Difference between revisions of "Custom maps"
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+ | |[[File:Koth occult.jpg|100px|link=Occult]] | ||
+ | | '''[[Occult]]''' | ||
+ | | koth_occult | ||
+ | | Final | ||
+ | | Austrailium Mine | ||
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+ | | [[File:Trenchfoot.jpg|100px|link=Trenchfoot]] | ||
+ | | '''[[Trenchfoot]]''' | ||
+ | | koth_trenchfoot_ab1 | ||
+ | | Alpha-Beta 1 | ||
+ | | Battlefield | ||
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Revision as of 09:17, 27 January 2020
“Gotta move that gear up!” This article may contain content that is out of date. You can help improve this article by updating the content as necessary. See the wiki style guide. Notes: The page is missing a view maps present in the Navbox |
“ | I built that.
Click to listen
— The Engineer showing off his custom map
|
” |
A custom map is a map created by third-party map makers for use in Team Fortress 2. Each map can vary in ideas and scale; some are incredibly simplistic, being modifications of official maps that fix minor issues such as map geometry, add additional pickups and flank routes, or simply include a weather or time shift to make the ambience different. Others are built from scratch and introduce completely new gamemodes, arenas, items or functions that spice up gameplay in a way that standard maps are unable to. While the majority of custom maps are only available to the server or players who download them directly, certain custom maps that have proven popular with the community and Valve-team alike may be directly added to the official Team Fortress 2 map cycle in major updates.
Upon joining a server currently playing a custom map, you will automatically begin to download the map file if you don't already have it. You have the option to disable custom content downloads in the options menu; however, with this feature enabled, you will be unable to download custom maps from servers.
Contents
Arena
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Backlot | arena_backlot_rc2 | Release Candidate 2 | Construction | |
Hardhat | arena_hardhat | Beta 2 | Construction |
Capture the Flag
Standard Capture the Flag
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Atrophy | ctf_atrophy_b4 | Beta 4 | Alpine | |
Cloudburst | ctf_cloudburst_b4 | Beta 4 | Arctic | |
Converge | ctf_converge_b2 | Beta 2 | Alpine | |
Convoy | ctf_convoy_v2 | Version 2 | Desert | |
Deliverance | ctf_deliverance_b3 | Beta 3 | Alpine | |
Fusion | ctf_fusion_b2 | Beta 2 | Arctic | |
Mercy | ctf_mercy | Final | Industrial | |
Overlook | ctf_overlook_b1 | Beta 1 | Desert | |
Stockpile | ctf_stockpile_b2 | Beta 2 | Farm | |
Wildfire | ctf_wildfire_b1 | Release Candidate | Industrial | |
Wiretap | ctf_wiretap_b1 | Beta 1 | Industrial |
Attack/Defend
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Bayou | ctf_bayou_c | Release Candidate | Swamp | |
HAARP | ctf_haarp | Final | Arctic | |
Panamint | ctf_panamint_a18 | Alpha 18 | Desert | |
Premuda | ctf_premuda_b1b | Beta 1 | Desert | |
Slate | ctf_slate_b2 | Beta 2 | Alpine | |
100px | Snowdrift | ctf_snowdrift_b4a | Beta 4A | Arctic |
Vector | ctf_vector_v1 | Version 1 | Spytech |
Control Point
Standard Control Point
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Antiquity | cp_antiquity_rc1 | Release Candidate | Cambodian (modified Egypt) | |
Croissant | cp_croissant_final | Final | Alpine/Spytech | |
Generator | cp_generator_final | Final | Industrial | |
Glassworks | cp_glassworks_rc6a | Release Candidate | Alpine, industrial | |
Obscure | cp_obscure_final | Final | Arctic | |
Orange X | cp_orange_x | Final | Devtextures | |
Warmfront | cp_warmfront | Final | Alpine |
Attack/Defend
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Ferrum | cp_ferrum_rc1 | Release Candidate | Industrial | |
Furnace Creek | cp_furnace_creak_rs | Release Candidate | Desert | |
Glacier | cp_glacier_rc7 | Release Candidate 7 | Arctic | |
Stoneyridge | cp_stoneyridge_rc2 | Release Candidate 2 | Alpine Night/Construction | |
Treehouse | cp_treehouse_b4 | Beta 4 | Canopy | |
Upland | cp_upland_rc4 | Release Candidate 4 | Desert |
King of the Hill
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Achievement Idle | koth_achievement_idle | Final | Industrial | |
100px | Anthem | koth_anthem_b3 | Beta 3 | Nighttime/Park |
Arctic | koth_arctic_b3 | Beta 3 | Arctic | |
Autumn Twilight | koth_autumn_twilight_rc2 | Release Candidate 2 | Nighttime/Swamp | |
Bagel | koth_bagel_rc2a | Release Candidate 2a | Industrial | |
Basalt | koth_basalt_rc2 | Release Candidate 2 | Desert | |
Coalplant | koth_coalplant_b7 | Beta 7 | Industrial | |
100px | Drogentote | koth_drogentote_1 | 1 (Complete) | Forest |
Dropdown | koth_dropdown_rc1 | Release Candidate | Forest | |
100px | Mars | koth_mars | Final | Space |
Moonshine | koth_moonshine_rc | Release Candidate | Swamp | |
100px | Occult | koth_occult | Final | Austrailium Mine |
Sollytude | koth_sollytude | Final | Medieval | |
Traingrid | koth_traingrid | Beta | Underground culvert | |
Trainsawlaser | koth_trainsawlaser_rc2 | Release Candidate 2 | Devtextures | |
Trenchfoot | koth_trenchfoot_ab1 | Alpha-Beta 1 | Battlefield | |
Wubwubwub | koth_wubwubwub_remix_vip | Final | Industrial/random |
Mann vs Machine
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Area 52 | mvm_area_52_rc3 | Release Candidate 3 | Desert | |
Barren | mvm_barren_final1 | Final 1 | Desert | |
Coastrock | mvm_coastrock_rc1_1 | Release Candidate 1 | Town | |
Dockyard | mvm_dockyard_rc5b | Release Candidate 5 | Urban city | |
Doppler | mvm_doppler_b12 | Beta 12 | Arctic/Spytech | |
100px | Downtown | mvm_downtown_final3 | Final 3 | Urban city |
Hideout | mvm_hideout_b3 | Beta 3 | Industrial/Tropical | |
Isolation | mvm_isolation_rc3 | Release Candidate 3 | Arctic | |
100px | Metro | mvm_metro_rc3 | Release Candidate 3 | Urban city |
Oxidize | mvm_oxidize_rc16 | Release Candidate 16 | Biodome/Industrial | |
Powerplant | mvm_powerplant_rc1 | Release Candidate 1 | Industrial | |
Sequoia | mvm_sequoia_rc3a2 | Release Candidate 3a2 | Forest | |
100px | Steep | mvm_steep_rc | Release Candidate | Desert |
100px | Teien | mvm_teien_rc3 | Release Candidate 3 | Japanese town |
Trainyard | mvm_trainyard_rc3d | Release Candidate 3D | Train station | |
Underground | mvm_underground_rc3 | Release Candidate 3 | Cave | |
Waterfront | mvm_waterfront_rc3 | Release Candidate 3 | Alpine |
Other
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Final Destination 2015 | coop_finaldestination_2015 | Release Candidate | Other |
Payload
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Alpen | pl_alpen_rc1 | Release Candidate | Alpine | |
Cashworks | pl_cashworks_final1 | Final | Alpine | |
Cranetop | pl_cranetop_b8 | Beta 8 | Industrial | |
Eclipse | pl_eclipse_rc2 | Release Candidate 2 | Desert/Canyon/Industrial | |
100px | Fifthcurve | pl_fifthcurve_b6 | Beta 6 | Alpine |
Manngrove | pl_manngrove_rc5 | Release Candidate 5 | Industrial | |
Millstone | pl_millstone | Final | Alpine/Snow | |
Morrigan Alley | pl_morrigan_alley_b3 | Beta 3 | Medieval | |
100px | Pier | pl_pier_b20 | Beta 20 | Nighttime/Island Town |
Ququmannz | Ququmannz | pl_ququmannz_rc3 | Release Candidate 3 | Jungle |
100px | Rumble | pl_rumble_rc1 | Release Candidate 1 | Jungle |
100px | Volcanic | pl_volcanic_a25 | Alpha 25 | Volcano/Industrial |
Waste | pl_waste_v2 | Version 2 | Industrial |
Payload Race
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Animus | plr_animus_a8 | Alpha 8 | Harvest | |
Cornfield | plr_cornfield | Alpha 1 | Industrial | |
Frostfell | plr_frostfell_a10 | Alpha 10 | Alpine/Snow | |
Highwind | plr_highwind | Alpha 5 | Village | |
Panic | plr_panic_b2 | Beta 2 | Industrial | |
Rollout | plr_rollout | Alpha 1 | Industrial | |
Scoville | plr_scoville_c2 | Alpha 7 | Industrial | |
Solitude | plr_solitude | Beta 1 | Desert |
Special Delivery
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Congo | sd_congo_a4 | Alpha 4 | Tropical | |
Hunted | sd_hunted | Final | Industrial |
Territorial Control
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Meridian | tc_meridian_rc3 | Release Candidate | Tropical Island | |
100px | Spectre | tc_spectre_b5 | Beta 5 | Military island base |
Strata | tc_strata_b1c | Beta 1c | Paleontological dig/desert |
Trading
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
100px | Trade Plaza | trade_plaza | Final | Plaza |
Training
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Walkway | tr_walkway_rc2 | Release Candidate | Industrial |
Official maps
Collections
There are many custom map collections on the Internet. These include:
- www.tf2maps.net - A forum and community dedicated to the creation of custom maps for TF2.
- http://artpass.tf2maps.net - Artpass Contest.
- http://compctf.tf2maps.net - Competitive CTF Contest.
- http://plrctf.tf2maps.net - Payload Race and Attack/Defend CTF Contest.
- http://www.gamebanana.com - A place to download and submit maps popular among the community.
- Steam Community Workshop - The Valve Official destination for custom maps.
See also
External links
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