Difference between revisions of "Template:List of slowdown-inflicting weapons"

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  | ru = Список оружия, при атаке снижающих скорость передвижения
 
  | ru = Список оружия, при атаке снижающих скорость передвижения
 
  | tr = Yavaşlatma etkisi yaratan silahlar
 
  | tr = Yavaşlatma etkisi yaratan silahlar
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| it = Lista delle armi che causano rallentamento
 
  }}
 
  }}
 
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| colspan=5 rowspan=2 style="text-align:left" | {{lang
 
| colspan=5 rowspan=2 style="text-align:left" | {{lang
 
  | en = * The Sandman's secondary fire launches a baseball that can slowdown the target for several seconds. The target will be slowed down for the duration of the effect based on distance.  
 
  | en = * The Sandman's secondary fire launches a baseball that can slowdown the target for several seconds. The target will be slowed down for the duration of the effect based on distance.  
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| it = Il fuoco secondario della Sandman lancia un palla da baseball che può rallentare il bersaglio per alcuni secondi. Il bersaglio verrà rallentato per tutta la durata dell'effetto, la quale varia a seconda della distanza.
 
  | da = * Ole Lukøjes sekundære affyring, affyrer en baseball som kan [[stun/da|lamme]] målet i flere sekunder. Det lammet mål vil blive hastighedsnedsat, og kan ikke brug nogen våben under effektens varighed.
 
  | da = * Ole Lukøjes sekundære affyring, affyrer en baseball som kan [[stun/da|lamme]] målet i flere sekunder. Det lammet mål vil blive hastighedsnedsat, og kan ikke brug nogen våben under effektens varighed.
 
* Hvis baseball'en er skudt, og rammer, fra den maksimale distance, vil offeret blive fuldstændig immobiliseret i 7 sekunder.
 
* Hvis baseball'en er skudt, og rammer, fra den maksimale distance, vil offeret blive fuldstændig immobiliseret i 7 sekunder.
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* The slowdown effect is reduced based upon the target's distance (the further the target, the less they will be slowed down). It is currently unknown as to how much speed is reduced over what distance.
 
* The slowdown effect is reduced based upon the target's distance (the further the target, the less they will be slowed down). It is currently unknown as to how much speed is reduced over what distance.
 
* Disguised [[Spy|Spies]] will not be affected by slowdown from this weapon.
 
* Disguised [[Spy|Spies]] will not be affected by slowdown from this weapon.
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| it = *
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*
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*
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*
 
  | da = * Ved slag: 100% chance for at hastighedsnedsætte målet
 
  | da = * Ved slag: 100% chance for at hastighedsnedsætte målet
 
* Hvert eneste patron, som rammer målet, vil hastighedsnedsætte dem til approksimativ 113 [[Hammer unit/da|Hammer enheder]] per sekund. Forskelle i klasse eller normal løbehastighed, ændrer ikke disse tal.
 
* Hvert eneste patron, som rammer målet, vil hastighedsnedsætte dem til approksimativ 113 [[Hammer unit/da|Hammer enheder]] per sekund. Forskelle i klasse eller normal løbehastighed, ændrer ikke disse tal.

Revision as of 11:58, 9 July 2019

List of slowdown-inflicting weapons
Melee Sandman
  • The Sandman's secondary fire launches a baseball that can slowdown the target for several seconds. The target will be slowed down for the duration of the effect based on distance.
Sandman
Primary Natascha
  • On Hit: 100% chance to slow target.
  • Every bullet that hits the target will slow them to approximately 113 Hammer units per second. Differences in class or normal running speed does not change this figure.
  • The slowdown effect is reduced based upon the target's distance (the further the target, the less they will be slowed down). It is currently unknown as to how much speed is reduced over what distance.
  • Disguised Spies will not be affected by slowdown from this weapon.
Natascha
Note