Difference between revisions of "October 25, 2016 Patch/ko"

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* Fixed not seeing the correct display name for featured community [[Maps|maps]] (example: {{code|[[Brimstone (map)|pl_fifthcurve_event]]}} vs. Brimstone)
 
* Fixed not seeing the correct display name for featured community [[Maps|maps]] (example: {{code|[[Brimstone (map)|pl_fifthcurve_event]]}} vs. Brimstone)
 
* Updated the [[Localization files|localization files]]
 
* Updated the [[Localization files|localization files]]
* Updated {{code|[[Ghost Town|mvm_ghost_town]]}} to fix error models in the spawn rooms
+
* Updated {{code|[[Ghost Town|mvm_ghost_town]]}} 부활지점에서 모델오류가 난 부분을 수정했습니다.
 
* Updated {{code|pl_fifthcurve_event}} (Brimstone)
 
* Updated {{code|pl_fifthcurve_event}} (Brimstone)
 
** Fixed [[RED]] players getting inside [[BLU]]'s 2nd forward spawn
 
** Fixed [[RED]] players getting inside [[BLU]]'s 2nd forward spawn

Revision as of 07:56, 29 October 2016

패치 노트

패치 1

  • 스크림 포트리스 VIII가 2016년 11월 16일부터 시작이 확정되었습니다.
  • 어떤 플레이어들이 정확하지 않은 수의 메라임무스를 받는 문제가 고쳐졌습니다.
    • 플레이어들은 매일 스크림 포트리스 VIII 메라임무스를 받습니다.최대로 7개까지 하루에 모을 수 있습니다.
    • Players who received too few Merasmissions will be able to quickly catch up to the intended amount
    • 매우 많은 메라임무스를 받은 소수의 플레이어들은 며칠동안 받을 수 없습니다.
  • Fixed the Tome of Merasmissions displaying an erroneous maximum number
    • All players will have the opportunity to receive twenty-six Merasmissions during this year's event, regardless of number of Merasmissions completed in previous years
  • Fixed a small number of unusuals that did not have the proper displayed quality (unique (golden name) instead of unusual (purple name))
  • Updated the model/materials for The El Paso Poncho
  • Fixed not seeing the correct display name for featured community maps (example: pl_fifthcurve_event vs. Brimstone)
  • Updated the localization files
  • Updated mvm_ghost_town 부활지점에서 모델오류가 난 부분을 수정했습니다.
  • Updated pl_fifthcurve_event (Brimstone)
    • Fixed RED players getting inside BLU's 2nd forward spawn
    • Fixed skull's teeth in hell being non-solid
    • Fixed hell's coffin tune and tiny spell song sometimes playing to the next round from previous round
    • Fixed some players dropping into hell's lava in rare cases
    • Fixed big pumpkin in RED 2nd base being non-solid
  • Updated pd_pit_of_death_event
    • Fixed an exploit which allowed players to enter the enemy spawn
    • Fixed enemy players teleported to the Underworld spawning in one another
    • Fixed finale particles not being drawn from certain distances
    • Fixed certain overlays not rendering
    • Increased damage over time dealt in the Underworld
    • Added climbable props to the platforms near mid
    • Added a nobuild to the area surrounding the portal
    • Added signs in spawns to make the second door more obvious
    • Adjusted respawn times so that the losing team will respawn faster
    • Adjusted health, ammo, and spellbooks around the map
    • Changed the Underworld buff to use the Purgatory buff from Eyeaduct
    • Players killed during the finale will now turn into ghosts
    • Decreased score limit from 5 to 4 points per player

알려지지 않은 수정

패치 2

  • Competitive에있는 ctf_turbine를 맵명단에서 제거 했습니다.
  • Updated Mann vs. Machine to use the new ping information system already in use for Casual and Competitive matchmaking
    • In particular, parties with members from differing regions should now have a better queue experience

Correction from the Scream Fortress VIII release notes:

  • 도발을 추가했습니다. Unusualifier
    • A new tool that will Unusualify a specific taunt with a random Unusual effect when the tool is applied to the taunt

변경된 파일

추신: 아래의 변경된 파일 목록은 두 다른 버전의 게임으로부터 산출해냈습니다.
변경 사항
Modified: tf/steam.inf
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/maps/mvm_ghost_town.bsp
Modified: tf/maps/pd_pit_of_death_event.bsp
Modified: tf/maps/pl_fifthcurve_event.bsp
Modified: tf/tf2_misc_dir.vpk/maps/mvm_ghost_town.nav
Deleted: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/soldier/hwn2016_improv_coonskin_cap/hwn2016_improv_coonskin_cap.vmt
Deleted: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/soldier/hwn2016_improv_coonskin_cap/hwn2016_improv_coonskin_cap_large.vmt
Deleted: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/hwn2016_improv_coonskin_cap/hwn2016_improv_coonskin_cap.vmt
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/hwn2016_el_paso_poncho/hwn2016_el_paso_poncho.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/hwn2016_el_paso_poncho/hwn2016_el_paso_poncho.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/hwn2016_el_paso_poncho/hwn2016_el_paso_poncho.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/hwn2016_el_paso_poncho/hwn2016_el_paso_poncho.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/hwn2016_el_paso_poncho/hwn2016_el_paso_poncho.vvd
Deleted: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/hwn2016_improv_coonskin_cap/hwn2016_improv_coonskin_cap.dx80.vtx
Deleted: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/hwn2016_improv_coonskin_cap/hwn2016_improv_coonskin_cap.dx90.vtx
Deleted: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/hwn2016_improv_coonskin_cap/hwn2016_improv_coonskin_cap.mdl
Deleted: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/hwn2016_improv_coonskin_cap/hwn2016_improv_coonskin_cap.sw.vtx
Deleted: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/hwn2016_improv_coonskin_cap/hwn2016_improv_coonskin_cap.vvd
Deleted: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/hwn2016_improv_coonskin_cap/hwn2016_improv_coonskin_cap.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/hwn2016_improv_coonskin_cap/hwn2016_improv_coonskin_cap_large.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/hwn2016_improv_coonskin_cap/hwn2016_improv_coonskin_cap_color.vtf