Difference between revisions of "User:Linux lover/Stop that Tank!"
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! class="header" style="background: #333; color: white; border:1px solid #333;" | Loadout | ! class="header" style="background: #333; color: white; border:1px solid #333;" | Loadout | ||
! class="header" style="background: #333; color: white; border:1px solid #333;" | Abilities | ! class="header" style="background: #333; color: white; border:1px solid #333;" | Abilities | ||
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| style="border:1px solid #333; border-right: 0; width: 200px;" rowspan="3"| [[Image:Scoutbot blu.png|200px]] | | style="border:1px solid #333; border-right: 0; width: 200px;" rowspan="3"| [[Image:Scoutbot blu.png|200px]] | ||
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{{buff|+30% melee attack speed}} | {{buff|+30% melee attack speed}} | ||
{{buff|+6 maximum balls carried}} | {{buff|+6 maximum balls carried}} | ||
+ | |- | ||
+ | | style="border:1px solid #333; border-right: 0; width: 200px;" rowspan="2"| [[Image:Soldierbot blu.png|200px]] | ||
+ | | style="border:1px solid #333; border-left: 0; max-width: 400px; min-width: 150px;" rowspan="2" | | ||
+ | {{icon class|Soldier}} '''Giant Soldier'''<br /> | ||
+ | Health: 10,000<br /> | ||
+ | Movespeed: 98 HU/s<br /><br /> | ||
+ | |||
+ | Like a normal Soldier, this giant can manage just about any threat. However, it must take care to place its shots carefully, as there are no reload speed or clip size bonuses. Due to the lack of a Shotgun, airblast can be an effective means of defending your team against this giant. Although it's normally quite slow, it can also perform rocket jumps in PLR maps to traverse areas faster, or to make a quick escape. | ||
+ | | style="border:1px solid #333;" align="center" | {{Table icon|Rocket Launcher}} | ||
+ | | style="border:1px solid #333;" | | ||
+ | {{buff|+85% damage bonus}}<!-- Useful templates: grey|nerf|buff|note --> | ||
+ | {{buff|+20% explosion radius}} | ||
+ | {{nerf|No random critical hits}} | ||
+ | |- | ||
+ | | style="border:1px solid #333;" align="center" | {{Table icon|Shovel}} | ||
+ | | style="border:1px solid #333;" | | ||
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Revision as of 07:04, 20 September 2015
Stop that Tank! | |
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![]() | |
Basic information | |
Type: | Game mode |
Availability: | Public |
Creator(s): | Banshee and linux_lover |
Released: | September 21, 2013 (First debut) August 13, 2015 (Public release) |
Link(s): | Steam group GitHub |
“ | Stop that Tank!
Click to listen
— The Administrator issuing a directive.
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” |
Stop that Tank! is a community game mode that combines themes from both Payload and Mann vs. Machine. Play unfolds on Payload and Payload Race maps. The payload Cart is replaced by the Tank Robot and moves on its own, following the path of the cart. There are two teams: Robots and Humans. They are tasked with escorting the Tank or preventing it from reaching its destination. Players have the opportunity to take control of Giant Robots and Sentry Busters which typically have buffed health, loadouts, and special abilities.
Contents
Gameplay
There are two distinct types of gameplay for Payload and Payload race maps.
Payload
Write about specific game play mechanics for payload.
Payload Race
Write about specific gameplay mechanics for payload race.
Giant Robots
Available in Payload
List of Payload Giants | ||||||||||||||||||
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Available in Payload Race
Trivia
- The logo is from the TF2 short MvM Wars I - Stop that tank!.
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