Difference between revisions of "Meridian"

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(Added custom map nav)
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Image:Tc meridian rc30005.jpg|Bottom of the Canyon
 
Image:Tc meridian rc30005.jpg|Bottom of the Canyon
 
Image:Tc meridian rc30006.jpg|Inside the Tiki Temple (Outside is at the top of article)
 
Image:Tc meridian rc30006.jpg|Inside the Tiki Temple (Outside is at the top of article)
Image:Tc_meridian_rc30007.jpg|An entrance into a temple
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Image:Tc_meridian_rc30007.jpg|The back entrance into the Tiki Temple
 
Image:Tc meridian rc30008.jpg|A rotating globe inside RED Team's base
 
Image:Tc meridian rc30008.jpg|A rotating globe inside RED Team's base
 
Image:Tc meridian rc30009.jpg|The submarine port
 
Image:Tc meridian rc30009.jpg|The submarine port

Revision as of 21:33, 13 November 2010

Meridian
300px
Basic Information
Developer(s): Unknown

Meridian is a custom Territorial Control map made by Shmitz. The map takes place on an ancient tropical island in the middle of the sea.

The story goes as follows: RED have taken over a once peaceful island, and it's up to BLU team to overcome them. Unlike in Hydro where the goal is to capture each control point in each territory on the map, Meridian instead uses intels as the goals. Whoever captures the Intelligence in each area captures the territory.

Screenshots


Changelog

Changelog:

RELEASE CANDIDATE 3:

  • Fixed problem with invisible robot booth props.
  • Improved several older props.
  • Fixed a few other visual problems.
  • Fixed a bug where the "take it home" radar would point to the wrong area.
  • Changed HUD to just have the flag radars, without the erroneous score information.