Difference between revisions of "Jump maps"
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− | A '''jump map''' contains a series of difficult trick jumps, often requiring skills and techniques that are rare or impossible to perform in regular play. Generally, the player has an infinite supply of ammo and health, and any failure to meet the requirements of a specific jump will teleport you back to its beginning. | + | A '''jump map''' contains a series of difficult trick jumps, often requiring skills and techniques that are rare or impossible to perform in regular play. Generally, the player has an infinite supply of ammo and health, and any failure to meet the requirements of a specific jump will teleport you back to its beginning. A Jump Map is a map commonly used to test how good the player is at skilled jumping. Most Jump Maps are for Soldier or Demoman. However, there are Scout maps and even Engineer maps. Jump Maps normally use Jump Mod to keep the players from dieing or having to reload while jumping. |
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+ | == Soldier Jump Maps == | ||
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+ | Soldier Jump Maps are maps designed for Soldiers to use their [[Rocket Launcher]] to [[Rocket Jump]] across with the objective being to get to the end of the map. Jumps are progressively harder as you pass each obstacle and may be categorized from easy to advanced. | ||
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+ | {{youtube|4h_QZfu7rj8}} |
Revision as of 02:47, 17 November 2010
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A jump map contains a series of difficult trick jumps, often requiring skills and techniques that are rare or impossible to perform in regular play. Generally, the player has an infinite supply of ammo and health, and any failure to meet the requirements of a specific jump will teleport you back to its beginning. A Jump Map is a map commonly used to test how good the player is at skilled jumping. Most Jump Maps are for Soldier or Demoman. However, there are Scout maps and even Engineer maps. Jump Maps normally use Jump Mod to keep the players from dieing or having to reload while jumping.
Soldier Jump Maps
Soldier Jump Maps are maps designed for Soldiers to use their Rocket Launcher to Rocket Jump across with the objective being to get to the end of the map. Jumps are progressively harder as you pass each obstacle and may be categorized from easy to advanced.