Difference between revisions of "Template:Upgrade station melee"
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! class="header" style="background: #333; color: white; border:1px solid #333;" colspan=6 | {{navbar float|Upgrade station melee}}{{lang | ! class="header" style="background: #333; color: white; border:1px solid #333;" colspan=6 | {{navbar float|Upgrade station melee}}{{lang | ||
| en = Melee weapons' upgrades | | en = Melee weapons' upgrades | ||
+ | | es = Mejoras de armas cuerpo a cuerpo | ||
| pt-br = Melhorias de armas corpo a corpo | | pt-br = Melhorias de armas corpo a corpo | ||
| ru = Улучшения оружия ближнего боя | | ru = Улучшения оружия ближнего боя | ||
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| en = 2 seconds of 100% [[Critical hit]] chance per level; switching weapons retains critical hits. | | en = 2 seconds of 100% [[Critical hit]] chance per level; switching weapons retains critical hits. | ||
| de = Pro Level 2 Sekunden 100%ige Chance für [[Critical hit/de|kritische Treffer]]; Waffenwechsel behält kritische Trefer bei. | | de = Pro Level 2 Sekunden 100%ige Chance für [[Critical hit/de|kritische Treffer]]; Waffenwechsel behält kritische Trefer bei. | ||
− | | es = 2 segundos de 100% [[ | + | | es = 2 segundos de 100% [[Critical Hit/es|Impactos críticos]] por nivel; cambiar de armas retiene los impactos críticos |
| fr = 2 secondes de [[Critical hits/fr|coups critiques]] garantis par niveau; changer d'arme n'affecte pas le bonus. | | fr = 2 secondes de [[Critical hits/fr|coups critiques]] garantis par niveau; changer d'arme n'affecte pas le bonus. | ||
| hu = 2 másodperc 100% esély [[Critical Hit/hu|kritre]] szintenként; fegyver váltás után is érvényes. | | hu = 2 másodperc 100% esély [[Critical Hit/hu|kritre]] szintenként; fegyver váltás után is érvényes. | ||
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| cs = Používají všechny třídy kromě [[Engineer/cs|Engineera]] a [[Spy/cs|Spye]]. | | cs = Používají všechny třídy kromě [[Engineer/cs|Engineera]] a [[Spy/cs|Spye]]. | ||
| de = Verwendbar für alle Klassen außer [[Engineer/de|Engineer]] und [[Spy/de|Spy]]. | | de = Verwendbar für alle Klassen außer [[Engineer/de|Engineer]] und [[Spy/de|Spy]]. | ||
+ | | es = Utilizable por todas las clases excepto [[Engineer/es|Engineer]] y [[Spy/es|Spy]]. | ||
| fr = Utilisable par toutes les classes sauf l'[[Engineer/fr|Engineer]] et le [[Spy/fr|Spy]]. | | fr = Utilisable par toutes les classes sauf l'[[Engineer/fr|Engineer]] et le [[Spy/fr|Spy]]. | ||
| ja = [[Engineer/ja|エンジニア]]と[[Spy/ja|スパイ]]を除く全クラスが装備できます。 | | ja = [[Engineer/ja|エンジニア]]と[[Spy/ja|スパイ]]を除く全クラスが装備できます。 | ||
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* <sup>2</sup> {{lang | * <sup>2</sup> {{lang | ||
| en = Usable by all classes except [[Spy]]. | | en = Usable by all classes except [[Spy]]. | ||
+ | | es = Utilizable por todas las clases excepto [[Spy/es|Spy]]. | ||
| ja = [[Spy/ja|スパイ]]を除く全クラスが装備できます。 | | ja = [[Spy/ja|スパイ]]を除く全クラスが装備できます。 | ||
| ko = [[Spy/ko|스파이]]는 사용할 수 없습니다. | | ko = [[Spy/ko|스파이]]는 사용할 수 없습니다. | ||
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* <sup>3</sup> {{lang | * <sup>3</sup> {{lang | ||
| en = Only when equipped by Spy | | en = Only when equipped by Spy | ||
+ | | es = Sólo cuando equipado por Spy | ||
| ru = Только при использовании шпионом. | | ru = Только при использовании шпионом. | ||
}} | }} | ||
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* <sup>4</sup> {{lang | * <sup>4</sup> {{lang | ||
| en = Only when equipped by Demoman | | en = Only when equipped by Demoman | ||
+ | | es = Sólo cuando equipado por Demoman | ||
| ru = Только при использовании подрывником. | | ru = Только при использовании подрывником. | ||
}} | }} |
Revision as of 14:16, 6 April 2016
Melee weapons' upgrades | |||||
---|---|---|---|---|---|
Upgrade | Weapons | Cost | Level | Notes | |
+10% Attack Speed | Scout | Soldier | 200 | 4 | Increasing the Engineer's melee speed allows him to build, upgrade, resupply, and repair buildings faster. |
Pyro | Demoman | ||||
Heavy | Engineer | ||||
Medic | Sniper | ||||
Spy | All classes | ||||
+25 Health On Kill | All classes
|
100. 200 | 4, 1 | Health from robot kills can overheal players. | |
+25% Damage | Demoman
|
400 | 4, 3 | Upgrade will only appear if Demoman equips a Shield. If Demoman equips any Stickybomb Launcher, this upgrade will no longer appear; any previously purchased levels will still apply, however. | |
Armor Penetration | Spy
|
All classes
|
400 | 4 | Allows backstabs against giant robots at X% (out of 750) damage. |
+2s Crits On Kill | Demoman
|
Spy
|
350 | 2 | 2 seconds of 100% Critical hit chance per level; switching weapons retains critical hits. |
All classes
| |||||
+15% Recharge Rate | Scout
|
250 | 4 | Faster baseball/bauble recharge rate. | |
+100% Max Misc Ammo | 100 | 6 | Gives the Scout one extra baseball/bauble per level. | ||
Ball Marks Target | Scout
|
500 | 1 | Marks one target at a time, similar to the Fan O'War, on hit with either the Sandman or its baseball projectile. The time will reduced to 7 seconds if the target is a giant robot. | |
Notes | |||||
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This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Upgrade station melee/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: de, en, fr, hu, ja, ko, nl, ru, sv, zh-hant (add) |