Difference between revisions of "Talk:Bonk! Atomic Punch"
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(This bug seems a bit fishy to me.) |
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:::Oh, duh. I should probably look things thoroughly [[User:Nixshadow|Nixshadow]] 07:12, 11 November 2010 (UTC) | :::Oh, duh. I should probably look things thoroughly [[User:Nixshadow|Nixshadow]] 07:12, 11 November 2010 (UTC) | ||
::::Oh hey, thanks! I'm terrible with infoboxes (they don't make any sense to me), so I really appreciate it. ^_^ --[[User:Fragment of Nothing|Fragment of Nothing]] 07:32, 11 November 2010 (UTC) | ::::Oh hey, thanks! I'm terrible with infoboxes (they don't make any sense to me), so I really appreciate it. ^_^ --[[User:Fragment of Nothing|Fragment of Nothing]] 07:32, 11 November 2010 (UTC) | ||
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+ | ==Validity of a bug entry== | ||
+ | |||
+ | Is the Resupply cabinet bug listed really a bug? It'd make sense for it to cancel the effect, as it gives you the Bonk back immediately. Would see ma bit overpowered to be able to keep the effect up for essentially twice as long. Generally,if you're at the locker, you drank the Bonk to get past some spam to get to resupply. You'd want to be able to fight the guys camping the spawn. I'll leave it for now, but I don't think this is really a bug. [[User:BraveTriforcer|BraveTriforcer]] 19:23, 30 November 2010 (UTC) |
Revision as of 19:23, 30 November 2010
I remember there was a user posting an idea on the Steam Fourms about an "Energy Drink that cause the Scout to dodge damage and bullets" before the Scout Update. The only difference between the user submitted one and the in-game one is that it caused "the scout to pass out for a few seconds". Danton 05:15, 3 August 2010 (UTC)
i beleive that it is possible to use bonk during humiliation to give invunerability this is probably a bug but it could still go in trivia Roboglob 07:07, 18 October 2010 (UTC) ```
Taunt kill
While under the influence of bonk you can use the sandman's taunt kill.
As a crafting ingredient
Bonk is also the crafting ingredient when doing Dalokoh's bar (with the Sandvich) I dont know how to edit the page with pics, so one of you should do it. :) - Setlet
- Done, thanks for the hint. Please sign your future edits on talk pages by appending --~~~~ (or use the second to last button on the edit toolbar) :-) --CruelCow 16:11, 5 November 2010 (UTC)
Ammunition Help
I honestly can't figure out what's up with me. The ammunition carried for this should be "∞", as I copied from the Sandvich page (since they function similarly). However, I can't get this to show up, despite the fact I'm pretty gosh-darned sure I copy-pasted the -exact- same lines. Can someone fix it and tell me what I'm doing wrong here? --Fragment of Nothing 06:57, 11 November 2010 (UTC)
- Hmm, It's not loading up anything for that section. Is there something wrong with the template? Nixshadow 07:05, 11 November 2010 (UTC)
- It was a item infobox which doesn't have that attribute. It's now been changed to a weapon infobox which does :p Moussekateer 07:08, 11 November 2010 (UTC)
- Oh, duh. I should probably look things thoroughly Nixshadow 07:12, 11 November 2010 (UTC)
- Oh hey, thanks! I'm terrible with infoboxes (they don't make any sense to me), so I really appreciate it. ^_^ --Fragment of Nothing 07:32, 11 November 2010 (UTC)
- Oh, duh. I should probably look things thoroughly Nixshadow 07:12, 11 November 2010 (UTC)
- It was a item infobox which doesn't have that attribute. It's now been changed to a weapon infobox which does :p Moussekateer 07:08, 11 November 2010 (UTC)
Validity of a bug entry
Is the Resupply cabinet bug listed really a bug? It'd make sense for it to cancel the effect, as it gives you the Bonk back immediately. Would see ma bit overpowered to be able to keep the effect up for essentially twice as long. Generally,if you're at the locker, you drank the Bonk to get past some spam to get to resupply. You'd want to be able to fight the guys camping the spawn. I'll leave it for now, but I don't think this is really a bug. BraveTriforcer 19:23, 30 November 2010 (UTC)