Difference between revisions of "User:Yoovy/Robot Templates"

From Team Fortress Wiki
Jump to: navigation, search
Line 22: Line 22:
 
{{Robot loadout|icon=pyro|name=Airblast Pyro|primary=Degreaser|hat=Dead Cone|attribs={{buff|25% Increased Airblast Pushback Scale}}}}
 
{{Robot loadout|icon=pyro|name=Airblast Pyro|primary=Degreaser|hat=Dead Cone|attribs={{buff|25% Increased Airblast Pushback Scale}}}}
 
<b>Airblast Pyros</b> use Expert Skill making them extremely good projectile reflectors, along with pushing back anyone near them upon doing so thanks to their increased airblast pushback scale.
 
<b>Airblast Pyros</b> use Expert Skill making them extremely good projectile reflectors, along with pushing back anyone near them upon doing so thanks to their increased airblast pushback scale.
 +
 +
== Dragon's Fury Pyro ==
 +
{{Robot loadout|icon=pyro|name=Dragon's Fury Pyro|primary=Dragon's Fury|attribs={{nerf|Can't see past 600 Units}}}}
 +
<b>Dragon's Pyros</b> don't reflect or even airblast because they think the Dragon's Fury is a bullet weapon and will constantly shoot towards unreachable enemies unless given a a specific unit they can't see past, in this case 600 Units the Pyro won't see anyone.
  
 
= <b>Demomen</b> =
 
= <b>Demomen</b> =

Revision as of 03:12, 14 August 2019

Soldiers

Rapid Fire Soldier

Icon Name Primary Attributes
Soldier infinite
Rapid Fire Soldier Rocket Launcher
Rocket Launcher
Pictogram plus.png +50% Faster Fire Rate
Pictogram plus.png +180% faster reload
Pictogram minus.png -35% projectile speed
Pictogram info.png Holds fire until fully reloaded


Rapid Fire Soldiers fire rockets continuously at a faster rate than regular Soldiers, but their rockets are slower. If in large groups they can really become a barrage.

Burst Fire Soldier

Icon Name Primary Attributes
Soldier burstfire
Burst Fire Soldier Rocket Launcher
Rocket Launcher
Pictogram plus.png +90% Faster Fire Rate
Pictogram minus.png Rockets move -35% Slower
Pictogram info.png Holds fire until fully reloaded


Burst Fire Soldiers are decently dangerous on their own, but commonly come in pairs making them a major threat if a team isn't prepared.

Charged Soldier

Icon Name Primary Attributes
Soldier crit
Charged Soldier Original
Original
Pictogram plus.png +80% Faster Reload Rate
Pictogram plus.png 100% Crit Chance
Pictogram minus.png Rockets move -50% Slower
Pictogram minus.png -100% Slower Fire Rate
Pictogram info.png Holds fire until fully reloaded


Charged Soldiers may actually be more threatening than their giant counterparts. As they tend to come in small amounts if seen in early waves, but in later waves they come in packs. They can also dish out a decent amount of damage thanks to their crit rockets and very fast reload.

Bison Soldier

Icon Name Primary Hat Attributes
Soldier
Bison Soldier Righteous Bison
Righteous Bison
Defiant Spartan
Defiant Spartan
Pictogram info.png Defiant Spartan is dyed The Bitter Taste of Defeat and Lime
Pictogram info.png Righteous Bison Projectiles are colored The Bitter Taste of Defeat and Lime


Bison Soldiers don't have pre-determined aim as regular soldiers do, meaning you can run in a single direction without them shooting a bison projectile ahead of you since they always aim directly at you.

Pyros

Airblast Pyro

Icon Name Primary Hat Attributes
Pyro
Airblast Pyro Degreaser
Degreaser
Dead Cone
Dead Cone
Pictogram plus.png 25% Increased Airblast Pushback Scale


Airblast Pyros use Expert Skill making them extremely good projectile reflectors, along with pushing back anyone near them upon doing so thanks to their increased airblast pushback scale.

Dragon's Fury Pyro

Icon Name Primary Attributes
Pyro
Dragon's Fury Pyro Dragon's Fury
Dragon's Fury
Pictogram minus.png Can't see past 600 Units


Dragon's Pyros don't reflect or even airblast because they think the Dragon's Fury is a bullet weapon and will constantly shoot towards unreachable enemies unless given a a specific unit they can't see past, in this case 600 Units the Pyro won't see anyone.

Demomen

Clusterbomb Demo

Icon Name Primary Attributes
Demoman
Clusterbomb Demo Iron Bomber
Iron Bomber
Pictogram plus.png +90% Faster Fire Rate
Pictogram minus.png -35% Projectile Spread Penalty
Pictogram info.png Holds fire until fully reloaded


Clusterbomb Demos are a threat to be reckoned with as they are basically straight upgraded Burst Fire Demos thanks to the stats of the iron bomber and them not having a clip size penalty.

Loosecannon Demo

Icon Name Primary Attributes
Demoman
Loosecannon Demo Loose Cannon
Loose Cannon
Pictogram minus.png -20% Slower Fire Rate


Loosecannon Demos can be quite spammy if multiple approach, which is why they have a slightly slowered fire rate to counter this.

Boomer (Type 1)

Icon Name Primary Secondary Melee Hat Attributes
Demoman
Boomer Ali Baba's Wee Booties
Ali Baba's Wee Booties
Chargin' Targe
Chargin' Targe
Ullapool Caber
Ullapool Caber
Cyborg Stunt Helmet
Cyborg Stunt Helmet
Pictogram plus.png +50% Faster Charge recharge rate
Pictogram plus.png Attack doesn't cancel charge
Pictogram plus.png +20% Move Speed Bonus


Boomers have half their Charge time reduced making them a quick foe, along with them not canceling their charge when they attack.

Boomer (Type 2)

Icon Name Primary Secondary Melee Hat Attributes
Demoman
Boomer Ali Baba's Wee Booties
Ali Baba's Wee Booties
Chargin' Targe
Chargin' Targe
Ullapool Caber
Ullapool Caber
Cyborg Stunt Helmet
Cyborg Stunt Helmet
Pictogram plus.png +50% Faster Charge recharge rate
Pictogram plus.png Attack doesn't cancel charge
Pictogram plus.png +20% Move Speed Bonus
Pictogram plus.png 100% Crit Chance


This robot is another variant of the Boomer in which the only difference it having is that it always crits making it a lot more deadly.