wave at Mechanical Rebellion, it can easily kill any player with its sword. It may only have 30,000 HP, but it also resists bullet weapons and can regenerate its health over time.
Commandant Flare
Icon | Name | Secondary | Hat | Attributes |
---|---|---|---|---|
Commandant Flare | Scorch Shot |
Brigade Helm |
1.9x larger in size 50,000 HP +40% knockback resistance Extra +90% vertical airblast resistance Regenerates 100 HP per second Provides 90% less rage 100% crit chance 3.0x damage dealt +150% afterburn damage bonus +80% faster firing speed -50% movement speed |
This enormous Flare Pyro robot is the boss of the fifth wave at Teutonic Thrashing. Its flares, if they don't directly kill their targets, will ignite them and severely push them back.
Lunar Chief
Icon | Name | Melee | Hat | Misc | Attributes |
---|---|---|---|---|---|
Lunar Chief | Third Degree |
Bubble Pipe |
Moonman Backpack |
1.9x larger in size 60,000 HP +40% knockback resistance Extra +90% vertical airblast resistance Regenerates 250 HP per second Provides 90% less rage 5.0x damage dealt +40% faster firing speed -50% movement speed |
This gigantic Pyro robot is the final boss of Teutonic Thrashing. It deals huge damage to its enemies, but Medics are even more vulnerable as hitting a patient will also strike (and probably kill) its healer.
Giant Tank Buster Soldier
Icon | Name | Primary | Secondary | Hat | Attributes |
---|---|---|---|---|---|
Giant Tank Buster Soldier | Black Box |
Battalion's Backup |
Grenadier's Softcap |
Fires 3 rockets at once 4200 HP Spawns with full rage +800% longer buff duration +60% knockback resistance +25% larger blast radius Rockets heal 1000 HP individually -50% movement speed -55% damage dealt -60% slower reload -10% projectile speed 4 degree rocket spread Does not fire until fully reloaded |
Like the Tank Buster Soldier, this giant robot can practically keep its health full during its journey to the hatch if not properly dealt with.