Difference between revisions of "Crucial Revenge (custom mission)"
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Revision as of 17:16, 4 October 2019
![]() | “I built that.” This page contains information about a custom Mann vs. Machine mission that is not an official Mann vs. Machine mission. To see official Mann vs. Machine missions, go to here. |
![]() | “You are so small! Is funny to me!” This article is a stub. As such, it is not complete. You can help Team Fortress Wiki by expanding it. |
Crucial Revenge | |
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Basic Information | |
Name: | Crucial Revenge |
File name: |
mvm_barren_final1_adv_crucial_revenge
|
Developer(s): | Super Somario |
Map: | Barren |
Mission type: | Invasion |
Waves: | 6 |
Difficulty: | Advanced |
Starting credits: | 800 |
Maximum possible credits: | 5100 |
Minimum respawn wave time: | 6 |
Maximum respawn wave time: | 8 |
Fixed respawn time: | No |
Tour: | Madness vs. Machines |
Sentry Buster spawn time: | 20 seconds |
Sentry Buster respawn time: | 30 seconds |
Contents
General
Crucial Revenge is an Advanced Mann Vs. Machine mission created by Super Somario which takes place on the map Barren. It was created for Operation Madness vs. Machines.
Waves
Sub-wave | Class | Count | Delay(s) | Credits | |||||
---|---|---|---|---|---|---|---|---|---|
Wave 1 (650 Credits) | |||||||||
1A-1 | Normal | 1/2 Melee Only | 10 | 10 | 60 | 0 | — | 60 | |
1A-2-1 | Expert | — | 1 | 1 | 1 | 0 | — | 75 | |
1A-2-2 | Expert | — | 1 | 1 | 1 | 5 | — | 75 | |
1B-1 | |||||||||
Hard | Begins after 1A-1 has finished spawning | 10 | 10 | 30 | 10 | 0 | 60 | ||
Hard | Begins after 1A-1 has finished spawning | ||||||||
1B-2 | Normal | Spawns at the left | 3 | 3 | 15 | 15 | — | 30 | |
1C-1 | Expert | — | 10 | 10 | 20 | 1 | — | 150 | |
1C-2 | Expert | — | 1 | 1 | 1 | 10 | — | 200 | |
Wave 2 (600 Credits) | |||||||||
2A-1 | |||||||||
Expert | — | 10 | 10 | 40 | 0 | 0 | 100 | ||
Normal | — | ||||||||
2A-2 | Armored Sandman Scout(Small) |
Expert | Spawns at the left | 2 | 2 | 10 | 5 | — | 50 |
2B-1 | 25,000 | Begins after 2A-1 has finished spawning | 1 | 1 | 1 | 0 | — | 100 | |
2B-2 | Normal | Begins after 2B-1 has finished spawning | 10 | 10 | 30 | 30 | — | 150 | |
2B-2 | Expert | Begins after 2B-1 has finished spawning | 5 | 5 | 15 | 30 | — | 50 | |
2B-2 | Expert | Begins after 2B-1 has finished spawning | 1 | 1 | 2 | 45 | 5 | 50 | |
Support | Easy | — | 1 | 1 | 100 | 0 | 0 | 50 | |
Easy | Spawns at the left | 1 | 1 | 100 | 0 | 0 | 50 | ||
Expert | — | 2 | — | — | 25 | 30 | — | ||
Wave 3 (700 Credits) | |||||||||
3A | Chief Blast Soldier 20,000 HP |
Expert | — | 1 | 1 | 1 | 0 | 0 | 100 |
3B-1 | Expert | — | 6 | 12 | 60 | 0 | 0 | 60 | |
3B-2 | Expert | — | 2 | 2 | 6 | 3 | 0 | 120 | |
3C-1 | 15,000 | Begins after 3B-2 has finished spawning | 1 | 1 | 1 | 5 | — | 200 | |
3C-2 | |||||||||
Expert | Begins after 3C-1 has finished spawning | 2 | 6 | 6 | 15 | 45 | 90 | ||
Über Medic |
Normal | ![]() ![]() ![]() ![]() | |||||||
Support | Hard | Spawns at the left | 2 | 2 | 100 | 0 | 0 | 30 | |
Hard | Melee Only![]() |
3 | 3 | 1000 | 5 | 0 | 100 | ||
Expert | — | 2 | — | — | 25 | 30 | — | ||
Expert | — | 2 | — | — | 15 | 55 | — | ||
Wave 4 (700 Credits) | |||||||||
4A-1 | |||||||||
Hard | rowspan="2"|6 | 12 | 36 | 0 | 0 | 100 | |||
Normal | — | ||||||||
4A-2 | Expert | Spawns at the left | 1 | 1 | 5 | 5 | 30 | 50 | |
4B-1 | |||||||||
Expert | — | 4 | 4 | 4 | 0 | 30 | 100 | ||
Hard | ![]() | ||||||||
4B-2 | Expert | Spawns at the left | 2 | 2 | 10 | 5 | 15 | 50 | |
4C | |||||||||
Expert | Begins after 4B-1 has finished | 2 | 6 | 6 | 0 | 20 | 100 | ||
Hard | ![]() | ||||||||
4D | |||||||||
Expert | Begins after 4C has finished | 2 | 2 | 2 | 0 | 20 | 100 | ||
Expert | ![]() | ||||||||
Support | Easy | Spawns at the left Begins when 4B-1 is finished |
2 | 2 | 100 | 0 | 0 | 100 | |
Easy | Spawns at the left Begins when 4B-1 is finished |
3 | 3 | 100 | 0 | 0 | 100 | ||
Expert | — | 3 | — | — | 25 | 30 | — | ||
Wave 5 (900 Credits) | |||||||||
5 | Expert | — | 1 | 1 | 5 | 0 | 0 | 450 | |
Expert | — | 1 | 1 | 5 | 0 | 0 | 450 | ||
Support | |||||||||
1/3 | Easy | ![]() |
6 | 6 | 50 | — | 0 | 0 | |
1/3 | Hard | — | |||||||
1/3 | Hard | — | |||||||
Expert | — | 2 | — | — | 15 | 55 | — | ||
Expert | — | 1 | — | — | 40 | 90 | — | ||
Wave 6 (1050 Credits) | |||||||||
6A-1 | 40,000 | — | 1 | 1 | 1 | — | — | 100 | |
6A-2 | Expert | — | 6 | 6 | 30 | 0 | 0 | 100 | |
Expert | — | 7 | 7 | 35 | 0 | 0 | 100 | ||
6A-3 | Expert | — | 2 | 2 | 10 | 10 | 0 | 100 | |
6B-1 | Hard | Spawns on both places | 10 | 10 | 30 | 5 | 0 | 50 | |
6B-2 | |||||||||
Expert | — | 3 | 6 | 9 | 5 | 20 | 100 | ||
Expert | — | ||||||||
6C | King Heavy 40,000HP |
Expert | — | 1 | 1 | 1 | 8 | — | 100 |
Support | |||||||||
1/3 | Hard | — | 8 | 8 | 800 | — | 0 | 450 | |
1/3 | Normal | — | |||||||
1/3 | Hard | — | |||||||
Hard | Vision range 2500![]() |
2 | — | — | 15 | 55 | — | ||
Expert | — | 3 | — | — | 25 | 30 | — | ||
Expert | — | 1 | — | — | 40 | 90 | — |
Crucial Revenge 's custom robot list
Scout
Small Armored Sandman Scout
Icon | Name | Melee | Hat | Misc | Attributes |
---|---|---|---|---|---|
Armored Sandman Scout | ![]() Sandman |
![]() Batter's Helmet |
![]() Courtly Cuirass |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Small Armored Sandman Scouts are scout robots but deformed. They has same attributes with Giant Armored Sandman Scouts, it has 650 HP and 1.3 Scale, similary with a Steel Gauntlet Heavy.
Pyro
Dragon's Fury Pyro
Icon | Name | Primary | Attributes |
---|---|---|---|
Pyro | ![]() Dragon's Fury |
![]() |
A Pyro equipped with the Dragon's Fury. The bot A.I. is not programmed to work with the Dragon's Fury, so the bots treat the Dragon's Fury as a weapon that can shoot bullets. Therefore, it attempts to use it's Dragon's Fury at any range (unless it has limited vision range) and does not know it can airblast.
Medic
Kritzkrieg Medic
Icon | Name | Primary | Secondary | Attributes |
---|---|---|---|---|
Kritzkrieg Medic | ![]() Syringe Gun |
![]() Kritzkrieg |
![]() ![]() ![]() ![]() ![]() ![]() |
Kritzkrieg Medic bots are equipped with a Kritzkrieg with -2 duration bonus and will use it the moment they get out of spawn.
Vaccinator Medics
Trio Vac Medics
Icon | Name | Secondary | Attributes |
---|---|---|---|
Vaccinator Medic | ![]() Medi Gun |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() {{buff|0.8% of medigun is blast/bullet/fire resist deployed} |
Trio Vaccinator Medics are Vaccinator Medic bots as a couple of 3 Types of Vaccinator Robots that fully resist all forms of explosion damage, bullet damage and fire resistance.
Blast Medic
Icon | Name | Secondary | Attributes |
---|---|---|---|
Blast Medic | ![]() Medi Gun |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Blast Medic are Vaccinator Medic bots that fully resist all forms of explosion damage.
Boss
King Heavy
Icon | Name | Primary | Hat | Attributes |
---|---|---|---|---|
King Heavy | ![]() [[Australium Minigun|Template:Dictionary/items/australium minigun]] |
![]() Class Crown |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
The King Heavy is the Lord and the leader of Robot Heavyweapons Guys. It has same attribute with a basic Giant Deflector Heavy and he deals more damage and if someone is killed by the boss the body of him will become ash like Phlog Flame Thrower.