Difference between revisions of "User:SP458/MvM"

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(Added normal missions (part 2))
 
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!rowspan="2" style="background:#fef5e0"|2-1
 
!rowspan="2" style="background:#fef5e0"|2-1
 
|{{Robot icon|demoman|giant|size=20px}}<br><span class="xsmall">Type 2</span>||{{common string|bot expert}}||&mdash;
 
|{{Robot icon|demoman|giant|size=20px}}<br><span class="xsmall">Type 2</span>||{{common string|bot expert}}||&mdash;
|1||5||5
+
|1||3||3
|0||40
+
|0||60
|200
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|150
 
|-
 
|-
 
|{{Robot icon|scout|size=20px}}||{{common string|bot easy}}||&mdash;
 
|{{Robot icon|scout|size=20px}}||{{common string|bot easy}}||&mdash;
 
|8||8||80
 
|8||8||80
 
|5||10
 
|5||10
|200
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|-
 
!rowspan="1" style="background:#fef5e0"|2-2
 
!rowspan="1" style="background:#fef5e0"|2-2
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|{{Robot icon|soldier|size=20px}}||{{common string|bot easy}}||{{common string|wave begins after}} 2-2 {{common string|wave has finished spawning}}
 
|{{Robot icon|soldier|size=20px}}||{{common string|bot easy}}||{{common string|wave begins after}} 2-2 {{common string|wave has finished spawning}}
 
|4||16||50
 
|4||16||50
|10||10
+
|10||15
 
|200
 
|200
 
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|-
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!rowspan="1" style="background:#fef5e0"|3A-1
 
!rowspan="1" style="background:#fef5e0"|3A-1
 
|{{Robot icon|soldier crit|giant|crit|size=20}}||{{common string|bot normal}}||&mdash;
 
|{{Robot icon|soldier crit|giant|crit|size=20}}||{{common string|bot normal}}||&mdash;
|1||5||5
+
|1||4||4
|0||30
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|0||40
|250
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|-
 
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!rowspan="1" style="background:#fef5e0"|3A-2
 
!rowspan="1" style="background:#fef5e0"|3A-2
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|5||10||50
 
|5||10||50
 
|0||10
 
|0||10
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|-
 
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!rowspan="1" style="background:#fef5e0"|{{tooltip|3B|{{common string|wave begins after}} 3A-1 {{common string|wave has finished spawning}}}}
 
!rowspan="1" style="background:#fef5e0"|{{tooltip|3B|{{common string|wave begins after}} 3A-1 {{common string|wave has finished spawning}}}}
 
|{{Robot icon|heavy steelfist|size=20px}}||{{common string|bot hard}}||&mdash;
 
|{{Robot icon|heavy steelfist|size=20px}}||{{common string|bot hard}}||&mdash;
|3||6||15
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|2||6||12
|20||20
+
|20||10
 
|200
 
|200
 
|-
 
|-
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|-
 
|-
 
|{{Robot icon|heavy|size=20px}}||{{common string|bot easy}}||&mdash;
 
|{{Robot icon|heavy|size=20px}}||{{common string|bot easy}}||&mdash;
|5||10||30
+
|4||8||20
 
|10||20
 
|10||20
 
|100
 
|100
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|-
 
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|{{Robot icon|heavy gru|size=20px}}||{{common string|bot easy}}||{{common string|wave begins after}} 4B {{common string|wave is all dead}}
 
|{{Robot icon|heavy gru|size=20px}}||{{common string|bot easy}}||{{common string|wave begins after}} 4B {{common string|wave is all dead}}
|1||8||100
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|1||5||100
 
|0||0.5
 
|0||0.5
 
|100
 
|100

Latest revision as of 12:06, 15 June 2018

Normal Mannhattan Mission - Central Crumb

Central Crumb
Basic Information
Name: Central Crumb

File name:

mvm_mannhattan_easy
Developer(s): Valve
Map: Mannhattan
Mission type: Unknown
Waves: 6
Difficulty: Normal
Starting credits: 1000
Maximum possible credits: Unknown
Minimum respawn wave time: Unknown
Maximum respawn wave time: Unknown
Fixed respawn time: Unknown
Tour: Unknown
Sentry Buster spawn time: Unknown
Sentry Buster respawn time: Unknown
Sub-wave Class Count Delay(s) Credits
Wave 1
1
Heavy champ
Easy 1 8 40 0 1 200
Heavy
Easy 1 3 10 0 2 100
Heavy champ
Easy Gatebot 1 8 40 0 1 200
Heavy
Easy 1 3 10 0 2 100
Support
Scout
Easy Begins after 1 has finished spawning
Melee only
4 8 0 0
Wave 2
2-1
Demoman

Type 2
Expert 1 3 3 0 60 150
Scout
Easy 8 8 80 5 10 250
2-2
Heavy gru
Easy Gatebot 1 10 50 5 0.5 200
Support
Soldier
Easy Begins after 2-2 has finished spawning 4 16 50 10 15 200
Wave 3
3A-1
Soldier crit
Normal 1 4 4 0 40 200
3A-2
Demoman
Easy Gatebot 5 10 50 0 10 250
3B
Heavy steelfist
Hard 2 6 12 20 10 200
Support
Spy
Expert 1 30 25
Scout
Easy 4 8 50 30 10 100
Scout
Easy Begins after 3A-2 has finished spawning
Melee only
4 4 20 10
Wave 4
4A
Soldier infinite
Expert Gatebot 4 8 16 0 30 400
Medic
Medic
Medic

Quick-Fix Medic
Normal Pictogram plus.png +900% heal rate
Pictogram minus.png -90% ÜberCharge rate
Heavy
Easy 4 8 20 10 20 100
4B
Scout
Easy 1/2 Gatebot 4 20 80 25 0 100
4C
Scout stun
Expert 1 3 3 20 30 50
Soldier
Easy 6 12 36 20 15 100
Support
Sniper
Hard Vision range 4000 2 40 30
Heavy gru
Easy Begins after 4B is all dead 1 5 100 0 0.5 100
Wave 5
5A
Heavy steelfist
Hard 8 16 24 10 20 300
5B-1
Soldier
Expert Gatebot 1 4 8 5 20 300
5B-2
3/4
Pyro
2/3 Easy
1/3 Normal
6 12 60 0 10 200
1/4
Pyro flare
Normal
Support
Sniper
Hard Vision range 4000 2 40 30
Demoman
Easy Begins after 5B-2 has finished spawning 4 8 40 10 15 100
Wave 6
6A
Pyro
Expert 1 3 3 0 40 100
Pyro
Expert Gatebot 1 3 3 0 40 100
6B
Demoman

Type 1
Expert Gatebot 1 4 4 30 20 100
6C
Heavy
Expert 7 14 14 30 30 300
Medic
Medic
Medic
Medic
Medic
Medic

Quick-Fix Medic
Normal Pictogram plus.png +900% heal rate
Pictogram minus.png -90% ÜberCharge rate
Support
Spy
Expert 2 30 60
Sniper
Hard Vision range 4000 2 40 60
Scout
Easy 1/2 Melee only 8 8 64 5 10 100

Normal Rottenburg Mission - Squire's Scuffle

Squire's Scuffle
Basic Information
Name: Squire's Scuffle

File name:

mvm_rottenburg_easy
Developer(s): Valve
Map: Rottenburg
Mission type: Unknown
Waves: 6
Difficulty: Normal
Starting credits: 700
Maximum possible credits: Unknown
Minimum respawn wave time: Unknown
Maximum respawn wave time: Unknown
Fixed respawn time: Unknown
Tour: Unknown
Sentry Buster spawn time: Unknown
Sentry Buster respawn time: Unknown
Sub-wave Class Count Delay(s) Credits
Wave 1
1A
Scout
1/4 Easy
3/4 Hard

Melee only
10 20 50 0 15 300
1B
Scout
Hard Melee only 4 12 20 10 15 150
Soldier
Easy 4 8 20 10 15 150
Wave 2
2
Demoman
Easy 5 10 40 0 15 150
Soldier
Expert 1 2 2 0 60 200
Heavy
Easy 3 9 15 50 15 150
Wave 3
3
Tank
30,000 1 1 0 0 600
Support
Spy
Expert 1 25 15
Scout
Hard Melee only 12 18 15 15
Wave 4
4
Soldier infinite
Expert 1 3 3 0 45 100
Pyro
Easy 6 6 48 0 20 250
Scout
Easy 8 8 64 10 20 150
Soldier crit
Normal 4 4 4 130 0 100
Medic uber
Medic uber
Medic uber

Über Medic
Normal Pictogram plus.png Spawns with full Über

Pictogram plus.png +100% ÜberCharge rate
Pictogram plus.png +400% heal rate
Support
Sniper
Hard Vision range 2500 2 30 50
Wave 5
5
Heavy
Expert 5 5 5 0 0 300
Medic uber
Medic uber
Medic uber
Medic uber

Über Medic
Normal Pictogram plus.png Spawns with full Über

Pictogram plus.png +400% ÜberCharge rate
Pictogram minus.png -90% heal rate
Pictogram minus.png -3 seconds Über duration
Scout
Hard Melee only 8 16 24 5 15 100
Soldier
Easy 5 10 30 40 15 150
Heavy steelfist
Hard 4 8 20 50 20 200
Support
Sniper
Hard Vision range 2500 2 45 30
Wave 6
6A
Tank
25,000 1 1 0 0 300
Demoman

Type 1
Expert 2 10 10 0 20 200
Medic uber

Über Medic
Normal Pictogram plus.png Spawns with full Über

Pictogram plus.png +100% ÜberCharge rate
Pictogram plus.png +400% heal rate
6B
Tank
30,000 1 1 20 0 0
Pyro
Expert 2 2 2 30 0 100
Heavy champ
Hard 10 20 30 40 20 150

Endurance Mannworks Mission - Ominous Obstruction

Ominous Obstruction
Basic Information
Name: Ominous Obstruction

File name:

mvm_mannworks_ironman_expert
Developer(s): Valve
Map: Mannworks
Mission type: Unknown
Waves: 3
Difficulty: Expert
Starting credits: 400
Maximum possible credits: Unknown
Minimum respawn wave time: Unknown
Maximum respawn wave time: Unknown
Fixed respawn time: Unknown
Tour: Unknown
Sentry Buster spawn time: Unknown
Sentry Buster respawn time: Unknown
Sub-wave Class Count Delay(s) Credits
Wave 1
1A
Soldier
Expert Pictogram plus.png +50% fire rate bonus 5 15 30 0 20 300
Heavy steelfist
Heavy steelfist
Heavy steelfist
Heavy steelfist
Hard
Bowman
Hard 5 5 35 5 10 100
1B
Scout giant fast
Easy 1 2 5 25 15 100
Soldier
Hard 4 8 16 30 15 100
Pyro
Hard 4 8 16 30 15 100
1C
Pyro
Expert 1 2 3 15 30 100
Pyro
Expert 1 2 3 15 30 100
Scout
Hard Melee only
Pictogram plus.png 100% crit chance
10 15 50 25 0 150
1D-1
Heavy
Expert 9 9 18 20 0 200
Medic uber
Medic uber
Medic uber
Medic uber

Medic uber
Medic uber
Medic uber
Medic uber

Über Medic
Normal Pictogram plus.png Spawns with full Über

Pictogram plus.png +400% ÜberCharge rate
Pictogram minus.png -90% heal rate
Pictogram minus.png -3 seconds Über duration
1D-2
Demoknight
Hard 5 10 40 20 0 100
1E
Soldier infinite
Expert 2 2 2 40 0 100
Support
Sydney Sniper
Hard Vision range 3000 3 30 60
Demoknight

Axeman
Expert Begins after 1D-2 is all dead 1 5 5 0 15 50
Wave 2
2A
Tank
14,000 1 1 0 0 150
Tank
14,000 1 1 0 0 150
Soldier blackbox

Tank Buster Soldier
Hard Pictogram plus.png Spawns with full rage

Pictogram plus.png +800%
5 10 20 0 25 125
Medic uber

Über Medic
Normal Pictogram plus.png Spawns with full Über

Pictogram plus.png +400% ÜberCharge rate
Pictogram minus.png -90% heal rate
Pictogram minus.png -3 seconds Über duration
Heavy
Heavy
Heavy
Hard
Soldier blackbox

Tank Buster Soldier
Hard Pictogram plus.png Spawns with full rage

Pictogram plus.png +800%
5 10 20 0 25 125
Medic uber

Über Medic
Normal Pictogram plus.png Spawns with full Über

Pictogram plus.png +400% ÜberCharge rate
Pictogram minus.png -90% heal rate
Pictogram minus.png -3 seconds Über duration
Heavy
Heavy
Heavy
Hard
2B
Soldier crit
Normal 2 8 16 20 10 200
Medic uber

Über Medic
Normal Pictogram plus.png Spawns with full Über

Pictogram plus.png +400% ÜberCharge rate
Pictogram minus.png -90% heal rate
Pictogram minus.png -3 seconds Über duration
Heavy mittens

150 HP
Easy 1/2 Flank defenders's right
1/2 Flank defenders's left
5 10 60 25 0 100
2C
Demoman

Type 2
Expert 1 3 6 20 15 100
1/3
Soldier

Bison Soldier
Expert 6 18 36 25 15 150
2/3
Pyro
Hard
Tank
16,000 1 1 25 0 150
Tank
16,000 1 1 25 0 150
2D-1
Heavy steelfist

Steel Gauntlet Pusher
Expert Pictogram plus.png 100% crit chance
3 6 15 30 20 150
2D-2
Soldier spammer

Type 1
Expert 2 4 4 30 40 200
Medic
Expert
2E-1
Soldier conch

Concheror Samurai
Expert Pictogram plus.png Spawns with full rage

Pictogram plus.png +800%
Pictogram plus.png 100% crit chance
4 8 20 20 20 150
Demoknight samurai
Demoknight samurai
Demoknight samurai

Samurai Soldier
Expert Pictogram plus.png 100% crit chance
2E-2
Heavy heater
Expert 2 4 4 40 40 200
Medic
Expert
Support
Spy
Expert 3 40 60
Wave 3
3A
Soldier

Giant Bison Soldier
Expert 2 4 10 0 25 100
Medic uber

Über Medic
Normal Pictogram plus.png Spawns with full Über

Pictogram plus.png +400% ÜberCharge rate
Pictogram minus.png -90% heal rate
Pictogram minus.png -3 seconds Über duration
Soldier

Giant Bison Soldier
Expert 2 4 10 0 25 100
Medic uber

Über Medic
Normal Pictogram plus.png Spawns with full Über

Pictogram plus.png +400% ÜberCharge rate
Pictogram minus.png -90% heal rate
Pictogram minus.png -3 seconds Über duration
Heavy
Expert 5 10 30 5 20 150
3B
Soldier conch
Expert Pictogram plus.png Spawns with full rage

Pictogram plus.png +800%
Direct Hit
6 12 48 15 10 100
Scout giant fast
Easy 2 6 16 20 10 100
3C
Tank
20,000 1 6 20 25 300
Spy
Expert 5 15 150 30 5 150
3D
Soldier infinite
Expert 1 4 6 20 15 100
Soldier infinite
Expert 1 4 6 20 15 100
3E
Soldier spammer

Type 2
Expert 2 8 8 30 30 200
Medic
Expert
3F
Heavy deflector
Expert 1 2 2 40 10 50
Heavy deflector
Expert 1 2 2 40 10 50
Tank
22,500 1 1 50 0 250
Tank
22,500 1 1 50 0 250
3G
Soldier blackbox

Chief Tank Buster
60,000 HP
Expert Pictogram plus.png Spawns with full rage

Pictogram plus.png +800%
1 1 1 10 0 0
Support
Sniper
Hard Vision range 3000
Razorback
2 30 60
Spy
Expert 2 40 60
Scout
Expert Begins after 3C is all dead 10 10 100 25 25 100
Pyro

Moon Cadet
Expert Begins after 3F is all dead
Pictogram plus.png 100% crit chance
8 8 15 30

Endurance Ghost Town Mission - Utopian Uprising

Utopian Uprising
Basic Information
Name: Utopian Uprising

File name:

mvm_ghost_town_act2
Developer(s): Valve
Map: Ghost Town
Mission type: Unknown
Waves: 1 wave, 7 subwaves
Difficulty: Expert
Starting credits: 2000
Maximum possible credits: Unknown
Minimum respawn wave time: Unknown
Maximum respawn wave time: Unknown
Fixed respawn time: Unknown
Tour: Unknown
Sentry Buster spawn time: Unknown
Sentry Buster respawn time: Unknown
Sub-wave Class Count Delay(s) Credits
Wave 666
1
Bowman
Hard 5 10 40 0 8 300
Demoman

Type 2
Expert 1 5 10 0 10 300
Scout giant fast
Easy 1 4 6 25 10 100
2A
Soldier
Hard 10 10 20 20 0 100
Demoman
Hard 8 8 16 30 0 100
2B
Heavy
Expert 4 4 16 15 0 200
Medic uber
Medic uber
Medic uber

Über Medic
Normal Pictogram plus.png Spawns with full Über

Pictogram plus.png +400% ÜberCharge rate
Pictogram minus.png -90% heal rate
Pictogram minus.png -3 seconds Über duration
Heavy
Expert 4 4 16 15 0 200
Medic uber
Medic uber
Medic uber

Über Medic
Normal Pictogram plus.png Spawns with full Über

Pictogram plus.png +400% ÜberCharge rate
Pictogram minus.png -90% heal rate
Pictogram minus.png -3 seconds Über duration
3
Tank
20,000 1 4 20 40 400
Scout
Hard 6 12 90 25 10 200
Soldier conch
Expert Pictogram plus.png Spawns with full rage

Pictogram plus.png +800%
2 6 12 25 25 250
Demoman

Type 1
Expert
4
Soldier backup
Expert Pictogram plus.png Spawns with full rage

Pictogram plus.png +800%
Pictogram plus.png +50% fire rate bonus
Pictogram plus.png +25% faster reload rate
2 8 8 20 40 400
Medic

3000 HP
Expert
Tank
35,000 1 1 40 0 250
5A
Heavy steelfist

Steel Gauntlet Pusher
Expert Pictogram plus.png 100% crit chance
8 16 40 20 15 250
5B
Soldier spammer

Type 2
Expert 3 3 9 10 0 450
Medic
Medic
Expert
Demoknight
Expert Pictogram plus.png 100% crit chance
8 16 80 20 15 300
6A
Scout giant fast
Easy 1 10 10 20 2 100
6B
Soldier blackbox

Tank Buster Soldier
Expert Pictogram plus.png Spawns with full rage

Pictogram plus.png +800%
4 8 40 0 10 250
Soldier
Soldier
Soldier
Expert
Soldier blackbox

Tank Buster Soldier
Expert Pictogram plus.png Spawns with full rage

Pictogram plus.png +800%
4 8 40 0 10 250
Demoman
Demoman
Demoman
Expert
Heavy deflector
Expert 4 4 20 0 0 300
Medic uber
Medic uber
Medic uber

Über Medic
Normal Pictogram plus.png Spawns with full Über

Pictogram plus.png +400% ÜberCharge rate
Pictogram minus.png -90% heal rate
Pictogram minus.png -3 seconds Über duration
Tank
50,000 1 1 90 0 300
7
Soldier infinite

Corporal Burns
60,000 HP
Expert 1 1 1 10 0 0
Support
Spy
Expert 3 120 90
Heavy
Hard Begins after 6B is all dead 4 4 15 20
Medic uber

Über Medic
Normal Pictogram plus.png Spawns with full Über

Pictogram plus.png +400% ÜberCharge rate
Pictogram minus.png -90% heal rate
Pictogram minus.png -3 seconds Über duration