Difference between revisions of "July 8, 2010 Patch"

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*The [[Tribalman's Shiv]] [[bleed]] duration reduced to 6 second (was 8), and its damage penalty increased to 50% (was 35%).
 
*The [[Tribalman's Shiv]] [[bleed]] duration reduced to 6 second (was 8), and its damage penalty increased to 50% (was 35%).
 
====Other changes====
 
====Other changes====
*Added better feedback sound for Pyros on when their flamethrower is doing damage.
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*Added better feedback sound for Pyros when their flamethrower is doing damage.
 
*Fixed blood effect on bleeding player.
 
*Fixed blood effect on bleeding player.
 
*Added a glow effect to Payload [[carts]].
 
*Added a glow effect to Payload [[carts]].
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*Added a second Misc. item slot in the loadout.
 
*Added a second Misc. item slot in the loadout.
 
*Added several new [[Engineer responses]], including domination lines.
 
*Added several new [[Engineer responses]], including domination lines.
*Added Medic companionship lines when calling for a Medic while targeting one.
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*Added Medic companionship lines when calling for a [[Medic]] while targeting one.
 
*Many kill icons were added.
 
*Many kill icons were added.
*Scottish Resistance now shows location of stickies placed with glow effect.
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*[[Scottish Resistance]] now shows location of stickies placed with glow effect.
*Wrenching a Sentry now upgrades, repairs and restores ammunition all at once per Wrench hit, prioritizing repairs and upgrading if not in possession of enough metal.
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*'Wrenching' a [[Sentry Gun]] now upgrades, repairs and restores ammunition all at once per [[Wrench]] hit, prioritizing repairs and upgrading if not in possession of enough metal.
  
 
| source = http://store.steampowered.com/news/4043/
 
| source = http://store.steampowered.com/news/4043/

Revision as of 19:28, 13 November 2010

This article is specific to the July 8, 2010, patch. For general information about the Engineer Update, see Engineer Update.
Source: Part 1Part 2
Official update page: The Engineer Update

Patch notes

Engineer Update Logo.png

Part 1

Bug fixes

  • Fixed client crash related flashlight usage.
  • Fixed several issues related to alt-tabbing (invisible players, etc).

Engineer

New Maps

Item tuning

  • The Sandvich now uses a cooldown timer, instead of the health pack recharge mechanic.
  • The Gunboats now reduce self-damage by 60% (was 75%)
  • The Tribalman's Shiv bleed duration reduced to 6 second (was 8), and its damage penalty increased to 50% (was 35%).

Other changes

  • Added better feedback sound for Pyros when their flamethrower is doing damage.
  • Fixed blood effect on bleeding player.
  • Added a glow effect to Payload carts.
  • Added Romanian language support.

Part 2

  • Fixed missing class descriptions on the class menu blackboard.
  • Fixed a server crash related to carrying buildings.
  • Fixed a HUD element issue in DX8.

Undocumented changes

  • Added a second Misc. item slot in the loadout.
  • Added several new Engineer responses, including domination lines.
  • Added Medic companionship lines when calling for a Medic while targeting one.
  • Many kill icons were added.
  • Scottish Resistance now shows location of stickies placed with glow effect.
  • 'Wrenching' a Sentry Gun now upgrades, repairs and restores ammunition all at once per Wrench hit, prioritizing repairs and upgrading if not in possession of enough metal.