Difference between revisions of "Flamethrower (Classic)"
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− | {{ | + | {{Item infobox |
− | | | + | | game = tfc |
− | | weapon | + | | type = weapon |
− | | | + | | two-models = yes |
− | | TFC-model = Flamethrowerw.png | + | | TFC-model = Flamethrowerw.png |
− | | QTF-model = QWTF FT.png | + | | QTF-model = QWTF FT.png |
− | | ammo-loaded = 200 | + | | used-by = [[Pyro (Classic)|Pyro]] |
+ | | ammo-loaded = 200 | ||
| ammo-carried = N/A | | ammo-carried = N/A | ||
− | | ammo-type = Cells | + | | ammo-type = Cells |
}} | }} | ||
The '''Flamethrower''' is the primary weapon of the Pyro in both of the original ''Team Fortress'' incarnations. It fires a stream of fire that can easily ignite any player, however, it suffers from a lack of direct damage, which it makes up for with [[Fire|afterburn]]. | The '''Flamethrower''' is the primary weapon of the Pyro in both of the original ''Team Fortress'' incarnations. It fires a stream of fire that can easily ignite any player, however, it suffers from a lack of direct damage, which it makes up for with [[Fire|afterburn]]. |
Revision as of 17:01, 18 November 2010
The Flamethrower is the primary weapon of the Pyro in both of the original Team Fortress incarnations. It fires a stream of fire that can easily ignite any player, however, it suffers from a lack of direct damage, which it makes up for with afterburn.
Damage
20 per flame that hits the target; 2 point of "on fire" damage four times.
Trivia
The Quake Team Fortress Flamethrower uses the same model as the Grenade Launcher and Pipebomb Launcher.
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