Difference between revisions of "Template:Class weapons table sniper primary"
TheLEGObrick (talk | contribs) m (removed outdated info) |
|||
Line 78: | Line 78: | ||
{{Con}}Inga slumpmässiga kritiska träffar.<br /> | {{Con}}Inga slumpmässiga kritiska träffar.<br /> | ||
{{Info}}Laddar när man zoomar.<br /> | {{Info}}Laddar när man zoomar.<br /> | ||
+ | | zh-hant = | ||
+ | {{Pro}}爆頭即等於[[Critical hits/zh-hant|爆擊]]攻擊。<br/> | ||
+ | {{Con}}沒有隨機爆擊。<br/> | ||
+ | {{Info}}狙擊槍會在開啟狙擊鏡時充電。<br/> | ||
}} | }} | ||
|- | |- | ||
Line 234: | Line 238: | ||
{{Info}}Pilar kan sätta fast fiender i väggar vid en dödande träff (helt kosmetisk).<br /> | {{Info}}Pilar kan sätta fast fiender i väggar vid en dödande träff (helt kosmetisk).<br /> | ||
{{Info}}Pilar förlorar deras träffsäkerhet om bågen är spänd i över 5 sekunder.<br /> | {{Info}}Pilar förlorar deras träffsäkerhet om bågen är spänd i över 5 sekunder.<br /> | ||
− | }} | + | | zh-hant = |
+ | {{Pro}}爆頭即等於[[Critical hits/zh-hant|爆擊]]攻擊。<br/> | ||
+ | {{Pro}}友方[[Pyro/zh-hant|火焰兵]],使用[[Righteous Bison/zh-hant|正義狂牛]]的[[Soldier/zh-hant|火箭兵]]和使用[[Pomson 6000/zh-hant|潘森6000]]的[[Engineer/zh-hant|工程師]]可以將弓箭點火增加[[fire/zh-hant|火焰傷害]]。<br/> | ||
+ | {{Con}}沒有隨機爆擊。<br/> | ||
+ | {{Con}}弓箭會被敵方用[[Compression blast/zh-hant|吹回來]]、[[Deflector/zh-hant|射下來]]或[[Short Circuit/zh-hant|蒸發掉]]。<br/> | ||
+ | {{Con}}拉弓超過 5 秒會開始失去準度。<br/> | ||
+ | {{Info}}按住滑鼠左鍵拉弓,放開以發射弓箭。右鍵可以解除拉弓狀態。<br/> | ||
+ | {{Info}}弓箭可以把殺死的敵人釘在牆上(純裝飾效果)。<br/> | ||
+ | }} | ||
|- | |- | ||
| align="center" | {{Icon killicon|weapon=huntsman headshot}} | | align="center" | {{Icon killicon|weapon=huntsman headshot}} | ||
Line 376: | Line 388: | ||
{{Info}}Laddar när man zoomar.<br /> | {{Info}}Laddar när man zoomar.<br /> | ||
{{Info}}Olikt Jarate, så kan inte detta släcka lagkamrater som brinner.<br /> | {{Info}}Olikt Jarate, så kan inte detta släcka lagkamrater som brinner.<br /> | ||
− | }} | + | | zh-hant = |
+ | {{Pro}}開鏡命中時:根據集電量對目標發揮[[Jarate/zh-hant|瓶手道]]作用 2~8 秒。<br/> | ||
+ | {{Pro}}充電速率增快 25%。<br/> | ||
+ | {{Pro}}命中頭部或充電全滿射擊會導致範圍噴濺。<br/> | ||
+ | {{Pro}}開鏡射擊隊友可熄滅身上的火焰。<br/> | ||
+ | {{Con}}[[Headshots/zh-hant|爆頭]]不會產生爆擊傷害。<br/> | ||
+ | {{Con}}沒有隨機爆擊。<br/> | ||
+ | {{Info}}狙擊槍會在開啟狙擊鏡時充電。<br/> | ||
+ | }} | ||
|- | |- | ||
! rowspan="2" |{{Table icon|Bazaar Bargain|{{common string|craft}}}} | ! rowspan="2" |{{Table icon|Bazaar Bargain|{{common string|craft}}}} | ||
Line 495: | Line 515: | ||
{{Con}}Inga slumpmässiga kritiska träffar.<br /> | {{Con}}Inga slumpmässiga kritiska träffar.<br /> | ||
{{Info}}Laddar när man zoomar.<br /> | {{Info}}Laddar när man zoomar.<br /> | ||
− | }} | + | | zh-hant = |
+ | {{Pro}}爆頭即等於[[Critical hits/zh-hant|爆擊]]攻擊。<br/> | ||
+ | {{Pro}}每個成功爆頭增加長槍 25% 的狙擊鏡充電速率,最多增加到速率 200%。<br/> | ||
+ | {{Con}}沒有隨機爆擊。<br/> | ||
+ | {{Con}}初始充電速率減少 50%。<br/> | ||
+ | {{Info}}狙擊槍會在開啟狙擊鏡時充電。<br/> | ||
+ | }} | ||
|- | |- | ||
| align="center" | {{Icon killicon|weapon=Sniper headshot}} | | align="center" | {{Icon killicon|weapon=Sniper headshot}} | ||
Line 633: | Line 659: | ||
{{Con}}Inga slumpmässiga kritiska träffar.<br /> | {{Con}}Inga slumpmässiga kritiska träffar.<br /> | ||
{{Info}}Laddar när man zoomar.<br /> | {{Info}}Laddar när man zoomar.<br /> | ||
− | }} | + | | zh-hant = |
+ | {{Pro}}爆頭即等於[[Critical hits/zh-hant|爆擊]]攻擊。<br/> | ||
+ | {{Pro}}充電全滿:每發子彈傷害增加 15%。<br/> | ||
+ | {{Pro}}充電全滿的子彈能貫穿敵方玩家。<br/> | ||
+ | {{Con}}只能在打開狙擊鏡時開火。<br/> | ||
+ | {{Con}}會出現明顯的團隊顏色射擊軌跡。<br/> | ||
+ | {{Con}}沒有隨機爆擊。<br/> | ||
+ | {{Info}}狙擊槍會在開啟狙擊鏡時充電。<br/> | ||
+ | }} | ||
|- | |- | ||
| align="center" | {{Icon killicon|weapon=Sniper headshot}} | | align="center" | {{Icon killicon|weapon=Sniper headshot}} | ||
Line 816: | Line 850: | ||
{{Info}}Laddar när man zoomar.<br /> | {{Info}}Laddar när man zoomar.<br /> | ||
{{Info}}Dödande med [[Headshot/sv|huvudskott]] halshugger fienden.<br /> | {{Info}}Dödande med [[Headshot/sv|huvudskott]] halshugger fienden.<br /> | ||
+ | | zh-hant = | ||
+ | {{Pro}}爆頭即等於[[Critical hits/zh-hant|爆擊]]攻擊。<br/> | ||
+ | {{Pro}}過殺敵和助攻獲得聚焦力。<br/> | ||
+ | {{Pro}}按下裝彈鍵開啟聚焦力效果。<br/> | ||
+ | {{Info}}當處於聚焦力效果時:<br/> | ||
+ | :{{Pro}}充電速率增加 25%。<br/> | ||
+ | :{{Info}}兩發射擊之間視線不會離開狙擊鏡。<br/> | ||
+ | :{{Con}}會出現明顯的團隊顏色射擊軌跡。<br/> | ||
+ | {{Con}}只擊中身體會導致傷害值減少 20%。<br/> | ||
+ | {{Con}}沒有隨機爆擊。<br/> | ||
+ | {{Info}}狙擊槍會在開啟狙擊鏡時充電。<br/> | ||
+ | {{Info}}爆頭可直接打落對方的頭。<br/> | ||
+ | {{Info}}射擊噪音較小。<br/> | ||
}} | }} | ||
|- | |- | ||
Line 883: | Line 930: | ||
{{Info}}Не начинает сама накапливать заряд при прицеливании.<br/> | {{Info}}Не начинает сама накапливать заряд при прицеливании.<br/> | ||
{{Info}}Заряженный выстрел [[gib/ru|разрывает]] жертву.<br/> | {{Info}}Заряженный выстрел [[gib/ru|разрывает]] жертву.<br/> | ||
+ | | zh-hant = | ||
+ | {{Pro}}爆頭即等於[[Critical hits/zh-hant|爆擊]]攻擊。<br/> | ||
+ | {{Pro}}可以不開啟狙擊鏡就幫槍枝充電。<br /> | ||
+ | {{Con}}充電未滿時無法爆頭。<br /> | ||
+ | {{Con}}只擊中身體會導致傷害值減少 10%。<br/> | ||
+ | {{Con}}會留下明顯的射擊軌跡。<br/> | ||
+ | {{Con}}沒有隨機爆擊。<br/> | ||
+ | {{Info}}開發射擊之間視線不會離開狙擊鏡。<br/> | ||
+ | {{Info}}開鏡瞄準不會自動開始充電。<br/> | ||
+ | {{Info}}充電射擊可把目標[[gib/zh-hant|炸成屍塊]]。<br/> | ||
}} | }} | ||
|- | |- | ||
Line 893: | Line 950: | ||
[[Category:Formatting templates]] | [[Category:Formatting templates]] | ||
− | {{translation switching|en, de, fr, ja, ko, ru}} | + | {{translation switching|en, de, fr, ja, ko, ru, zh-hant}} |
[[Category:Class Weapons Tables|S]] | [[Category:Class Weapons Tables|S]] | ||
</noinclude> | </noinclude> |
Revision as of 14:23, 4 September 2016
Primary
Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Sniper Rifle |
25 | N/A | Base: 50–150 Headshot: |
Critical hits are guaranteed for headshots. No random critical hits. | |
Promotional / Craft AWPer Hand |
|||||
Unlock Huntsman |
1 | 12 | Base: 51–120 Headshot: |
Critical hits are guaranteed for headshots. Friendly Pyros and Soldiers with the Righteous Bison and Engineers with the Pomson 6000 can light arrows to add fire damage. | |
Promotional Fortified Compound |
|||||
Craft Sydney Sleeper |
25 | N/A | Base: 50–150 |
On scoped hit, applies Jarate effect to the target for 2 to 8 seconds based on amount charged. Charge rate increased 25%. | |
Craft Bazaar Bargain |
25 | N/A | Base: 50–150 Headshot: |
Critical hits are guaranteed for headshots. Each scoped headshot kill increases the weapon's charge rate by 25% up to 200%. | |
Promotional / Craft Machina |
25 | N/A | Base: 50–173 Headshot: |
Critical hits are guaranteed for headshots. Fully charged shots deal +15% damage. | |
Uncrate Shooting Star |
|||||
Craft Hitman's Heatmaker |
25 | N/A | Base: 40–120 Headshot: |
Critical hits are guaranteed for headshots. Gain Focus on kills and assists.
-20% damage penalty on body shot. | |
Craft Classic |
25 | N/A | Base: 45–135 Headshot: |
Critical hits are guaranteed for headshots. Can charge without zooming. | |
This template is meant to be used in localized versions of the Sniper article, replacing current weapon tables.
Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Class weapons table sniper primary/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, de, fr, ja, ko, ru, zh-hant (add) |