Difference between revisions of "Isolation (custom mission)"

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m (Auto: EnforceCapitalization(Spies), WordFilter(==+ ?(?:Update history|Previous changes) ?==+ → == Update history ==) (Review RC#1929673))
(updated the page because isolation is now Release candidate!)
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{{Map infobox
 
{{Map infobox
 
   | game-type      = Mann vs. Machine
 
   | game-type      = Mann vs. Machine
   | file-name      = mvm_isolation_b5
+
   | file-name      = mvm_isolation_rc3
 
   | map-image      = Mvm isolation b2 03.jpg
 
   | map-image      = Mvm isolation b2 03.jpg
 
   | release-date    = December 23, 2012
 
   | release-date    = December 23, 2012
   | last-updated    = April 16, 2014
+
   | last-updated    = April 12, 2016
 
   | link            = [http://forums.tf2maps.net/showthread.php?t=20645 TF2Maps.net]
 
   | link            = [http://forums.tf2maps.net/showthread.php?t=20645 TF2Maps.net]
 
   | developer      = EArkham
 
   | developer      = EArkham
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}}
 
}}
  
'''Isolation''' is a [[Mann vs Machine]] map made by EArkham.
+
'''Isolation''' is a community-made [[Mann vs Machine]] map made by EArkham.
  
 
== Mission ==
 
== Mission ==

Revision as of 18:37, 20 July 2017

Isolation (custom mission)
300px
Basic Information
Developer(s): {{{map-developer}}}
Map Info
Environment: Arctic
Setting: Sunset, cloudy

Isolation is a community-made Mann vs Machine map made by EArkham.

Mission

Isolation
Basic Information
Name: Isolation

File name:

mvm_isolation_b5
Developer(s): Valve
Map: Isolation
Mission type: Unknown
Waves: 6
Difficulty: Intermediate
Starting credits: 500
Maximum possible credits: Unknown
Minimum respawn wave time: Unknown
Maximum respawn wave time: Unknown
Fixed respawn time: Unknown
Tour: Unknown
Sentry Buster spawn time: Unknown
Sentry Buster respawn time: Unknown


Sub-wave Class Count Delay(s) Credits
Wave 1
1A
Demo samurai

Type 1
Expert 2 10 20 0 4 100
Demo samurai

Type 1
Expert Pusher 2 10 10 0 4 100
Scout
Normal 2 5 10 0 4 100
1B
Demoman

Type 1
Expert 5 10 10 0 5 200
Demo samurai
Demo samurai
Demo samurai
Demo samurai

Type 1
Easy
Scout
Normal 1 1 1 0 4 100
Demo samurai

Type 1
Expert 10 10 20 0 4 100
Wave 2
2A
Pyro
Expert 10 10 20 0 5 200
Medic uber
Medic uber
Medic uber
Medic uber
Normal Pictogram plus.png Spawns with full Über

Pictogram plus.png +100% ÜberCharge rate
Pictogram plus.png +400% heal rate
Soldier buff
Normal Pictogram plus.png Spawns with full rage

Pictogram plus.png 800% buff duration
6 12 12 40 0 100
Soldier
Soldier
Soldier
Soldier
Soldier
Normal
2B
Pyro
Normal 4 4 8 0 5 100
Medic uber
Normal Pictogram plus.png Spawns with full Über

Pictogram plus.png +100% ÜberCharge rate
Pictogram plus.png +400% heal rate
Scout
Normal 5 15 25 0 4 100
Wave 3
3
Tank
32,000 1 0 1,000
Support
Scout
Normal 15 15 15 8 0 0
Scout
Normal 8 8 8 10 0 0
Spy
Expert 8 20 15
Wave 4
4
Scout stun
Expert 1 1 1 25 0 100
Soldier infinite
Expert 4 4 4 25 0 200
Soldier buff
Soldier buff
Soldier buff
Normal Pictogram plus.png Spawns with full rage

Pictogram plus.png 800% buff duration
Pyro
Expert 1 1 3 25 0 100
Demoman

Type 1
Expert 1 1 3 25 0 200
Support
Demo samurai

Type 1
Expert 10 10 10 0 4 0
Scout
Normal 2 2 2 0 4 0
Scout
Normal 10 10 10 0 4 0
Scout
Normal 10 10 10 0 4 0
Sniper
Expert 2 15 35
Wave 5
5A
Demoman

Type 1
Expert 2 2 4 0 0 100
Medic
Easy Secondary only
Tank
14,000 1 25 700
Tank
14,000 1 45 700
5B
Heavy

Brass Beast
Expert 5 5 5 35 2 100
Medic
Medic
Medic
Medic
Easy Secondary only
Scout
Normal 2 2 2 2 100
Scout
Normal 2 2 2 2 100
Support
Scout
Normal 15 15 15 5 20 0
Scout
Normal 8 8 8 8 20 0
Wave 6
6A
Demoman

Type 1
Expert 5 5 5 0 2 400
Demo samurai
Demo samurai
Demo samurai
Demo samurai

Type 1
Easy
Heavy
Expert 2 2 4 10 1 100
Medic
Expert Pictogram plus.png Spawns with full Über

Pictogram plus.png +19900%heal rate
6B
Tank
30,000 1 25 400
Demoman

Type 1
Expert 5 5 10 35 2 100
Demo samurai
Demo samurai
Demo samurai
Demo samurai

Type 1
Easy
Support
Scout
Normal 10 10 10 0 4 0

Update history

Beta 5

  • Lowered house in valley, changed roof to allow bots to get better shots on those on the roof
  • Added named nav_prefer_flank_right(cliffs)so wave writers can make use of it
  • nav mesh removal from forward resupply (to stop Spies from spawning in there)
  • Various minor cosmetic fixes

Beta 4

  • Re-pack to address unknown issue
  • Tweaked the lighting in RED spawn

Beta 3

  • Changes to wave, increased difficulty of waves 2 & 3
  • Fixed nav mesh
  • Increased amount of ammo packs
  • Minor cover additions (rock at valley & fence at hatch)
  • Fixed Spies spawning at spawn
  • Added more details

Sceenshots