Difference between revisions of "Template:List of slowdown penalty weapons"

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m (Made class links bold.)
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|-
 
|-
 
<!-- Scout -->
 
<!-- Scout -->
| width="30px" style="background:#ffbd7e;" rowspan=4 | {{Class link|Scout|br=yes}}
+
| width="30px" style="background:#ffbd7e;" rowspan=4 | '''{{Class link|Scout|br=yes}}'''
 
| style="background-color:#ffbd7e;" rowspan=2 | {{item name|Primary}}
 
| style="background-color:#ffbd7e;" rowspan=2 | {{item name|Primary}}
 
| colspan=2 class="gold" | {{icon item|Baby Face's Blaster|63px}}
 
| colspan=2 class="gold" | {{icon item|Baby Face's Blaster|63px}}
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|-
 
|-
 
<!-- Soldier -->
 
<!-- Soldier -->
| width="30px" style="background:#ffbd7e;" rowspan=2 | {{Class link|Soldier|br=yes}}
+
| width="30px" style="background:#ffbd7e;" rowspan=2 | '''{{Class link|Soldier|br=yes}}'''
 
| style="background-color:#ffbd7e;" rowspan=2 | {{item name|Primary}}
 
| style="background-color:#ffbd7e;" rowspan=2 | {{item name|Primary}}
 
| colspan=2 class="gold" | {{icon item|Cow Mangler 5000|63px}}
 
| colspan=2 class="gold" | {{icon item|Cow Mangler 5000|63px}}
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|-
 
|-
 
<!-- Demoman -->
 
<!-- Demoman -->
| width="30px" style="background:#ffbd7e;" rowspan=2 | {{Class link|Demoman|br=yes}}
+
| width="30px" style="background:#ffbd7e;" rowspan=2 | '''{{Class link|Demoman|br=yes}}'''
 
| style="background-color:#ffbd7e;" rowspan=2 | {{item name|Melee}}
 
| style="background-color:#ffbd7e;" rowspan=2 | {{item name|Melee}}
 
| colspan=2 class="gold" | {{icon item|Scotsman's Skullcutter|63px}}
 
| colspan=2 class="gold" | {{icon item|Scotsman's Skullcutter|63px}}
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|-
 
|-
 
<!-- Heavy -->
 
<!-- Heavy -->
| width="30px" style="background:#ffbd7e;" rowspan=8 | {{Class link|Heavy|br=yes}}
+
| width="30px" style="background:#ffbd7e;" rowspan=8 | '''{{Class link|Heavy|br=yes}}'''
 
| style="background-color:#ffbd7e;" rowspan=8 | {{item name|Primary}}
 
| style="background-color:#ffbd7e;" rowspan=8 | {{item name|Primary}}
 
| class="gold" | {{icon item|Minigun|63px}}
 
| class="gold" | {{icon item|Minigun|63px}}
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|-
 
|-
 
<!-- Engineer -->
 
<!-- Engineer -->
| width="30px" style="background:#ffbd7e;" rowspan=2 | {{Class link|Engineer|br=yes}}
+
| width="30px" style="background:#ffbd7e;" rowspan=2 | '''{{Class link|Engineer|br=yes}}'''
 
| style="background-color:#ffbd7e;" rowspan=2 | {{item name|Building}}
 
| style="background-color:#ffbd7e;" rowspan=2 | {{item name|Building}}
 
| colspan=2 class="gold" | {{Icon item|weapon=Toolbox|link=Buildings#Hauling{{if lang}}|icon-size=63x63px}}
 
| colspan=2 class="gold" | {{Icon item|weapon=Toolbox|link=Buildings#Hauling{{if lang}}|icon-size=63x63px}}
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|-
 
|-
 
<!-- Sniper -->
 
<!-- Sniper -->
| width="30px" style="background:#ffbd7e;" rowspan=10 | {{Class link|Sniper|br=yes}}
+
| width="30px" style="background:#ffbd7e;" rowspan=10 | '''{{Class link|Sniper|br=yes}}'''
 
| style="background-color:#ffbd7e;" rowspan=10 | {{item name|Primary}}
 
| style="background-color:#ffbd7e;" rowspan=10 | {{item name|Primary}}
 
| class="gold" | {{icon item|Sniper Rifle|63px}}
 
| class="gold" | {{icon item|Sniper Rifle|63px}}
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|-
 
|-
 
<!-- Spy -->
 
<!-- Spy -->
| width="30px" style="background:#ffbd7e;" rowspan=2 | {{Class link|Spy|br=yes}}
+
| width="30px" style="background:#ffbd7e;" rowspan=2 | '''{{Class link|Spy|br=yes}}'''
 
| style="background-color:#ffbd7e;" rowspan=2 | {{item name|PDA}}
 
| style="background-color:#ffbd7e;" rowspan=2 | {{item name|PDA}}
 
| colspan=2 class="gold" | {{icon item|Disguise Kit|63px}}
 
| colspan=2 class="gold" | {{icon item|Disguise Kit|63px}}

Revision as of 12:21, 13 February 2020


List of slowdown penalty weapons
Primary Baby Face's Blaster
  • Movement speed is reduced to 120% while equipped in the loadout. Speed increases as up to 99 damage is done without air jumping or getting damaged.
Baby Face's Blaster
Secondary Bonk! Atomic Punch
  • The slowdown effect on Bonk! Atomic Punch was removed in the April 28, 2010 Patch.
    • The effect was temporarily reduce the Scout's speed by 56% after use.
  • The slowdown effect on Bonk! Atomic Punch was re-added in the October 20, 2017 Patch #1 (Jungle Inferno Update).
    • The effect is applying a slow effect to the player after phasing wears off, based on the amount of damage they absorbed. Speed decreased by -25% at low damage, to -50% at 200+ damage. Lasts 5 seconds.
Bonk! Atomic Punch
Primary Cow Mangler 5000
  • Movement speed reduced to 27% while charging.
Cow Mangler 5000
Melee Scotsman's Skullcutter
  • Movement speed reduced to 79% while deployed.
Scotsman's Skullcutter
Primary Minigun Natascha
  • Movement speed is reduced to 37% while spun up.
Minigun Natascha
Iron Curtain Tomislav
Iron Curtain Tomislav
Huo-Long Heater
Huo-Long Heater
Brass Beast
  • Movement speed is reduced to 14.66% while spun up.
Brass Beast
Building Item icon Toolbox.png
  • Movement speed is reduced to 90% while hauling a building.
Hauling
Primary Sniper Rifle Sydney Sleeper
  • Movement speed is reduced to 27% while zoomed in with a scope.
Sniper Rifle Sydney Sleeper
Bazaar Bargain Machina
Bazaar Bargain Machina
Hitman's Heatmaker AWPer Hand
Hitman's Heatmaker AWPer Hand
Huntsman Fortified Compound
  • Movement speed is reduced to 45% while an arrow is drawn.
Huntsman Fortified Compound
Classic
  • Movement speed is reduced to 60% while fully charged.
Classic
PDA Disguise Kit
  • Movement speed is reduced if disguised as a class slower than the Spy:
    • 100% if disguised as a Pyro, Engineer or Sniper
    • 93% if disguised as a Demoman
    • 80% if disguised as a Soldier
    • 77% if disguised as a Heavy
Disguise Kit
Note