Difference between revisions of "Highwind"
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'''Highwind''' is a community-made [[Payload Race]] map created for TF2Maps.net's [[A/D CTF and Payload Race Contest]]. It was awarded fourth place in the competition with a score of 3.37 out of 5 points. | '''Highwind''' is a community-made [[Payload Race]] map created for TF2Maps.net's [[A/D CTF and Payload Race Contest]]. It was awarded fourth place in the competition with a score of 3.37 out of 5 points. | ||
− | == | + | == Locations == |
− | + | [[Image:Highwind overview.png|thumb|top|Overview of the map.(Large file)]] | |
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<gallery> | <gallery> | ||
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File:Plr highwind a4 2.jpg | File:Plr highwind a4 2.jpg | ||
File:Plr highwind a4 5.jpg | File:Plr highwind a4 5.jpg | ||
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File:Highwind 19.png | File:Highwind 19.png | ||
</gallery> | </gallery> | ||
+ | == Update history == | ||
+ | {{Update history | '''A5''' | ||
+ | * Adjusted gametype to work by rounds. | ||
+ | * Setting "mp_maxrounds" to "1" now limits a round to three cart captures. | ||
+ | * Fixed Overtime glitch where the map would never end | ||
+ | * Fixed ammo/health symmetry in map}} | ||
+ | |||
+ | == See Also == | ||
+ | |||
+ | * [[A/D CTF and Payload Race Contest]] | ||
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+ | == External Links == | ||
+ | |||
+ | * [http://forums.tf2maps.net/showthread.php?t=7803&highlight=Highwind The TF2Maps page.] | ||
+ | * [http://plrctf.tf2maps.net/ The Contest Page] | ||
{{CustomMapNav}} | {{CustomMapNav}} |
Revision as of 23:14, 7 July 2015
“I built that.” This page contains information about a custom map that is not an officially released Team Fortress 2 map. All released Valve and Community-made TF2 maps can be found on the list of maps. |
“You are so small! Is funny to me!” This article is a stub. As such, it is not complete. You can help Team Fortress Wiki by expanding it. |
Highwind | |
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Basic Information | |
Developer(s): | Unknown |
Map Overview | |
Highwind is a community-made Payload Race map created for TF2Maps.net's A/D CTF and Payload Race Contest. It was awarded fourth place in the competition with a score of 3.37 out of 5 points.
Locations
Update history
A5
- Adjusted gametype to work by rounds.
- Setting "mp_maxrounds" to "1" now limits a round to three cart captures.
- Fixed Overtime glitch where the map would never end
- Fixed ammo/health symmetry in map
See Also
External Links
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