Difference between revisions of "Valve"
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'''Valve''' is an {{w|United States|American}} {{w|video game developer|video game development}} and {{w|digital distribution}} company based in {{w|Bellevue, Washington}}, U.S. that was founded in 1996, and made famous by its first product, ''{{w|Half-Life (video game)|Half-Life}}'', which was released in November 1998, and by its distribution software, {{w|Steam (content delivery)|Steam}}. They are known for their {{w|first-person shooters}}, the {{w|Source engine}}, and long development cycles. | '''Valve''' is an {{w|United States|American}} {{w|video game developer|video game development}} and {{w|digital distribution}} company based in {{w|Bellevue, Washington}}, U.S. that was founded in 1996, and made famous by its first product, ''{{w|Half-Life (video game)|Half-Life}}'', which was released in November 1998, and by its distribution software, {{w|Steam (content delivery)|Steam}}. They are known for their {{w|first-person shooters}}, the {{w|Source engine}}, and long development cycles. | ||
− | Valve's ever-expanding portfolio of entertainment titles includes further entries in the ''{{w|Half-Life}}'' universe, including ''{{w|Half-Life 2}}'' and ''Half-Life 2'' Episodes {{w|Half-Life 2: Episode One|One}} and {{w|Half-Life 2: Episode Two|Two}}; the four-player cooperative action horror franchise ''{{w|Left 4 Dead}}''; the multiplayer combat franchise ''{{w|Team Fortress}}'' including ''[[Team Fortress 2]]''; the award-winning ''{{w|Portal}}''; and #1 online action game ''{{w|Counter-Strike}}''. This portfolio of titles accounts for over 20 million retail units sold worldwide, and Valve games account for over 80% of the PC online action market. | + | Valve's ever-expanding portfolio of entertainment titles includes further entries in the ''{{w|Half-Life}}'' universe, including ''{{w|Half-Life 2}}'' and ''Half-Life 2'' Episodes {{w|Half-Life 2: Episode One|One}} and {{w|Half-Life 2: Episode Two|Two}}; the four-player cooperative action horror franchise ''{{w|Left 4 Dead}}''; the multiplayer combat franchise ''{{w|Team Fortress}}'' including ''[[Team Fortress 2]]''; the award-winning ''{{w|Portal}}''; and #1 online action game ''{{w|Counter-Strike}}''. This portfolio of titles accounts for over 20 million retail units sold worldwide, and Valve games account for over 80% of the PC online action market((cite)). |
== History == | == History == |
Revision as of 05:05, 13 December 2010
Valve is an Template:W Template:W and Template:W company based in Template:W, U.S. that was founded in 1996, and made famous by its first product, Template:W, which was released in November 1998, and by its distribution software, Template:W. They are known for their Template:W, the Template:W, and long development cycles.
Valve's ever-expanding portfolio of entertainment titles includes further entries in the Template:W universe, including Template:W and Half-Life 2 Episodes Template:W and Template:W; the four-player cooperative action horror franchise Template:W; the multiplayer combat franchise Template:W including Team Fortress 2; the award-winning Template:W; and #1 online action game Template:W. This portfolio of titles accounts for over 20 million retail units sold worldwide, and Valve games account for over 80% of the PC online action market((cite)).
History
Valve was founded as an L.L.C. based in Kirkland, Washington. After incorporation in April 2003, it moved from its original location to Bellevue, Washington, the same city in which their original publisher, Template:W, Inc., was based.
After the success of Half-Life, the team worked on Template:W, Template:Ws, and Template:Ws, including Template:W. All current Valve games are built on its Template:W engine, which owes much of its success to mods and sequels. The company has produced six game series: Template:W, Template:W, Template:W, Template:W, Template:W, and Template:W. Valve is noted for its support of its games' modding community: most prominently, Counter-Strike, Team Fortress, and Day of Defeat each began as a third-party mod that Valve purchased and developed into a full game. They also distribute community mods on Template:W.
On January 10, 2008, Valve Corporation announced the acquisition of Template:W. On October 5, 2009, Template:W (DotA) developer IceFrog announced that he would be leading a team at Valve. On August 10, 2010, little under a year later, they filed a trademark for DotA. On April 8, 2010, Valve won Template:W's March Mayhem tournament for the best developer of 2010. They beat Template:W in the finale and also Template:W, the company behind Template:W, in the semi-final.
Products
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External links
- Official Valve website
- About the company
- Official Steam website
- Template:W on Template:W
- Official YouTube Channel
- Developers
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