Difference between revisions of "Push (Classic)"
(the Bot pointed out the style error and missing link: fix the style (italicize the full title) then link.) |
m |
||
Line 22: | Line 22: | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
− | |||
File:Push Ball.jpg|Usable ball | File:Push Ball.jpg|Usable ball | ||
File:Push Blue Backyard.jpg|Blue team's backyard | File:Push Blue Backyard.jpg|Blue team's backyard | ||
Line 40: | Line 39: | ||
{{TFC maps nav}} | {{TFC maps nav}} | ||
− | |||
− | |||
− |
Revision as of 18:45, 4 August 2016
Push (Classic) | |
---|---|
Basic Information | |
Developer(s): | Unknown |
Map Overview | |
Push is a Capture the Flag map in the Team Fortress Classic series of games.
Contents
Objective
Grab the ball from the Warehouse in the center of the field. Run it into the Enemy base and place it on the raised square to score a goal.
Scoring
- 10 points per goal.
Notes
- Ball carriers drop the ball when they die.
- Dropped balls stay where they are.
- The lasers in each teams' base are deadly.
- All players are reset whenever a goal is scored.
Gallery
See also
|