Difference between revisions of "Hunted (Classic)"

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* Some people theorize that the Hunted was going to be put in [[Team Fortress 2]] because of the [[Civilian]] class's inclusion, but the class was ultimately unused.
 
* Some people theorize that the Hunted was going to be put in [[Team Fortress 2]] because of the [[Civilian]] class's inclusion, but the class was ultimately unused.
 
*Acording to Valve, the Payload mode from Team Fortress 2 was supposed to be a recreation of the Hunted gamemode.
 
*Acording to Valve, the Payload mode from Team Fortress 2 was supposed to be a recreation of the Hunted gamemode.
 
+
*This map is remake of the original Half-Life map c2a5e.
  
 
{{TFC maps nav}}
 
{{TFC maps nav}}

Revision as of 18:37, 24 November 2010

Hunted (Classic)
Hunted TFC.png
Basic Information
Developer(s): Unknown
Map Overview
Hunted (Classic) overview.png
The Hunted, also known as the Civilian

Hunted is a game mode that features the Civilian, a single player who must be escorted out of danger's way by a team of Bodyguards. The opposing Assassin team must try to kill the Civilian before he reaches his getaway truck.

Scoring

  • If the Hunted dies, the Assassins get 25 points.
  • If the Hunted reaches the truck, he and the Bodyguards get 50 points.

Notes

  • Whenever the Hunted dies or makes it to the truck, all players are moved back to their starting positions.

Trivia

  • Some people theorize that the Hunted was going to be put in Team Fortress 2 because of the Civilian class's inclusion, but the class was ultimately unused.
  • Acording to Valve, the Payload mode from Team Fortress 2 was supposed to be a recreation of the Hunted gamemode.
  • This map is remake of the original Half-Life map c2a5e.