Difference between revisions of "Blue Moon Pack"
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=== Cosmetics === | === Cosmetics === | ||
{| class="wikitable collapsible" cellpadding=2 style="text-align:center;" | {| class="wikitable collapsible" cellpadding=2 style="text-align:center;" | ||
− | | width="60px" style="background:#404e91;" rowspan = 3| | + | | width="60px" style="background:#404e91;" rowspan = 3| '''{{Class link|Scout|color=white|br=yes}}''' |
| align="center" style="background: #8847FF;" | {{Icon item|Blizzard Britches|75px}} | | align="center" style="background: #8847FF;" | {{Icon item|Blizzard Britches|75px}} | ||
| style="background:#b0b3b7;" | '''{{Item link|Blizzard Britches}}''' | | style="background:#b0b3b7;" | '''{{Item link|Blizzard Britches}}''' | ||
Line 16: | Line 16: | ||
| style="background:#b0b3b7;" | '''{{Item link|Wipe Out Wraps}}''' | | style="background:#b0b3b7;" | '''{{Item link|Wipe Out Wraps}}''' | ||
|- | |- | ||
− | | width="60px" style="background:#404e91;" rowspan = 3| | + | | width="60px" style="background:#404e91;" rowspan = 3| '''{{Class link|Soldier|color=white|br=yes}}''' |
| align="center" style="background: #D32CE6;" | {{Icon item|Private Maggot Muncher|75px}} | | align="center" style="background: #D32CE6;" | {{Icon item|Private Maggot Muncher|75px}} | ||
| style="background:#b0b3b7;" | '''{{Item link|Private Maggot Muncher}}''' | | style="background:#b0b3b7;" | '''{{Item link|Private Maggot Muncher}}''' | ||
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| style="background:#b0b3b7;" | '''{{Item link|Veterans Attire}}''' | | style="background:#b0b3b7;" | '''{{Item link|Veterans Attire}}''' | ||
|- | |- | ||
− | | width="60px" style="background:#404e91;" rowspan = 2| | + | | width="60px" style="background:#404e91;" rowspan = 2| '''{{Class link|Pyro|color=white|br=yes}}''' |
| align="center" style="background: #8847FF;" | {{Icon item|Burning Question|75px}} | | align="center" style="background: #8847FF;" | {{Icon item|Burning Question|75px}} | ||
| style="background:#b0b3b7;" | '''{{Item link|Burning Question}}''' | | style="background:#b0b3b7;" | '''{{Item link|Burning Question}}''' | ||
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| style="background:#b0b3b7;" | '''{{Item link|Hot Case}}''' | | style="background:#b0b3b7;" | '''{{Item link|Hot Case}}''' | ||
|- | |- | ||
− | | width="60px" style="background:#404e91;" rowspan = 1| | + | | width="60px" style="background:#404e91;" rowspan = 1| '''{{Class link|Demoman|color=white|br=yes}}''' |
| align="center" style="background: #D32CE6;" | {{Icon item|Frag Proof Fragger|75px}} | | align="center" style="background: #D32CE6;" | {{Icon item|Frag Proof Fragger|75px}} | ||
| style="background:#b0b3b7;" | '''{{Item link|Frag Proof Fragger}}''' | | style="background:#b0b3b7;" | '''{{Item link|Frag Proof Fragger}}''' | ||
|- | |- | ||
− | | width="60px" style="background:#404e91;" rowspan = 2| | + | | width="60px" style="background:#404e91;" rowspan = 2| '''{{Class link|Heavy|color=white|br=yes}}''' |
| align="center" style="background: #8847FF;" | {{Icon item|Starboard Crusader|75px}} | | align="center" style="background: #8847FF;" | {{Icon item|Starboard Crusader|75px}} | ||
| style="background:#b0b3b7;" | '''{{Item link|Starboard Crusader}}''' | | style="background:#b0b3b7;" | '''{{Item link|Starboard Crusader}}''' | ||
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| style="background:#b0b3b7;" | '''{{Item link|Tsar Platinum}}''' | | style="background:#b0b3b7;" | '''{{Item link|Tsar Platinum}}''' | ||
|- | |- | ||
− | | width="60px" style="background:#404e91;" rowspan = 1| | + | | width="60px" style="background:#404e91;" rowspan = 1| '''{{Class link|Engineer|color=white|br=yes}}''' |
| align="center" style="background: #D32CE6;" | {{Icon item|Cold Case|75px}} | | align="center" style="background: #D32CE6;" | {{Icon item|Cold Case|75px}} | ||
| style="background:#b0b3b7;" | '''{{Item link|Cold Case}}''' | | style="background:#b0b3b7;" | '''{{Item link|Cold Case}}''' | ||
|- | |- | ||
− | | width="60px" style="background:#404e91;" rowspan = 1| | + | | width="60px" style="background:#404e91;" rowspan = 1| '''{{Class link|Medic|color=white|br=yes}}''' |
| align="center" style="background: #8847FF;" | {{Icon item|Scourge of the Sky|75px}} | | align="center" style="background: #8847FF;" | {{Icon item|Scourge of the Sky|75px}} | ||
| style="background:#b0b3b7;" | '''{{Item link|Scourge of the Sky}}''' | | style="background:#b0b3b7;" | '''{{Item link|Scourge of the Sky}}''' | ||
|- | |- | ||
− | | width="60px" style="background:#404e91;" rowspan = 2| | + | | width="60px" style="background:#404e91;" rowspan = 2| '''{{Class link|Spy|color=white|br=yes}}''' |
| align="center" style="background: #8847FF;" | {{Icon item|Aristotle|75px}} | | align="center" style="background: #8847FF;" | {{Icon item|Aristotle|75px}} | ||
| style="background:#b0b3b7;" | '''{{Item link|Aristotle}}''' | | style="background:#b0b3b7;" | '''{{Item link|Aristotle}}''' | ||
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| style="background:#b0b3b7;" | '''{{Item link|Assassin's Attire}}''' | | style="background:#b0b3b7;" | '''{{Item link|Assassin's Attire}}''' | ||
|- | |- | ||
− | | width="90px" style="background:#404e91;" | '''{{Class link|Scout|color=white}} | + | | width="90px" style="background:#404e91;" | '''{{Class link|Scout|color=white|br=yes}}{{Class link|Demoman|color=white|br=yes}}{{Class link|Engineer|color=white|br=yes}}{{Class link|Sniper|color=white|br=yes}}''' |
| align="center" style="background: #4B69FF;" | {{Icon item|Antarctic Eyewear|75px}} | | align="center" style="background: #4B69FF;" | {{Icon item|Antarctic Eyewear|75px}} | ||
| style="background:#b0b3b7;" | '''{{Item link|Antarctic Eyewear}}''' | | style="background:#b0b3b7;" | '''{{Item link|Antarctic Eyewear}}''' | ||
|- | |- | ||
− | | width="90px" style="background:#404e91;" | '''{{Class link|Soldier|color=white}} | + | | width="90px" style="background:#404e91;" | '''{{Class link|Soldier|color=white|br=yes}}{{Class link|Sniper|color=white|br=yes}}''' |
| align="center" style="background: #4B69FF;" | {{Icon item|Head Hedge|75px}} | | align="center" style="background: #4B69FF;" | {{Icon item|Head Hedge|75px}} | ||
| style="background:#b0b3b7;" | '''{{Item link|Head Hedge}}''' | | style="background:#b0b3b7;" | '''{{Item link|Head Hedge}}''' | ||
|- | |- | ||
− | | width="60px" style="background:#404e91;" rowspan = 2| | + | | width="60px" style="background:#404e91;" rowspan = 2| '''{{Class link|All classes|color=white|br=yes}}''' |
| align="center" style="background: #EB4B4B;" | {{Icon item|Robin Walkers|75px}} | | align="center" style="background: #EB4B4B;" | {{Icon item|Robin Walkers|75px}} | ||
| style="background:#b0b3b7;" | '''{{Item link|Robin Walkers}}''' | | style="background:#b0b3b7;" | '''{{Item link|Robin Walkers}}''' | ||
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| {{c|=|Changed:}} The weapon must now be fully deployed before a triple jump can be performed | | {{c|=|Changed:}} The weapon must now be fully deployed before a triple jump can be performed | ||
|- | |- | ||
− | ! style="background: #404e91;" rowspan=11 | {{ | + | ! style="background: #404e91;" rowspan=11 | {{Class link|Pyro|color=white|br=yes}} |
− | ! rowspan =2 | {{ | + | ! rowspan =2 | {{table icon|Flamethrower}} |
| {{c|-|Changed:}} Flame damage per second now ramps up based on density of flame encountered, up to 200% | | {{c|-|Changed:}} Flame damage per second now ramps up based on density of flame encountered, up to 200% | ||
|- | |- | ||
| {{c|-|Changed:}} Initial flame damage per second reduced by 50%, resulting in the max damage being unchanged | | {{c|-|Changed:}} Initial flame damage per second reduced by 50%, resulting in the max damage being unchanged | ||
|- | |- | ||
− | ! rowspan = 2 | {{ | + | ! rowspan = 2 | {{table icon|Dragon's Fury}} |
| {{c|-|Changed:}} The size/radius of the fireball has been reduced by 25% | | {{c|-|Changed:}} The size/radius of the fireball has been reduced by 25% | ||
|- | |- | ||
| {{c|-|Changed:}} Bonus damage against a burning target now requires the fireball's center to make contact with the target's hitbox | | {{c|-|Changed:}} Bonus damage against a burning target now requires the fireball's center to make contact with the target's hitbox | ||
|- | |- | ||
− | ! rowspan = 1 |{{ | + | ! rowspan = 1 |{{table icon|Thermal Thruster}} |
| {{c|+|Changed:}} Holster time reduced to 0.8 seconds (from 1.1 seconds) | | {{c|+|Changed:}} Holster time reduced to 0.8 seconds (from 1.1 seconds) | ||
|- | |- | ||
− | ! rowspan = 6 | {{ | + | ! rowspan = 6 | {{table icon|Axtinguisher}} |
| {{c|+|Added:}} Receives a damage bonus based on the remaining duration of after-burn | | {{c|+|Added:}} Receives a damage bonus based on the remaining duration of after-burn | ||
|- | |- | ||
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| {{c|-|Added:}} Holster speed 35% slower | | {{c|-|Added:}} Holster speed 35% slower | ||
|- | |- | ||
− | ! style="background: #404e91;" rowspan=1 | {{ | + | ! style="background: #404e91;" rowspan=1 | {{Class link|Engineer|color=white|br=yes}} |
− | ! rowspan = 1 | {{ | + | ! rowspan = 1 | {{table icon|Short Circuit}} |
| {{c|=|Changed:}} Alt-fire attack changed to launch a medium-range, projectile-destroying energy ball that deals 15 damage and can infinitely hit the same target, similar to the Righteous Bison. Requires 65 metal | | {{c|=|Changed:}} Alt-fire attack changed to launch a medium-range, projectile-destroying energy ball that deals 15 damage and can infinitely hit the same target, similar to the Righteous Bison. Requires 65 metal | ||
|- | |- | ||
− | ! style="background: #404e91;" rowspan=3| {{ | + | ! style="background: #404e91;" rowspan=3| {{Class link|Sniper|color=white|br=yes}} |
− | ! rowspan=3 | {{ | + | ! rowspan=3 | {{table icon|Sydney Sleeper}} |
| {{c|+|Added:}} Nature's Call: Scoped headshots always mini-crit and reduce the remaining cooldown of Jarate by 1 second | | {{c|+|Added:}} Nature's Call: Scoped headshots always mini-crit and reduce the remaining cooldown of Jarate by 1 second | ||
|- | |- | ||
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| {{c|-|Changed:}} Reduced length of on-hit Jarate to 2 to 5 seconds (from 2 to 8 seconds) | | {{c|-|Changed:}} Reduced length of on-hit Jarate to 2 to 5 seconds (from 2 to 8 seconds) | ||
|- | |- | ||
− | ! style="background: #404e91;" rowspan=2 | {{ | + | ! style="background: #404e91;" rowspan=2 | {{Class link|Soldier|color=white|br=yes}}{{Class link|Pyro|color=white|br=yes}}{{Class link|Heavy|color=white|br=yes}}{{Class link|Engineer|color=white|br=yes}} |
− | ! rowspan=2 | {{ | + | ! rowspan=2 | {{table icon|Panic Attack}} |
| {{c|+|Changed:}} Reduced worst-case shot pattern spread by 40% | | {{c|+|Changed:}} Reduced worst-case shot pattern spread by 40% | ||
|- | |- |
Revision as of 14:51, 29 September 2019
This article is for content released in the update. For the patch itself, see March 28, 2018 Patch.
The Blue Moon Pack was the in-game release of several items that were selected by Valve for outstanding quality through the Steam Workshop. Released with the March 28, 2018 Patch, the update added a total of 19 new cosmetic items, which were available via opening the Blue Moon Cosmetic Cases with the unique Blue Moon Cosmetic Keys.
Additions
Cosmetics
Tools
Blue Moon Cosmetic Case | |
Blue Moon Cosmetic Key |
Tweaked weapons
Class | Weapon | Changes |
---|---|---|
Scout |
Pretty Boy's Pocket Pistol |
Changed: Reduced maximum (close-range) per-hit heal amount to +3 (from +7) |
Atomizer |
Changed: The weapon must now be fully deployed before a triple jump can be performed | |
Flame Thrower |
Changed: Flame damage per second now ramps up based on density of flame encountered, up to 200% | |
Changed: Initial flame damage per second reduced by 50%, resulting in the max damage being unchanged | ||
Dragon's Fury |
Changed: The size/radius of the fireball has been reduced by 25% | |
Changed: Bonus damage against a burning target now requires the fireball's center to make contact with the target's hitbox | ||
Thermal Thruster |
Changed: Holster time reduced to 0.8 seconds (from 1.1 seconds) | |
Axtinguisher |
Added: Receives a damage bonus based on the remaining duration of after-burn | |
Added: Sketchek's Bequest: Killing blows on burning players grant a speed boost | ||
Removed: 20% Slower attack speed | ||
Removed: 75% Slower switch-to speed | ||
Changed: Attacks mini-crit and then extinguish burning targets | ||
Added: Holster speed 35% slower | ||
Short Circuit |
Changed: Alt-fire attack changed to launch a medium-range, projectile-destroying energy ball that deals 15 damage and can infinitely hit the same target, similar to the Righteous Bison. Requires 65 metal | |
Sydney Sleeper |
Added: Nature's Call: Scoped headshots always mini-crit and reduce the remaining cooldown of Jarate by 1 second | |
Changed: Fully-charged body shots and headshots no longer splash Jarate on players around the target | ||
Changed: Reduced length of on-hit Jarate to 2 to 5 seconds (from 2 to 8 seconds) | ||
Panic Attack |
Changed: Reduced worst-case shot pattern spread by 40% | |
Changed: Reduced damage penalty to -20% (from -30%) |
|