Difference between revisions of "Meridian"

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'''Meridian''' is a custom [[Territorial Control]] map made by Shmitz. The map takes place on an ancient tropical island in the middle of the sea.
 
'''Meridian''' is a custom [[Territorial Control]] map made by Shmitz. The map takes place on an ancient tropical island in the middle of the sea.
  
The story goes as follows: RED have taken over a once peaceful island, and it's up to BLU team to overcome them. Unlike in [[Hydro]] where the goal is to capture each control point in each territory on the map, Meridian instead uses intels as the goals. Whoever captures the Intelligence in each area captures the territory.  
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The story goes as follows: RED have taken over a once peaceful island, and it's up to BLU team to overcome them. Unlike in [[Hydro]] where the goal is to capture each control point in each territory on the map, Meridian instead uses capturing intels as the goals. Whoever captures the Intelligence in each area captures the territory.  
  
 
==Screenshots==
 
==Screenshots==

Revision as of 01:34, 14 November 2010

Meridian
300px
Basic Information
Developer(s): Unknown

Meridian is a custom Territorial Control map made by Shmitz. The map takes place on an ancient tropical island in the middle of the sea.

The story goes as follows: RED have taken over a once peaceful island, and it's up to BLU team to overcome them. Unlike in Hydro where the goal is to capture each control point in each territory on the map, Meridian instead uses capturing intels as the goals. Whoever captures the Intelligence in each area captures the territory.

Screenshots


Changelog

Changelog:

RELEASE CANDIDATE 3:

  • Fixed problem with invisible robot booth props.
  • Improved several older props.
  • Fixed a few other visual problems.
  • Fixed a bug where the "take it home" radar would point to the wrong area.
  • Changed HUD to just have the flag radars, without the erroneous score information.