Difference between revisions of "Obtaining Heavy achievements"
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Revision as of 10:01, 25 June 2010
Communist Mani-Fisto
Kill an enemy with a Critical punch. Difficulty: Easy How To: While the Heavy can survive a single melee Critical hit strike, all other classes (which have not been overhealed) besides the Soldier will die in a single hit. The easiest enemy to kill would be the Scout, but since Scouts would rarely use their bat on a Heavy, chances are he will attempt to use his Scattergun. Try to lure the enemy behind a corner, pretend that you are hurt or out of ammo (yell for a Medic for good measure), should he follow you around the corner, meet him halfway with your fists, and hope for one to be a Critical hit. If you have high health, then Pyros would be another good way to to earn this achievement, as they are so eager to fight close-range. Spies are also fairly easy to deal with, granted you can keep them in front of you, but watch out for facestabs. If unlocked by this point, the K.G.B. would be very useful in this situation. Engineers and Snipers are also fair game for getting this achievement, so long as they aren't near their Sentry or far enough to shoot you in the head (respectively). Going into all Melee matches (or Sudden Death) also increase your chances of getting this. |
Crime and Punishment
Kill 10 enemies carrying your intelligence. Difficulty: Medium How To: Since the Heavy is a rather slow fellow, quick action is required since Scouts are normally the intel runners. When you hear the alert, watch the intel radar at the bottom or your screen to determine his escape route and move to intercept. This is easiest on 2Fort since there are only 2 ways to get to the intel room. Using Natascha to slow the runner down can make this Achievement a whole lot easier. |
Five Second Plan
Kill an enemy in the first 5 seconds after you exit a teleporter. Difficulty: Easy How To: Don't think about walking to someone to kill them thanks to the Heavies slow speed. Take a teleporter and hope you end up in the midst of the action. This should be common on most maps. If you somehow manage to telefrag someone, you will earn the achievement. |
Gorky Parked
Kill 25 enemies while you're standing on a control point you own. Difficulty: Easy How To: Hang around on defense on a control point of your own and kill them there. Gravel Pit is an easy area to do this. Sitting next to dispenser can make this easier since you don't need to move around for health and ammo, and kills would also go for the "Factory Worker". |
0wn the Means of Production
Remove 20 stickybombs by killing the Demomen who produced them. Difficulty: Hard How To: Try to get behind the Demoman and kill him from there. Don't go directly in front of him, because he'll either see you or blow up the stickies in your face. One simple way to go about this is to simply kill every Demoman you see and hope they had a mine field laid down. If you see a Demoman stay in the same general area or sitting in a corner, kill him, he has at least one mine field somewhere near by. This is easier to accomplish if you ambush Demomen that are using the Scottish Resistance, as bombs laid by the weapon take longer to prime, thus giving you the advantage in a confrontation, and it allows the Demoman to lay up to 14 stickies at once. This may come after a reasonable amount of time as playing as the Heavy if you make it a note to kill all non Targe using Demos. Also, if you are ÜberCharged with the Medigun, try to target any nearby Demomen that are trying to lay stickies at your feet and detonate them once your charge wears off. |
Permanent Revolution
Kill 5 enemies without spinning down your gun. Difficulty: Easy How To: For this achievement, a Medic and nearby ammo source are essential. Dispensers gives you health and ammo, and the Medic can overheal you and use ÜberCharges on you. Stay out of open areas for you are an easy target for Snipers and Spies. Stay near a corner so that you can retreat without having to un-rev your minigun. Pick up dropped weapons that are close to you to refill your ammo. Under certain situations, you may be able to accomplish this with a single Kritzkrieg ÜberCharge, as it will allow you to quickly kill everyone in the immediate area, without having to deal with fall-off damage. This achievement may be easier to accomplish when defending on an attack/defend map like Dustbowl, as enemies will come to you, eliminating the need to move around much. |
Purge
Kill 15 enemies capturing a control point you own. Difficulty: Easy How To: See Gorky Parked. |
Red Oktoberfest
Earn a domination for a Medic who's healing you. Difficulty: Easy How To: This is pretty straight-forward. Since assists count towards dominations, you should be able to earn the Medic (and yourself) a domination by killing the same enemy 3 times without him at least killing the Medic. However, don't try to dominate Spies or Snipers, try for Pyros. |
Show Trial
Kill an enemy with a taunt. Difficulty: Medium How To: To unlock this achievement, a player must use the Heavy's "Showdown" taunt to kill an enemy during normal gameplay. The taunt will kill the other player instantly if done correctly. To use the "Showdown" taunt, simply center the reticule on whatever you wish to hit and taunt with the Heavy's Fists out. The "Showdown" taunt will deal 500 damage to enemies within its range, killing players instantly. Also note that a player can only acquire this achievement during normal gameplay; successfully taunt killing an enemy during Humiliation will not count. Finally, remember that "Showdown" is a ranged line effect that extends approximately the same distance as half the length of the bridge in 2Fort. Use the range and precise aim afforded to get this achievement. Keep in mind that you cannot change the direction in which your taunt fires once the taunt starts, allowing enemies to simply move to the side and avoid death. It may be best to try taunt kill an immobile target, such as a scoped Sniper. A good way to do this is to stand in front of a startup gate (e.g. on Goldrush or Dustbowl) and start the taunt about 2 seconds before the gates actually open. Unaware enemies on the other side will be killed as soon as the round starts. |
Soviet Union
Get 25 enemy kills where you either assist or are assisted by another Heavy. Difficulty: Medium How To: This will come in time to any Heavy. This can be achieved by asking a team-mate to stay and defend in a map like 2Fort near the plaza, or naturally by being on the attacking side of a payload/control point maps. You're likely to get it much faster (even if it's unwanted) from the assistance of other Heavies trying to get achievements. It comes around even faster when your team is doing a Heavy rush, and assist kills will be every where. This works significantly better if one Heavy is using Sasha and the other Natascha, as one Heavy can slow the enemy down enough for the other to do maximum damage. |
Supreme Soviet
Get Übered 50 times. Difficulty: Easy How To: This should come after a reasonable time as playing Heavy. (Note: Boosts from the K.G.B. and getting First Blood count toward this achievement) |
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