Difference between revisions of "Template:List of weapons that provide health"

From Team Fortress Wiki
Jump to: navigation, search
m (Updated the PBPP's 7 health per hit, couldn't do Japanese or Korean)
m
Line 48: Line 48:
 
  | fi = * Palauttaa käyttäjälle 7 terveyttä jokaista vahingoitettua vihollista kohden.
 
  | fi = * Palauttaa käyttäjälle 7 terveyttä jokaista vahingoitettua vihollista kohden.
 
  | fr = * Restaure 7 points de vie à l'utilisateur pour chaque ennemi touché.
 
  | fr = * Restaure 7 points de vie à l'utilisateur pour chaque ennemi touché.
  | ja = * 敵プレイヤーにヒットするたびに3ヘルス回復します。
+
  | ja = * 敵プレイヤーにヒットするたびに7ヘルス回復します。
  | ko = * 적을 명중시킬 때마다 사용자의 체력을 3 회복합니다.
+
  | ko = * 적을 명중시킬 때마다 사용자의 체력을 7 회복합니다.
 
  | pl = * Odnawia 7 punkty zdrowia po każdym trafieniu przeciwnika.
 
  | pl = * Odnawia 7 punkty zdrowia po każdym trafieniu przeciwnika.
 
  | pt-br = * Restaura 7 de saúde para o usuário a cada inimigo acertado.
 
  | pt-br = * Restaura 7 de saúde para o usuário a cada inimigo acertado.
Line 97: Line 97:
 
  }}
 
  }}
 
|-
 
|-
| colspan=2 width="128px" | {{item link|Black Box}}
+
| colspan=2 width="128px" | {{item link|Black Box}}<sup>†</sup>
 
|-
 
|-
 
| style="background-color:#ffbd7e;" rowspan=2 | {{item name|Secondary}}
 
| style="background-color:#ffbd7e;" rowspan=2 | {{item name|Secondary}}
Line 185: Line 185:
 
| colspan=2 width="128px" | {{item link|Back Scratcher}}
 
| colspan=2 width="128px" | {{item link|Back Scratcher}}
 
|- <!-- Demoman -->
 
|- <!-- Demoman -->
| width="100px" style="background:#ffbd7e;" rowspan=6 | {{Class link|demoman|br=yes}}
+
| width="100px" style="background:#ffbd7e;" rowspan=4 | {{Class link|demoman|br=yes}}
| style="background-color:#ffbd7e;" rowspan=6 | {{item name|Melee}}
+
| style="background-color:#ffbd7e;" rowspan=4| {{item name|Melee}}
 
| class="gold" | {{icon item|Eyelander|63px}}
 
| class="gold" | {{icon item|Eyelander|63px}}
 
| class="gold" | {{icon item|Horseless Headless Horsemann's Headtaker|63px}}
 
| class="gold" | {{icon item|Horseless Headless Horsemann's Headtaker|63px}}
Line 204: Line 204:
 
  }}
 
  }}
 
|-
 
|-
| width="128px" | {{item link|Eyelander}}
+
| width="128px" | {{item link|Eyelander}}<sup>†</sup>
 
| width="128px" | {{item link|Horseless Headless Horsemann's Headtaker}}
 
| width="128px" | {{item link|Horseless Headless Horsemann's Headtaker}}
 
|-
 
|-
Line 210: Line 210:
 
|-
 
|-
 
| colspan=2 width="128px" | {{item link|Nessie's Nine Iron}}
 
| colspan=2 width="128px" | {{item link|Nessie's Nine Iron}}
|-
 
| colspan=2 class="gold" | {{icon item|Claidheamh Mòr|63px}}
 
| rowspan=2 style="text-align:left" | {{lang
 
| en = * Restore 25 health upon killing an enemy.
 
}}
 
|-
 
| colspan=2 width="128px" | {{item link|Claidheamh Mòr}}
 
 
|- <!-- Heavy -->
 
|- <!-- Heavy -->
| width="100px" style="background:#ffbd7e;" rowspan=8 | {{Class link|heavy|br=yes}}
+
| width="100px" style="background:#ffbd7e;" rowspan=10 | {{Class link|heavy|br=yes}}
| style="background-color:#ffbd7e;" rowspan=6 | {{item name|Secondary}}
+
| style="background-color:#ffbd7e;" rowspan=8| {{item name|Secondary}}
 
| class="gold" | {{icon item|Sandvich|63px}}
 
| class="gold" | {{icon item|Sandvich|63px}}
 
| class="gold" | {{icon item|Robo-Sandvich|63px}}
 
| class="gold" | {{icon item|Robo-Sandvich|63px}}
Line 267: Line 260:
 
| class="gold" | {{icon item|Fishcake|63px}}
 
| class="gold" | {{icon item|Fishcake|63px}}
 
| rowspan=2 style="text-align:left" | {{lang
 
| rowspan=2 style="text-align:left" | {{lang
  | en = * Restores 100 health when eaten over 4 seconds, and grants the Heavy an extra 50 maximum health for 30 seconds.
+
  | en = * Restores 100 health when eaten over 4 seconds, grants the Heavy an extra 50 maximum health for 30 seconds and can overheal.
 
* If dropped by a Heavy upon death, it will heal a Scout for 75 HP and all other classes for 50.
 
* If dropped by a Heavy upon death, it will heal a Scout for 75 HP and all other classes for 50.
 
* If the Heavy drops it using alt-fire, restores 20.5% of the max health of any player other than the Heavy himself.
 
* If the Heavy drops it using alt-fire, restores 20.5% of the max health of any player other than the Heavy himself.
Line 328: Line 321:
 
|-
 
|-
 
| colspan=2 width="128px" | {{item link|Buffalo Steak Sandvich}}
 
| colspan=2 width="128px" | {{item link|Buffalo Steak Sandvich}}
 +
|-
 +
| colspan=2 class="gold" | {{icon item|Second Banana|63px}}
 +
| rowspan=2 style="text-align:left" | {{lang
 +
| en = * Restores 200 health when eaten over 4 seconds.
 +
* If dropped by the Heavy upon death, it will heal a Scout for 75 HP and all other classes for 50.
 +
* If the Heavy drops it using alt-fire, restores 20.5% of the max health of any player other than the Heavy himself.
 +
| da = * Gendanner 200 helbred, når den spises i 4 sekunder.
 +
* Hvis tabt af en Heavy ved død, vil det helbrede en Scout med 75 HP og alle andre klasser med 50.
 +
* Hvis Heavyen smider den ved hjælp af alt-skyd, genskaber det 20.5% af max helbredet på enhver spiller bortset fra Heavyen selv.
 +
| de = * Stellt 200 Gesundheitspunkte über eine 4 Sekundenperiode wieder her.
 +
* Wenn durch einen Heavy beim Tod fallen gelassen, erhält ein Spieler beim Aufheben 50 Gesundheitspunkte (75 für Scouts).
 +
* Wenn vom Heavy selbst zu Boden fallen gelassen, warden 20.5% der Gesundheitspunkten eines Spielers (außer dem Heavy selbst) beim Aufheben wiederhergestellt.
 +
| es = * Restaura 200 puntos de salud cuando es comido por más de 4 segundos.
 +
* Si es soltada por el Heavy al morir, curará a un Scout 75 puntos y a todas las clases 50.
 +
* Si el Heavy la suelta usando el disparo secundario, restaura 20.5% de la salud máxima a cualquier jugador que no sea el mismo Heavy.
 +
| fi = * Syödessä palauttaa 200 terveyttä 4 sekunnin yli.
 +
* Jos Heavy pudottaa sen kuollessaan, se parantaa Scoutia 75 terveydellä ja muita luokkia 50 terveydellä.
 +
* Heavyn pudotettaessa sen vaihtoehtoisella tulituksella se palauttaa 20.5% luokan maksimiterveydestä kenelle tahansa muulle pelaajalle, kuin Heavylle itselleen.
 +
| fr = * Lorsque consommé, restaure à l'utilisateur 200 points de vie sur 4 secondes.
 +
* S'il est lâché par le Heavy lors de sa mort, rend 50 points de vie au joueur le ramassant, ou 75 s'il s'agit d'un Scout.
 +
* Si le Heavy le lance avec le tir secondaire, rend 20.5% de sa santé maximale à tout joueur (autre que le Heavy lui-même) le ramassant.
 +
| ja = * 食べると4秒間かけて200ヘルス回復します。
 +
* ヘビーが死亡して落ちた場合、スカウトが取得すると75,それ以外のクラスなら50ヘルス回復します。
 +
* ヘビーがサブ攻撃キーで投げた場合、ヘビー自身以外が取得すると最大ヘルスの20.5%を回復します。
 +
| ko =  * 먹으면 4 초에 걸쳐 체력을 200 회복합니다.
 +
* 죽은 헤비가 떨어트린 것을 획득하면 스카웃은 75, 다른 병과는 50의 체력을 회복합니다.
 +
* 헤비가 보조 공격 단추로 떨어트린 것을 획득하면, 떨어트린 헤비를 제외한 플레이어는 최대 체력의 20.5%를 회복합니다.
 +
| pl = * Odnawia 200 punktów zdrowia gdy zostanie spożyta w ciągu 4 sekund.
 +
* Upuszczona przez Grubego po śmierci, odnowi zdrowie Skauta o 75 PŻ zaś innych klas o 50.
 +
* Upuszczona za pomocą prawego przycisku myszy odnawia 20.5% maksymalnego zdrowia jakiegokolwiek gracza poza samym Grubym.
 +
| pt-br = * Restaura 200 de saúde quando comido mais de 4 segundos.
 +
* Se solto por um Heavy após a morte, ela irá curar um Scout em 75 HP e todas as outras classes em 50.
 +
* Se um Heavy solta usando o tiro-secundário, restaura 20.5% da máxima saúde de qualquer jogador como o Heavy também.
 +
| ru = * Восстанавливает 200 единиц здоровья, в течение 4 секунд его поедания.
 +
* Если предмет брошен пулеметчиком в результате смерти, то он восстанавливает 75 единиц здоровья разведчику и 50 всем остальным классам.
 +
* Если предмет брошен пулеметчиком с помощью кнопки альтернативного огня, то он восстанавливает 20.5% общего здоровья союзника.
 +
| zh-hans = * 食用4秒后将恢复200生命值。
 +
* 食用被杀敌后掉落的三明治,侦察兵能恢复75点,其他兵种则恢复50点。
 +
* 使用右键扔下的三明治能使所有兵种恢复20.5%生命值。
 +
}}
 +
|-
 +
| colspan=2 width="128px" | {{item link|Second Banana}}
 
|-
 
|-
 
| style="background-color:#ffbd7e;" rowspan=2 | {{item name|Melee}}
 
| style="background-color:#ffbd7e;" rowspan=2 | {{item name|Melee}}
Line 424: Line 459:
 
  }}
 
  }}
 
|-
 
|-
| colspan=2 width="128px" | {{item link|Kritzkrieg}}
+
| colspan=2 width="128px" | {{item link|Kritzkrieg}}<sup>†</sup>
 
|-
 
|-
 
| colspan=2 class="gold" | {{icon item|Quick-Fix|63px}}
 
| colspan=2 class="gold" | {{icon item|Quick-Fix|63px}}
Line 442: Line 477:
 
  }}
 
  }}
 
|-
 
|-
| colspan=2 width="128px" | {{item link|Quick-Fix}}
+
| colspan=2 width="128px" | {{item link|Quick-Fix}}<sup>†</sup>
 
|-
 
|-
 
| style="background-color:#ffbd7e;" rowspan=2 | {{item name|Melee}}
 
| style="background-color:#ffbd7e;" rowspan=2 | {{item name|Melee}}
Line 545: Line 580:
 
  | pt-br = Inclui variantes [[Festive weapons/pt-br|Festivas]], [[Botkiller weapons/pt-br|Antirrobôs]] e [[Australium weapons/pt-br|de Austrálio]]
 
  | pt-br = Inclui variantes [[Festive weapons/pt-br|Festivas]], [[Botkiller weapons/pt-br|Antirrobôs]] e [[Australium weapons/pt-br|de Austrálio]]
 
  | ru = Включая [[Festive weapons/ru|фестивальное]] оружие и оружие [[Botkiller weapons/ru|ботоубийцы]]}}
 
  | ru = Включая [[Festive weapons/ru|фестивальное]] оружие и оружие [[Botkiller weapons/ru|ботоубийцы]]}}
 
+
-
|-
 
 
|}<noinclude>
 
|}<noinclude>
 
{{translation switching|en}}
 
{{translation switching|en}}
 
</noinclude>
 
</noinclude>

Revision as of 01:07, 29 October 2017

List of weapons that provide health
Secondary Mad Milk Mutated Milk
  • Restores health equal to 60% of the damage a friendly player inflicts on milk-coated enemies.
Mad Milk Mutated Milk
Pretty Boy's Pocket Pistol
  • Restores 7 health to user for each enemy player hit.
Pretty Boy's Pocket Pistol
Melee Candy Cane
  • Equipping this weapon causes enemies killed by the player to drop a small health pack.
Candy Cane
Primary Black Box
  • Restores up to 20 health to user per attack (1 health for every 4.5 damage dealed).
Black Box
Secondary Concheror
  • Passively regenerates 4 health per second. Varies depending on if the player has recently taken damage.
  • Restores health equal to 35% of the damage the Soldier who activated the rally or a friendly player nearby inflicts.
Concheror
Primary Flame Thrower
  • Reflecting rockets fired from the Black Box heal up to 20 health if the reflected rocket damages an opponent.
  • Reflecting syringes fired from Crusader's Crossbow restores 75 health to the target at point blank, 112 health at medium range, and 150 health at long range.
  • Extinguishing a burning ally will restore 20 health to the player.
Compression blast
Melee Powerjack
  • Restores 25 health upon killing an enemy.
Powerjack
Back Scratcher
  • Increases health from pickups by 50%.
Back Scratcher
Melee Eyelander Horseless Headless Horsemann's Headtaker
  • Restore 15 health upon killing an enemy and can overheal.
Eyelander Horseless Headless Horsemann's Headtaker
Nessie's Nine Iron
Nessie's Nine Iron
Secondary Sandvich Robo-Sandvich
  • Restores 300 health when eaten over 4 seconds.
  • If dropped by the Heavy upon death, it will heal a Scout for 75 HP and all other classes for 50.
  • If the Heavy drops it using alt-fire, restores 50% of the max health of any player other than the Heavy himself.
Sandvich Robo-Sandvich
Dalokohs Bar Fishcake
  • Restores 100 health when eaten over 4 seconds, grants the Heavy an extra 50 maximum health for 30 seconds and can overheal.
  • If dropped by a Heavy upon death, it will heal a Scout for 75 HP and all other classes for 50.
  • If the Heavy drops it using alt-fire, restores 20.5% of the max health of any player other than the Heavy himself.
Dalokohs Bar Fishcake
Buffalo Steak Sandvich
  • If dropped by a Heavy upon death, it will heal a Scout for 75 HP and all other classes for 50.
  • If the Heavy drops it using alt-fire, restores 50% of the max health of any player other than the Heavy himself.
Buffalo Steak Sandvich
Second Banana
  • Restores 200 health when eaten over 4 seconds.
  • If dropped by the Heavy upon death, it will heal a Scout for 75 HP and all other classes for 50.
  • If the Heavy drops it using alt-fire, restores 20.5% of the max health of any player other than the Heavy himself.
Second Banana
Melee Warrior's Spirit
  • Restore 50 health upon killing an enemy.
Warrior's Spirit
Primary Blutsauger
  • Restores 3 health to user for each enemy player hit.
Blutsauger
Crusader's Crossbow
  • Restores 75 health to the target at point blank, 112 health at medium range, and 150 health at long range.
Crusader's Crossbow
Secondary Medi Gun Vaccinator
  • Restores 24 health to 72 health to the target per second.
Medi Gun Vaccinator
Kritzkrieg
  • Restores 24 health to 72 health to the target per second.
  • Oktoberfest taunt restores 11 health over 4 seconds.
Kritzkrieg
Quick-Fix
  • Restores 34 health to 101 health to the target per second.
Quick-Fix
Melee Amputator
  • Passively regenerates 3 health per second when active.
  • Medicating Melody taunt puts a health restoring effect on all nearby allies, restoring from 105 up to 315 health over 4.2 seconds, depending on how long ago the healing target was last damaged.
Amputator
Secondary Cozy Camper
  • Passively regenerates 4 health per second. Varies depending on if the player has recently taken damage.
Cozy Camper
Secondary Conniver's Kunai
  • Grants the victim's remaining health upon backstabbing and can overheal.
Conniver's Kunai
Leaderboard class soldier.png Soldier
Leaderboard class demoman.png Demoman
Melee Half-Zatoichi
  • Restores 50% health upon killing an enemy. Health restored above maximum is transferred to overheal.
Half-Zatoichi
Note

-