Difference between revisions of "August 27, 2014 Patch/de"
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| source2 = http://store.steampowered.com/news/14277/ | | source2 = http://store.steampowered.com/news/14277/ | ||
| notes = ===Patch 1=== | | notes = ===Patch 1=== | ||
− | * Neuer [[Promotional items/de| | + | * Neuer [[Promotional items/de|Werbegegenstand]]<ref>[[Horace/de|Horace]]</ref> hinzugefügt |
* Client/Server Speicher verbessert | * Client/Server Speicher verbessert | ||
* Behoben: Anwenden vom Eis/Gold Effekt bei [[Ragdoll/de|Ragdolls]] für [[Cosmetic items/de|kosmetische Gegenstände]] | * Behoben: Anwenden vom Eis/Gold Effekt bei [[Ragdoll/de|Ragdolls]] für [[Cosmetic items/de|kosmetische Gegenstände]] | ||
− | * Behoben: pixelige Aussehen der [[Australium Weapons|Australium]] [[Scattergun]] | + | * Behoben: pixelige Aussehen der [[Australium Weapons/de|Australium]] [[Scattergun/de|Scattergun]] |
* Behoben: Probleme mit abgekappten Texten in den lokalisierten Versionen | * Behoben: Probleme mit abgekappten Texten in den lokalisierten Versionen | ||
− | * Behoben: Schwierigkeit der Herausforderung in der aktuellen [[Mann vs. Machine|MvM]] [[ | + | * Behoben: Schwierigkeit der Herausforderung in der aktuellen [[Mann vs. Machine/de|MvM]] [[Scoreboard/de|Punkteliste]] |
− | * [[Sniper| | + | * [[Sniper/de|Sniper]] können nicht mehr ummittelbar nach einem anvisierten Schusses springen |
− | * Das Material für die | + | * Das Material für die {{item link|Dalokohs Bar}} wurde geupdated |
− | * Die {{code|[[Equip region|Ausstattungs Region]]}} für den | + | * Die {{code|[[Equip region/de|Ausstattungs Region]]}} für den {{item link|Dashin' Hashshashin}} wurde geupdated |
− | * Der | + | * Der {{item link|Stout Shako}} wurde geupdated um Lichtprobleme zu beheben |
* Die [[Localization files/de|Lokalisierungsdateien]] wurden geupdated | * Die [[Localization files/de|Lokalisierungsdateien]] wurden geupdated | ||
− | * {{code|[[Asteroid|rd_asteroid]]}} wurde geupdated | + | * {{code|[[Asteroid/de|rd_asteroid]]}} wurde geupdated |
− | ** | + | ** Sichtblocker wurden hinzugefügt, um Sniper davor zu bewahren in die Bases zu schießen |
** Entfernung von verminderter Respawn Zeit für Spieler die in der gegnerischen Base sterben | ** Entfernung von verminderter Respawn Zeit für Spieler die in der gegnerischen Base sterben | ||
** Verlegung der Innen-Zinnen von [[Health/de|Gesundheit]] und [[Ammo/de|Munition]] weiter in die Base hinein | ** Verlegung der Innen-Zinnen von [[Health/de|Gesundheit]] und [[Ammo/de|Munition]] weiter in die Base hinein | ||
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===Patch 2=== | ===Patch 2=== | ||
− | * Zurückstellen der vorherigen Veränderungen zu {{code|rd_asteroid}}<ref> | + | * Zurückstellen der vorherigen Veränderungen zu {{code|rd_asteroid}}<ref>Die aktualisierte Karte wurde zusammengestellt ohne [[vdc:Clip texture|Begrenzungen]], dies sorgte dafür das Spieler die Karte über die Dächer verlassen konnten.</ref> |
== Notes == | == Notes == | ||
<references/> | <references/> | ||
}} | }} |
Latest revision as of 17:02, 21 July 2015
|
Quelle: Team Fortress 2 Update veröffentlicht (Englisch), Team Fortress 2 Update veröffentlicht (Englisch)
Inhaltsverzeichnis
Patch-Mitschrift
Patch 1
- Neuer Werbegegenstand[1] hinzugefügt
- Client/Server Speicher verbessert
- Behoben: Anwenden vom Eis/Gold Effekt bei Ragdolls für kosmetische Gegenstände
- Behoben: pixelige Aussehen der Australium Scattergun
- Behoben: Probleme mit abgekappten Texten in den lokalisierten Versionen
- Behoben: Schwierigkeit der Herausforderung in der aktuellen MvM Punkteliste
- Sniper können nicht mehr ummittelbar nach einem anvisierten Schusses springen
- Das Material für die Dalokohs-Riegel wurde geupdated
- Die
Ausstattungs Region
für den Assassinenkapuze wurde geupdated - Der Stout Shako wurde geupdated um Lichtprobleme zu beheben
- Die Lokalisierungsdateien wurden geupdated
rd_asteroid
wurde geupdated- Sichtblocker wurden hinzugefügt, um Sniper davor zu bewahren in die Bases zu schießen
- Entfernung von verminderter Respawn Zeit für Spieler die in der gegnerischen Base sterben
- Verlegung der Innen-Zinnen von Gesundheit und Munition weiter in die Base hinein
- Geupdated
pl_cactuscanyon
- Abschnitt 2
- Entfernt von der Sequenz sodass Abschnitt 1 mit Abschnitt 3 verlinkt ist
- Abschnitt 3
- Hinzugefügt von Rollbacks im Karren während der Zug kollisions-Zone
- Karren ist nicht in der Lage vorangetrieben zu werden direkt nach dem Start
- Anpassung der Respawn Zeit während des finalen Ziehen-Drückens
- Spawn Tore weiter in die recht-seitige Exists des Blu Spawns
- Anpassung der Abdeckung der umliegende mittel Exists des Red Spawns
- Abschnitt 2
Patch 2
- Zurückstellen der vorherigen Veränderungen zu
rd_asteroid
[2]
Notes
- ↑ Horace
- ↑ Die aktualisierte Karte wurde zusammengestellt ohne Begrenzungen, dies sorgte dafür das Spieler die Karte über die Dächer verlassen konnten.
Geänderte Dateien
- Anmerkung: Der folgende Changelog wurde aus dem Unterschied zweier Versionen des Spiels erstellt.
Versionsänderungen
Patch 1
Modified: tf/resource/tf_english.txt
Modified: tf/steam.inf
Modified: bin/AdminServer.dll
Modified: bin/FileSystemOpenDialog.dll
Modified: bin/FileSystem_Stdio.dll
Modified: bin/GameUI.dll
Modified: bin/MaterialSystem.dll
Modified: bin/ServerBrowser.dll
Modified: bin/SoundEmitterSystem.dll
Modified: bin/StudioRender.dll
Modified: bin/bsppack.dll
Modified: bin/bspzip.exe
Modified: bin/bugreporter.dll
Modified: bin/bugreporter_filequeue.dll
Modified: bin/bugreporter_public.dll
Modified: bin/captioncompiler.exe
Modified: bin/datacache.dll
Modified: bin/dmxconvert.exe
Modified: bin/dmxedit.exe
Modified: bin/elementviewer.exe
Modified: bin/engine.dll
Modified: bin/glview.exe
Modified: bin/hammer.exe
Modified: bin/hammer_dll.dll
Modified: bin/haptics.dll
Modified: bin/height2normal.exe
Modified: bin/height2ssbump.exe
Modified: bin/hlfaceposer.exe
Modified: bin/hlmv.exe
Modified: bin/inputsystem.dll
Modified: bin/itemtest.com
Modified: bin/launcher.dll
Modified: bin/mdllib.dll
Modified: bin/mksheet.exe
Modified: bin/motionmapper.exe
Modified: bin/mysql_wrapper.dll
Modified: bin/normal2ssbump.exe
Modified: bin/pfm2tgas.exe
Modified: bin/phonemeextractors/phonemeextractor.dll
Modified: bin/phonemeextractors/phonemeextractor_ims.dll
Modified: bin/qc_eyes.exe
Modified: bin/replay.dll
Modified: bin/scenefilecache.dll
Modified: bin/serverplugin_empty.dll
Modified: bin/shaderapidx9.dll
Modified: bin/shaderapiempty.dll
Modified: bin/shadercompile.exe
Modified: bin/shadercompile_dll.dll
Modified: bin/soundsystem.dll
Modified: bin/sourcevr.dll
Modified: bin/splitskybox.exe
Modified: bin/stdshader_dbg.dll
Modified: bin/stdshader_dx6.dll
Modified: bin/stdshader_dx7.dll
Modified: bin/stdshader_dx8.dll
Modified: bin/stdshader_dx9.dll
Modified: bin/studiomdl.exe
Modified: bin/texturecompile_dll.dll
Modified: bin/tier0.dll
Modified: bin/tools/commedit.dll
Modified: bin/tools/pet.dll
Modified: bin/tools/vmt.dll
Modified: bin/unicode.dll
Modified: bin/unitlib.dll
Modified: bin/vaudio_miles.dll
Modified: bin/vaudio_speex.dll
Modified: bin/vbsp.exe
Modified: bin/vbspinfo.exe
Modified: bin/vgui2.dll
Modified: bin/vguimatsurface.dll
Modified: bin/video_bink.dll
Modified: bin/video_quicktime.dll
Modified: bin/video_services.dll
Modified: bin/vphysics.dll
Modified: bin/vpk.exe
Modified: bin/vrad.exe
Modified: bin/vrad_dll.dll
Modified: bin/vstdlib.dll
Modified: bin/vtex.exe
Modified: bin/vtex_dll.dll
Modified: bin/vtf2tga.exe
Modified: bin/vvis.exe
Modified: bin/vvis_dll.dll
Modified: hl2.exe
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/maps/pl_cactuscanyon.bsp
Modified: tf/maps/rd_asteroid.bsp
Modified: tf/tf2_misc_dir.vpk/maps/rd_asteroid.nav
Modified: tf/tf2_misc_dir.vpk/models/player/items/soldier/soldier_shako.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/items/soldier/soldier_shako.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/items/soldier/soldier_shako.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/items/soldier/soldier_shako.phy
Modified: tf/tf2_misc_dir.vpk/models/player/items/soldier/soldier_shako.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/items/soldier/soldier_shako.vvd
Added: tf/tf2_misc_dir.vpk/models/props_moonbase/solar_panels.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_moonbase/solar_panels.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_moonbase/solar_panels.mdl
Added: tf/tf2_misc_dir.vpk/models/props_moonbase/solar_panels.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_moonbase/solar_panels.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/horace/horace_demo.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/horace/horace_demo.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/horace/horace_demo.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/horace/horace_demo.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/horace/horace_demo.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/horace/horace_engineer.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/horace/horace_engineer.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/horace/horace_engineer.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/horace/horace_engineer.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/horace/horace_engineer.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/horace/horace_heavy.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/horace/horace_heavy.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/horace/horace_heavy.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/horace/horace_heavy.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/horace/horace_heavy.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/horace/horace_medic.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/horace/horace_medic.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/horace/horace_medic.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/horace/horace_medic.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/horace/horace_medic.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/horace/horace_pyro.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/horace/horace_pyro.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/horace/horace_pyro.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/horace/horace_pyro.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/horace/horace_pyro.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/horace/horace_scout.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/horace/horace_scout.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/horace/horace_scout.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/horace/horace_scout.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/horace/horace_scout.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/horace/horace_sniper.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/horace/horace_sniper.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/horace/horace_sniper.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/horace/horace_sniper.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/horace/horace_sniper.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/horace/horace_soldier.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/horace/horace_soldier.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/horace/horace_soldier.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/horace/horace_soldier.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/horace/horace_soldier.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/horace/horace_spy.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/horace/horace_spy.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/horace/horace_spy.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/horace/horace_spy.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/horace/horace_spy.vvd
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/horace/horace.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/horace/horace_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_moonbase/solar_panels.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_chocolate.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_chocolate_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/horace/horace_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/horace/horace_normal.vtf
Patch 2
Modified: tf/steam.inf
Modified: tf/maps/rd_asteroid.bsp
Modified: tf/tf2_misc_dir.vpk/maps/rd_asteroid.nav