Difference between revisions of "Pipebomb Launcher (Classic)"
(Added an image of the pipebomb in question) |
m (Applied filters to Pipebomb Launcher (Classic) (Requested on User:WindBOT/PageRequests)) |
||
Line 1: | Line 1: | ||
− | {{ | + | {{Item infobox |
− | | | + | | game = tfc |
− | | weapon | + | | type = weapon |
− | | | + | | two-models = yes |
− | | TFC-model = Pipe tfc.png | + | | TFC-model = Pipe tfc.png |
− | | QTF-model = Gl qwtf.png | + | | QTF-model = Gl qwtf.png |
− | | ammo-loaded = 6 | + | | used-by = [[Demoman (Classic)|Demoman]] |
+ | | ammo-loaded = 6 | ||
| ammo-carried = 50 | | ammo-carried = 50 | ||
− | | ammo-type = Rockets | + | | ammo-type = Rockets |
}} | }} | ||
The '''Pipe bomb launcher''' is a weapon in the classic Team Fortress games and is only usable by the [[Demoman (Classic)|Demoman]]. It fires bouncy grenades that can only be blown up on the player's command. The grenades fired by it are marked with a yellow band to differentiate them from grenades fired by the Grenade Launcher. Up to eight grenades can be on the ground at once; grenades fired after that point will cause the oldest grenades to explode. Pipebombs appear as yellow regardless of team. | The '''Pipe bomb launcher''' is a weapon in the classic Team Fortress games and is only usable by the [[Demoman (Classic)|Demoman]]. It fires bouncy grenades that can only be blown up on the player's command. The grenades fired by it are marked with a yellow band to differentiate them from grenades fired by the Grenade Launcher. Up to eight grenades can be on the ground at once; grenades fired after that point will cause the oldest grenades to explode. Pipebombs appear as yellow regardless of team. |
Revision as of 17:11, 18 November 2010
The Pipe bomb launcher is a weapon in the classic Team Fortress games and is only usable by the Demoman. It fires bouncy grenades that can only be blown up on the player's command. The grenades fired by it are marked with a yellow band to differentiate them from grenades fired by the Grenade Launcher. Up to eight grenades can be on the ground at once; grenades fired after that point will cause the oldest grenades to explode. Pipebombs appear as yellow regardless of team.
It shares a magazine with the Grenade Launcher.
Even if friendly fire is off, the Demoman that launched the pipe bombs can still be injured by the pipe bomb's explosions if they are near it.
Damage
40-80 per pipe bomb.
Gallery
Quake Team Fortress death messages
“ | Player1 is caught by Player2's pipebomb trap.
— Player killed by Pipe bombs
|
” |
“ | Player1 is caught by Player2's fireworks.
— Player killed by Pipe bombs
|
” |
“ | Player ambushes himself with his own pipebombs.
— Pipe bomb suicide
|
” |
“ | Player tried to juggle his own pipebombs.
— Pipe bomb suicide
|
” |
Trivia
- The Quake Team Fortress Pipebomb Launcher uses the same model as the Quake Grenade Launcher.
- The Team Fortress Classic Pipebomb Launcher also uses the same model as the TFC Grenade Launcher, but its sight is folded down.
- The Pipebomb Launcher was planned as a weapon for Team Fortress 2, as seen in Trailer 2. The weapon was eventually replaced by the Stickybomb Launcher.
|
|