Difference between revisions of "Template:List of slowdown-inflicting weapons"

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* The slowdown effect is reduced based upon the target's distance (the further the target, the less they will be slowed down). It is currently unknown as to how much speed is reduced over what distance.
 
* The slowdown effect is reduced based upon the target's distance (the further the target, the less they will be slowed down). It is currently unknown as to how much speed is reduced over what distance.
 
* Disguised [[Spy|Spies]] will not be affected by slowdown from this weapon.
 
* Disguised [[Spy|Spies]] will not be affected by slowdown from this weapon.
  | it = *
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  | it = * Per Colpo a segno: 100% di probabilità di rallentare l'avversario.
*
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* Ogni proiettile che colpisce il bersaglio, li rallenterà approssimativamente di 113 [[Hammer unit/it|Unità Hammer]] al secondo. Le differenze tra classi, e le loro rispettive velocità, non cambiano questa meccanica.
*
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* L'effetto del rallentamento viene ridotto a seconda della distanza del bersaglio (più il bersaglio è lontano, meno verrà rallentato). E' attualmente sconosciuto di quanto la velocità viene a seconda della distanza.
*
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* Le [[Spy/it|Spie]] travestite non subiranno il rallentamento da quest'arma.
 
  | da = * Ved slag: 100% chance for at hastighedsnedsætte målet
 
  | da = * Ved slag: 100% chance for at hastighedsnedsætte målet
 
* Hvert eneste patron, som rammer målet, vil hastighedsnedsætte dem til approksimativ 113 [[Hammer unit/da|Hammer enheder]] per sekund. Forskelle i klasse eller normal løbehastighed, ændrer ikke disse tal.
 
* Hvert eneste patron, som rammer målet, vil hastighedsnedsætte dem til approksimativ 113 [[Hammer unit/da|Hammer enheder]] per sekund. Forskelle i klasse eller normal løbehastighed, ændrer ikke disse tal.
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  | sv = Inkluderar [[Festive weapons/sv|Festiva]] och [[Botkiller weapons/sv|botkiller]] varianter.
 
  | sv = Inkluderar [[Festive weapons/sv|Festiva]] och [[Botkiller weapons/sv|botkiller]] varianter.
 
  | tr = [[Festive weapons/tr|Keyifli]], [[Botkiller weapons/tr|Robot Katili]] ve [[Australium weapons/tr|Australium]] olanakları bulunmaktadır.
 
  | tr = [[Festive weapons/tr|Keyifli]], [[Botkiller weapons/tr|Robot Katili]] ve [[Australium weapons/tr|Australium]] olanakları bulunmaktadır.
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| it = L'effetto è incluso nelle varianti [[Festive weapons/it|Festive]], [[Botkiller weapons/it|Ammazzabot]] e [[Australium weapons/it|Australium]]
 
  }}
 
  }}
 
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|-
 
|}
 
|}
 
<noinclude>{{translation switching|en, da, de, es, fi, fr, ko, nl, pt-br, ru, tr}}</noinclude>
 
<noinclude>{{translation switching|en, da, de, es, fi, fr, ko, nl, pt-br, ru, tr}}</noinclude>

Revision as of 12:15, 9 July 2019

List of slowdown-inflicting weapons
Melee Sandman
  • The Sandman's secondary fire launches a baseball that can slowdown the target for several seconds. The target will be slowed down for the duration of the effect based on distance.
Sandman
Primary Natascha
  • On Hit: 100% chance to slow target.
  • Every bullet that hits the target will slow them to approximately 113 Hammer units per second. Differences in class or normal running speed does not change this figure.
  • The slowdown effect is reduced based upon the target's distance (the further the target, the less they will be slowed down). It is currently unknown as to how much speed is reduced over what distance.
  • Disguised Spies will not be affected by slowdown from this weapon.
Natascha
Note