Difference between revisions of "Fortress Blast"

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[[Image:Fortress_Blast_logo.png‎|thumb|The official Fortress Blast logo.]]
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{{stub|Missing gameplay demonstration, wait until version 2.0.}}
  
Fortress Blast is an open-source [[SourceMod]] plugin for [[Team Fortress 2]] that allows a server to add custom powerups to any map. It can be run on top of all game modes and may be combined with other plugins. Fortress Blast was created by Naleksuh and Jack5, and was first released on the 26th of October, 2019. Version 1.0 was released later on the 10th of November. Nine days later, the plugin was first popularised by prominent YouTuber '''MediExcalibur2012'''.
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[[Image:Fortress_Blast_logo.png‎|right|600px|The official Fortress Blast logo.]]
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Fortress Blast is an open-source [[SourceMod]] plugin for [[Team Fortress 2]]. It can be run on top of any game mode and may be combined with other plugins. The main draw of the plugini is that it allows a server to add custom powerups to any map. A game mode exclusive to Fortress Blast is also currently in development.
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The plugin was created by '''Naleksuh''' and '''Jack5''', and was first released on the 26th of October, 2019. Version 1.0 was released later on the 10th of November. Nine days later, Fortress Blast was first popularised by prominent YouTuber '''MediExcalibur2012'''.
  
 
== Powerups ==
 
== Powerups ==
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* Different powerups are indicated by color, rather than shape.
 
* Different powerups are indicated by color, rather than shape.
* Collected powerups, when stored, are initially inactive. Only by pressing the [[List of default keys|Special attack]] key do powerups leave storage and activate for a short amount of time.
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* Collected powerups, when stored, are initially inactive. Only by pressing [[List of default keys|Special attack]] do powerups leave storage and activate for a short amount of time.
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* A stored powerup is overwritten when another powerup is collected.
  
 
What follows is a list of powerups in Fortress Blast as of version 1.0:
 
What follows is a list of powerups in Fortress Blast as of version 1.0:
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* [https://github.com/Fortress-Blast Fortress Blast official repositories]
 
* [https://github.com/Fortress-Blast Fortress Blast official repositories]
 
* [https://github.com/Fortress-Blast/Fortress-Blast/wiki Fortress Blast developer wiki]
 
* [https://github.com/Fortress-Blast/Fortress-Blast/wiki Fortress Blast developer wiki]
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* [https://www.youtube.com/channel/UChexDrui7Tei-Q0Nu-0nPIA Fortress Blast YouTube channel]
 
* [https://youtu.be/CcRY_WTa6lU MediExcalibur2012's first Fortress Blast video]
 
* [https://youtu.be/CcRY_WTa6lU MediExcalibur2012's first Fortress Blast video]
 
* [https://marbleblast.com/ Marble Blast Gold and PlatinumQuest on marbleblast.com]
 
* [https://marbleblast.com/ Marble Blast Gold and PlatinumQuest on marbleblast.com]
  
 
{{ModNav}}
 
{{ModNav}}

Revision as of 09:08, 21 November 2019

The official Fortress Blast logo.

Fortress Blast is an open-source SourceMod plugin for Team Fortress 2. It can be run on top of any game mode and may be combined with other plugins. The main draw of the plugini is that it allows a server to add custom powerups to any map. A game mode exclusive to Fortress Blast is also currently in development.

The plugin was created by Naleksuh and Jack5, and was first released on the 26th of October, 2019. Version 1.0 was released later on the 10th of November. Nine days later, Fortress Blast was first popularised by prominent YouTuber MediExcalibur2012.

Powerups

The powerups in Fortress Blast are heavily inspired by the mechanics in the Marble Blast series of games, and even use sound effects from said games, specifically the titles Marble Blast Gold and PlatinumQuest. Version 0.1 of the plugin released with all storable powerups from Marble Blast Gold, yet the Time Travel powerup was adjusted to work inside a multiplayer first-person shooter.

Powerups spawn in fixed locations around a map, defined by the server. These locations may be duplicated across the middle of a map in cases where the map is symmetrical. Fortress Blast comes with powerup locations for several official maps and many more custom maps. It also includes a feature where players can drop powerups on death.

The powerup model made by ChargingTurnip used by Fortress Blast. All powerups use this model but differ in colour.

The powerups in Fortress Blast are similar in appearance to those in Mannpower. In fact, they replace the powerups from that game mode by default. However, they differ from Mannpower in the following ways:

  • Different powerups are indicated by color, rather than shape.
  • Collected powerups, when stored, are initially inactive. Only by pressing Special attack do powerups leave storage and activate for a short amount of time.
  • A stored powerup is overwritten when another powerup is collected.

What follows is a list of powerups in Fortress Blast as of version 1.0:

  • Blast - Creates an explosion at the user's location, dealing enough damage to kill a Scout at point-blank range.
  • Frost Touch - Lasts for 8 seconds, and turns enemies into ice statues for 3 seconds upon contact.
  • Gyrocopter - Grants the user with 25% gravity for 5 seconds.
  • Mega Mann - The user becomes giant for 10 seconds, and is overhealed to 4 times their current health (capped at 4 times max health).
  • Shock Absorber - Allows the user to resist 75% of all damage and take no knockback for 5 seconds.
  • Super Bounce - Makes the user "bounce" off the ground when they fall according to their vertical speed, and blocks all fall damage for 5 seconds.
  • Super Jump - Launches the user into the air depending on their initial vertical speed.
  • Super Speed - Grants the user increased speed which deteriorates over 8 seconds.
  • Time Travel - The user turns invisible and runs very fast for 3 seconds, but they cannot attack during this time.
  • Mystery - Takes on the effects of another random powerup.

External links

References