Difference between revisions of "Pyro (Classic)"
Subtlefuge (talk | contribs) (style consistencies) |
(changed formatting added pictures) |
||
Line 36: | Line 36: | ||
==Weapons== | ==Weapons== | ||
− | {| class="wikitable grid" width="100%" | + | {| class="wikitable grid" width="100%" style="text-align: center;" |
− | ! class="header" width="10%" | | + | ! class="header" width="10%" rowspan=2 | |
− | ! class="header" width="15%" | Weapon | + | ! class="header" width="15%" rowspan=2 | Weapon |
− | ! class="header" width="7%" | | + | ! class="header" width="7%" colspan=3 | Ammo |
− | ! class="header" width=" | + | ! class="header" width="9%" rowspan=2 | Damage<br/>per hit |
− | ! class="header" width=" | + | ! class="header" width="44%" rowspan=2 | Notes / Special Abilities |
− | ! class="header" | + | |- |
+ | ! class="header" | Type | ||
+ | ! class="header" | Loaded | ||
+ | ! class="header" | Carried | ||
|- | |- | ||
− | ! Weapon 1 | + | ! [[File:HUD_crowbar_TFC.png|100px]]<br>Weapon 1 |
| '''[[Crowbar (Classic)|Crowbar]]''' | | '''[[Crowbar (Classic)|Crowbar]]''' | ||
+ | | N/A | ||
| N/A | | N/A | ||
| N/A | | N/A | ||
Line 51: | Line 55: | ||
| | | | ||
|- | |- | ||
− | ! Weapon 2 | + | ! [[File:HUD_single_shotgun_TFC.png|100px]]Weapon 2 |
| '''[[Single-Barrel Shotgun (Classic)|Single-Barrel Shotgun]]''' | | '''[[Single-Barrel Shotgun (Classic)|Single-Barrel Shotgun]]''' | ||
+ | | [[Ammo (Classic)#Shells|Shells]] | ||
| 8 | | 8 | ||
| 40 | | 40 | ||
− | | | + | | |
| | | | ||
|- | |- | ||
− | ! Weapon 3 | + | ! [[File:HUD_flamethrower_TFC.png|100px]]Weapon 3 |
| '''[[Flamethrower (Classic)|Flamethrower]]''' | | '''[[Flamethrower (Classic)|Flamethrower]]''' | ||
+ | | [[Ammo (Classic)#Cells|Cells]] | ||
| N/A | | N/A | ||
| 200 | | 200 | ||
− | | | + | | |
| Ignites players | | Ignites players | ||
|- | |- | ||
− | ! Weapon 4 | + | ! [[File:HUD_incendiary_cannon_TFC.png|100px]]Weapon 4 |
| '''[[Incendiary Cannon (Classic)|Incendiary Cannon]]''' | | '''[[Incendiary Cannon (Classic)|Incendiary Cannon]]''' | ||
+ | | [[Ammo (Classic)#Rockets|Rockets]] | ||
| 20 | | 20 | ||
| N/A | | N/A | ||
− | | | + | | |
| Ignites players | | Ignites players | ||
|} | |} | ||
Line 81: | Line 88: | ||
! class="header" width="52%" | Notes / Special Abilities | ! class="header" width="52%" | Notes / Special Abilities | ||
|- | |- | ||
− | ! Primary | + | ! [[File:Frag_tfc.png|30px]]<br>Primary |
| '''[[Hand Grenade (Classic)|Hand Grenade]]''' | | '''[[Hand Grenade (Classic)|Hand Grenade]]''' | ||
| 4 | | 4 | ||
Line 87: | Line 94: | ||
| | | | ||
|- | |- | ||
− | ! Secondary | + | ! [[File:Napalm_tfc.png|30px]]<br>Secondary |
| '''[[Napalm Grenade (Classic)|Napalm Grenade]]''' | | '''[[Napalm Grenade (Classic)|Napalm Grenade]]''' | ||
| 4 | | 4 |
Revision as of 08:04, 17 December 2010
Pyro (Classic) | |
---|---|
Basic Information | |
Type: | Offensive |
Health: | 100 (150 when overhealed by a Medic) |
Armor: | 150 |
Armor type: | Medium |
Speed: | Medium |
The Pyro is a playable class in Team Fortress Classic. He possesses fairly high health and medium armor. He moves at a fast speed, and his weapons are designed to incite confusion and deal damage over time.
Basic Strategy
- Your Incendiary Cannon is your most useful weapon. Try to hit enemies directly to deal more damage.
- Your Flamethrower is not nearly as effective as your other weapons. Use it only as a last resort or as humiliation.
- By hitting your enemies with your different flame weapons, you can multiply the afterburn damage. A common strategy is to bombard the enemy team from long range with the Incendiary Cannon, and to then burn them again with the Flamethrower and Napalm Grenades.
- Although, unlike in Team Fortress 2, the individual flame particles do not inflict much damage. Burn the enemy with other flame weapons after you have set them ablaze with the Flamethrower.
- Try to play both offense and defense depending on the situation.
- Make effective use of your Napalm Grenades.
- Use all of your fire based weapons to cause confusion among members of the other team.
- Use your Single-Barrel Shotgun at range or if you already ignited the enemy with your flame weaponry.
Special Abilities
Class Skill: Selects Flamethrower.
Abilities:
- Can't be set on fire.
Weapons
Weapon | Ammo | Damage per hit |
Notes / Special Abilities | |||
---|---|---|---|---|---|---|
Type | Loaded | Carried | ||||
Weapon 1 |
Crowbar | N/A | N/A | N/A | ||
Weapon 2 | Single-Barrel Shotgun | Shells | 8 | 40 | ||
Weapon 3 | Flamethrower | Cells | N/A | 200 | Ignites players | |
Weapon 4 | Incendiary Cannon | Rockets | 20 | N/A | Ignites players |
Grenades
Grenade | Grenades Carried |
Damage Range | Notes / Special Abilities | |
---|---|---|---|---|
Primary |
Hand Grenade | 4 | High | |
Secondary |
Napalm Grenade | 4 | Medium | Upon detonation, the area inside the blast radius is set on fire. |
Gallery
See Also
|
|