Difference between revisions of "Weapons"
Psychopath (talk | contribs) |
(Sorted by class now, not slot.) |
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− | + | __NOTOC__ | |
− | == | + | ==Scout== |
− | + | ===Primary=== | |
− | {| class="wikitable grid" style="text-align: center;" | + | {| class="wikitable grid" width="100%" style="text-align: center;" |
− | ! class="header" rowspan=2 | | + | ! class="header" width="17%" rowspan=2 | Weapon |
− | ! class="header" | + | ! class="header" width="16%" rowspan=2 | Kill Icon |
− | + | ! class="header" width="17%" colspan=2 | Ammo | |
− | ! class="header" | + | ! class="header" width="50% colspan=4 | Damage |
− | |||
− | ! class="header" colspan=4 | Damage | ||
− | |||
|- | |- | ||
! class="header" | Loaded | ! class="header" | Loaded | ||
Line 18: | Line 15: | ||
! class="header" | Critical | ! class="header" | Critical | ||
|- | |- | ||
− | + | ! {{Icon weapon|weapon=Scattergun|Scattergun|icon-size=100x100px}}<br/><small>Stock</small> <br/>'''[[Scattergun]]''' | |
| align="center" | {{Icon killicon|weapon=Scattergun}} | | align="center" | {{Icon killicon|weapon=Scattergun}} | ||
− | |||
− | |||
| 6 | | 6 | ||
| 32 | | 32 | ||
Line 28: | Line 23: | ||
| 3-10 | | 3-10 | ||
| 180 | | 180 | ||
− | |||
|- | |- | ||
− | + | ! {{Icon weapon|weapon=Force-A-Nature|Force-A-Nature|icon-size=100x100px}}<br/><small>Unlock</small> <br/>'''[[Force-A-Nature]]''' | |
| align="center" | {{Icon killicon|weapon=Force-A-Nature}} | | align="center" | {{Icon killicon|weapon=Force-A-Nature}} | ||
− | |||
| 2 | | 2 | ||
| 32 | | 32 | ||
Line 39: | Line 32: | ||
| 3-11 | | 3-11 | ||
| 194 | | 194 | ||
− | |||
|- | |- | ||
− | + | ! {{Icon weapon|weapon=Shortstop|Shortstop|icon-size=100x100px}}<br/><small>Craft</small> <br/>'''[[The Shortstop]]''' | |
| align="center" | {{Icon killicon|weapon=Shortstop}} | | align="center" | {{Icon killicon|weapon=Shortstop}} | ||
− | |||
| 4 | | 4 | ||
| 36 | | 36 | ||
Line 50: | Line 41: | ||
| 6-12 | | 6-12 | ||
| 194 | | 194 | ||
− | | Craft | + | |} |
+ | ===Secondary=== | ||
+ | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
+ | ! class="header" width="17%" rowspan=2 | Weapon | ||
+ | ! class="header" width="16%" rowspan=2 | Kill Icon | ||
+ | ! class="header" width="17%" colspan=2 | Ammo | ||
+ | ! class="header" width="50% colspan=4 | Damage | ||
+ | |- | ||
+ | ! class="header" | Loaded | ||
+ | ! class="header" | Carried | ||
+ | ! class="header" | Point Blank | ||
+ | ! class="header" | Medium Range | ||
+ | ! class="header" | Long Range | ||
+ | ! class="header" | Critical | ||
+ | |- | ||
+ | ! {{Icon weapon|weapon=Pistol|Pistol|icon-size=100x100px}}<br/><small>Stock</small> <br/>'''[[Pistol]]''' | ||
+ | | align="center" | {{Icon killicon|weapon=Pistol}} | ||
+ | | 12 | ||
+ | | 36 | ||
+ | | 20-22 | ||
+ | | 10-15 | ||
+ | | 8-9 | ||
+ | | 45 | ||
+ | |- | ||
+ | ! {{Icon weapon|weapon=Lugermorph|icon-size=100x100px}}<br/><small>Promotional</small> <br/>'''[[Lugermorph]]''' | ||
+ | | align="center" | {{Icon killicon|weapon=Lugermorph}} | ||
+ | | 12 | ||
+ | | 36 | ||
+ | | 20-22 | ||
+ | | 10-15 | ||
+ | | 8-9 | ||
+ | | 45 | ||
+ | |- | ||
+ | ! {{Icon weapon|weapon=Bonk|link=Bonk! Atomic Punch|icon-size=100x100px}}<br/><small>Unlock</small> <br/>'''[[Bonk! Atomic Punch|Bonk! Atomic Punch]]''' | ||
+ | | | ||
+ | | 1 | ||
+ | | ∞ | ||
+ | | N/A | ||
+ | | N/A | ||
+ | | N/A | ||
+ | | N/A | ||
+ | |- | ||
+ | ! {{Icon weapon|weapon=Crit-a-Cola|link=Crit-a-Cola|icon-size=100x100px}}<br/><small>Craft</small> <br/>'''[[Crit-a-Cola]]''' | ||
+ | | | ||
+ | | 1 | ||
+ | | ∞ | ||
+ | | N/A | ||
+ | | N/A | ||
+ | | N/A | ||
+ | | N/A | ||
+ | |- | ||
+ | ! {{Icon weapon|weapon=Mad Milk|Mad Milk|icon-size=100x100px}}<br/><small>Craft</small> <br/>'''[[Mad Milk]]''' | ||
+ | | | ||
+ | | 1 | ||
+ | | ∞ | ||
+ | | N/A | ||
+ | | N/A | ||
+ | | N/A | ||
+ | | N/A | ||
+ | |} | ||
+ | ===Melee=== | ||
+ | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
+ | ! class="header" width="20%" rowspan=2 | Weapon | ||
+ | ! class="header" width="20%" rowspan=2 | Kill Icon | ||
+ | ! class="header" width="20%" rowspan=2 | Attack Interval | ||
+ | ! class="header" width="40% colspan=2 | Damage | ||
+ | |- | ||
+ | ! class="header" width="20%" | Point Blank | ||
+ | ! class="header" width="20%" | Critical | ||
+ | |- | ||
+ | ! {{Icon weapon|weapon=Bat|icon-size=100x100px}}<br/><small>Stock</small> <br/>'''[[Bat]]''' | ||
+ | | align="center" | {{Icon killicon|weapon=Bat}} | ||
+ | | 0.5 seconds | ||
+ | | 35 | ||
+ | | 105 | ||
+ | |- | ||
+ | ! rowspan="2" | {{Icon weapon|weapon=Sandman|icon-size=100x100px}}<br/><small>Unlock</small> <br/>'''[[Sandman]]''' | ||
+ | | align="center" | {{Icon killicon|weapon=Sandman}} | ||
+ | | 0.5 seconds | ||
+ | | 35 | ||
+ | | 105 | ||
+ | |- | ||
+ | | align="center" | {{Icon killicon|weapon=Sandman Ball}} | ||
+ | | N/A | ||
+ | | 15 | ||
+ | | 45 | ||
+ | |- | ||
+ | ! {{Icon weapon|weapon=Holy Mackerel|icon-size=100x100px}}<br/><small>Craft</small> <br/>'''[[Holy Mackerel]]''' | ||
+ | | align="center" | {{Icon killicon|weapon=Holy Mackerel}} | ||
+ | | 0.5 seconds | ||
+ | | 35 | ||
+ | | 105 | ||
+ | |} | ||
+ | ===Taunt Attack=== | ||
+ | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
+ | ! class="header" width="17%" | | ||
+ | ! class="header" width="16%" | Kill Icon | ||
+ | ! class="header" width="10%" | Weapon | ||
+ | ! class="header" width="10%" | Damage | ||
+ | ! class="header" width="10%" | Duration | ||
+ | ! class="header" width="37%" | Details | ||
+ | |- style="height: 110px;" | ||
+ | | {{Backpack icon|weapon=Home Run|icon-size=100x100px}}<br/>'''[[Home Run]]''' | ||
+ | | align="center" | {{Icon killicon|weapon=Home Run}} | ||
+ | | [[Sandman]] | ||
+ | | 500 | ||
+ | | 5 seconds | ||
+ | | The Scout points to the sky, winds up, and swings a deadly blow. | ||
+ | |} | ||
+ | <br> | ||
+ | ==Soldier== | ||
+ | ===Primary=== | ||
+ | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
+ | ! class="header" width="17%" rowspan=2 | Weapon | ||
+ | ! class="header" width="16%" rowspan=2 | Kill Icon | ||
+ | ! class="header" width="17%" colspan=2 | Ammo | ||
+ | ! class="header" width="50% colspan=4 | Damage | ||
+ | |- | ||
+ | ! class="header" | Loaded | ||
+ | ! class="header" | Carried | ||
+ | ! class="header" | Point Blank | ||
+ | ! class="header" | Medium Range | ||
+ | ! class="header" | Long Range | ||
+ | ! class="header" | Critical | ||
|- | |- | ||
− | + | ! {{Icon weapon|weapon=Rocket launcher|icon-size=100x100px}}<br/><small>Stock</small> <br/>'''[[Rocket Launcher]]''' | |
| align="center" | {{Icon killicon|weapon=Rocket Launcher}} | | align="center" | {{Icon killicon|weapon=Rocket Launcher}} | ||
− | |||
− | |||
| 4 | | 4 | ||
| 20 | | 20 | ||
Line 62: | Line 174: | ||
| 45-60 | | 45-60 | ||
| 270 (D/H) | | 270 (D/H) | ||
− | |||
|- | |- | ||
− | + | ! {{Icon weapon|weapon=Direct hit|icon-size=102x100px}}<br/><small>Unlock</small> <br/>'''[[Direct Hit]]''' | |
| align="center" | {{Icon killicon|weapon=Direct Hit}} | | align="center" | {{Icon killicon|weapon=Direct Hit}} | ||
− | |||
| 4 | | 4 | ||
| 20 | | 20 | ||
Line 73: | Line 183: | ||
| 55-58 | | 55-58 | ||
| 338 | | 338 | ||
− | |||
|- | |- | ||
− | + | ! {{Icon weapon|weapon=Black box|icon-size=100x100px}}<br/><small>Craft</small> <br/>'''[[Black Box]]''' | |
| align="center" | {{Icon killicon|weapon=Black Box}} | | align="center" | {{Icon killicon|weapon=Black Box}} | ||
− | |||
| 3 | | 3 | ||
| 20 | | 20 | ||
Line 84: | Line 192: | ||
| 45-60 | | 45-60 | ||
| 270 (D/H) | | 270 (D/H) | ||
− | |||
|- | |- | ||
− | + | ! {{Icon weapon|weapon=Rocket jumper|icon-size=100x100px}}<br/><small>Craft</small> <br/>'''[[Rocket Jumper]]''' | |
| | | | ||
− | |||
| 4 | | 4 | ||
| 60 | | 60 | ||
Line 95: | Line 201: | ||
| N/A | | N/A | ||
| N/A | | N/A | ||
− | | Craft | + | |} |
+ | ===Secondary=== | ||
+ | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
+ | ! class="header" width="17%" rowspan=2 | Weapon | ||
+ | ! class="header" width="16%" rowspan=2 | Kill Icon | ||
+ | ! class="header" width="17%" colspan=2 | Ammo | ||
+ | ! class="header" width="50% colspan=4 | Damage | ||
+ | |- | ||
+ | ! class="header" | Loaded | ||
+ | ! class="header" | Carried | ||
+ | ! class="header" | Point Blank | ||
+ | ! class="header" | Medium Range | ||
+ | ! class="header" | Long Range | ||
+ | ! class="header" | Critical | ||
+ | |- | ||
+ | ! {{Icon weapon|weapon=Shotgun|icon-size=100x100px}}<br/><small>Stock</small> <br/>'''[[Shotgun]]''' | ||
+ | | align="center" | {{Icon killicon|weapon=Shotgun}} | ||
+ | | 6 | ||
+ | | 32 | ||
+ | | 80-90 | ||
+ | | 10-30 | ||
+ | | 3-10 | ||
+ | | 180 | ||
+ | |- | ||
+ | ! {{Icon weapon|weapon=Buff banner|icon-size=100x100px}}<br/><small>Unlock</small> <br/>'''[[Buff Banner]]''' | ||
+ | | | ||
+ | | N/A | ||
+ | | N/A | ||
+ | | N/A | ||
+ | | N/A | ||
+ | | N/A | ||
+ | | N/A | ||
+ | |- | ||
+ | ! {{Icon weapon|weapon=Gunboats|icon-size=100x100px}}<br/><small>Craft</small> <br/>'''[[Gunboats]]''' | ||
+ | | | ||
+ | | N/A | ||
+ | | N/A | ||
+ | | N/A | ||
+ | | N/A | ||
+ | | N/A | ||
+ | | N/A | ||
+ | |- | ||
+ | ! {{Icon weapon|weapon=Battalion's Backup|icon-size=100x100px}}<br/><small>Craft</small> <br/>'''[[Battalion's Backup]]''' | ||
+ | | | ||
+ | | N/A | ||
+ | | N/A | ||
+ | | N/A | ||
+ | | N/A | ||
+ | | N/A | ||
+ | | N/A | ||
+ | |} | ||
+ | ===Melee=== | ||
+ | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
+ | ! class="header" width="20%" rowspan=2 | Weapon | ||
+ | ! class="header" width="20%" rowspan=2 | Kill Icon | ||
+ | ! class="header" width="20%" rowspan=2 | Attack Interval | ||
+ | ! class="header" width="40% colspan=2 | Damage | ||
+ | |- | ||
+ | ! class="header" width="20%" | Point Blank | ||
+ | ! class="header" width="20%" | Critical | ||
+ | |- | ||
+ | ! {{Icon weapon|weapon=Shovel|icon-size=100x100px}}<br/><small>Stock</small> <br/>'''[[Shovel]]''' | ||
+ | | align="center" | {{Icon killicon|weapon=Shovel}} | ||
+ | | 0.8 seconds | ||
+ | | 65 | ||
+ | | 195 | ||
+ | |- | ||
+ | ! {{Icon weapon|weapon=Equalizer|icon-size=100x100px}}<br/><small>Unlock</small> <br/>'''[[Equalizer]]''' | ||
+ | | align="center" | {{Icon killicon|weapon=Equalizer}} | ||
+ | | 0.8 seconds | ||
+ | | Varies on Health | ||
+ | | Varies on Health | ||
+ | |- | ||
+ | ! {{Icon weapon|weapon=Pain Train|icon-size=100x100px}}<br/><small>Craft</small> <br/>'''[[Pain Train]]''' | ||
+ | | align="center" | {{Icon killicon|weapon=Pain Train}} | ||
+ | | 0.8 seconds | ||
+ | | 65 | ||
+ | | 195 | ||
|- | |- | ||
− | | {{Backpack icon|weapon=Flamethrower|icon-size=100x100px}} | + | ! {{Icon weapon|weapon=Frying Pan|icon-size=100x100px}}<br/><small>Promotional</small> <br/>'''[[Frying Pan]]''' |
+ | | align="center" | {{Icon killicon|weapon=Frying Pan}} | ||
+ | | 0.8 seconds | ||
+ | | 65 | ||
+ | | 195 | ||
+ | |} | ||
+ | ===Taunt Attack=== | ||
+ | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
+ | ! class="header" width="17%" | | ||
+ | ! class="header" width="16%" | Kill Icon | ||
+ | ! class="header" width="10%" | Weapon | ||
+ | ! class="header" width="10%" | Damage | ||
+ | ! class="header" width="10%" | Duration | ||
+ | ! class="header" width="37%" | Details | ||
+ | |- | ||
+ | | {{Backpack icon|weapon=Kamikaze|icon-size=100x100px}}<br/>'''[[Kamikaze]]''' | ||
+ | | align="center" | {{Icon killicon|weapon=Kamikaze}} | ||
+ | | [[Equalizer]] | ||
+ | | 500 | ||
+ | | 4 seconds | ||
+ | | The Soldier throws his weapon, cracks his knuckles, rips a Grenade from his bandolier and pulls the pin. The blast kills him and any enemy within 6 feet. | ||
+ | |} | ||
+ | <br> | ||
+ | ==Pyro== | ||
+ | ===Primary=== | ||
+ | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
+ | ! class="header" width="17%" rowspan=2 | Weapon | ||
+ | ! class="header" width="16%" rowspan=2 | Kill Icon | ||
+ | ! class="header" width="17%" colspan=2 | Ammo | ||
+ | ! class="header" width="50% colspan=4 | Damage | ||
+ | |- | ||
+ | ! class="header" | Loaded | ||
+ | ! class="header" | Carried | ||
+ | ! class="header" | Point Blank | ||
+ | ! class="header" | Medium Range | ||
+ | ! class="header" | Long Range | ||
+ | ! class="header" | Critical | ||
+ | |- | ||
+ | ! {{Icon weapon|weapon=Flamethrower|icon-size=100x100px}}<br/><small>Stock</small> <br/>'''[[Flamethrower]]''' | ||
| align="center" | {{Icon killicon|weapon=Flamethrower}} | | align="center" | {{Icon killicon|weapon=Flamethrower}} | ||
− | |||
− | |||
| 200 | | 200 | ||
| N/A | | N/A | ||
Line 107: | Line 326: | ||
| N/A | | N/A | ||
| 3x Base damage (see range), per particle, then rounded. 11-19 (D/D) | | 3x Base damage (see range), per particle, then rounded. 11-19 (D/D) | ||
− | |||
|- | |- | ||
− | + | ! {{Icon weapon|weapon=Backburner|icon-size=100x100px}}<br/><small>Unlock</small> <br/>'''[[Backburner]]''' | |
| align="center" | {{Icon killicon|weapon=Backburner}} | | align="center" | {{Icon killicon|weapon=Backburner}} | ||
− | |||
| 200 | | 200 | ||
| N/A | | N/A | ||
Line 118: | Line 335: | ||
| N/A | | N/A | ||
| 3x Base damage (see range) per particle, then rounded. 14-21 (D/D) | | 3x Base damage (see range) per particle, then rounded. 14-21 (D/D) | ||
− | |||
|- | |- | ||
− | + | ! {{Icon weapon|weapon=Degreaser|icon-size=100x100px}}<br/><small>Craft</small> <br/>'''[[Degreaser]]''' | |
| align="center" | {{Icon killicon|weapon=Degreaser}} | | align="center" | {{Icon killicon|weapon=Degreaser}} | ||
− | |||
| 200 | | 200 | ||
| N/A | | N/A | ||
Line 129: | Line 344: | ||
| N/A | | N/A | ||
| 3x Base damage (see range), per particle, then rounded. 11-19 (D/D) | | 3x Base damage (see range), per particle, then rounded. 11-19 (D/D) | ||
− | | Craft | + | |} |
+ | ===Secondary=== | ||
+ | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
+ | ! class="header" width="17%" rowspan=2 | Weapon | ||
+ | ! class="header" width="16%" rowspan=2 | Kill Icon | ||
+ | ! class="header" width="17%" colspan=2 | Ammo | ||
+ | ! class="header" width="50% colspan=4 | Damage | ||
+ | |- | ||
+ | ! class="header" | Loaded | ||
+ | ! class="header" | Carried | ||
+ | ! class="header" | Point Blank | ||
+ | ! class="header" | Medium Range | ||
+ | ! class="header" | Long Range | ||
+ | ! class="header" | Critical | ||
+ | |- | ||
+ | ! {{Icon weapon|weapon=Shotgun|Shotgun|icon-size=100x100px}}<br/><small>Stock</small><br/>'''[[Shotgun]]''' | ||
+ | | align="center" | {{Icon killicon|weapon=Shotgun}} | ||
+ | | 6 | ||
+ | | 32 | ||
+ | | 80-90 | ||
+ | | 10-30 | ||
+ | | 3-10 | ||
+ | | 180 | ||
+ | |- | ||
+ | ! {{Icon weapon|weapon=Flare gun|icon-size=100x100px}}<br/><small>Unlock</small> <br/>'''[[Flare Gun]]''' | ||
+ | | align="center" | {{Icon killicon|weapon=Flare Gun}} | ||
+ | | 16 | ||
+ | | N/A | ||
+ | | 27-33 | ||
+ | | 27-33 | ||
+ | | 27-33 | ||
+ | | 90 | ||
+ | |} | ||
+ | ===Melee=== | ||
+ | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
+ | ! class="header" width="20%" rowspan=2 | Weapon | ||
+ | ! class="header" width="20%" rowspan=2 | Kill Icon | ||
+ | ! class="header" width="20%" rowspan=2 | Attack Interval | ||
+ | ! class="header" width="40% colspan=2 | Damage | ||
+ | |- | ||
+ | ! class="header" width="20%" | Point Blank | ||
+ | ! class="header" width="20%" | Critical | ||
+ | |- | ||
+ | ! {{Icon weapon|weapon=Fire axe|icon-size=100x100px}}<br/><small>Stock</small> <br/>'''[[Fire Axe]]''' | ||
+ | | align="center" | {{Icon killicon|weapon=Fire Axe}} | ||
+ | | 0.8 seconds | ||
+ | | 65 | ||
+ | | 195 | ||
+ | |- | ||
+ | ! {{Icon weapon|weapon=Axtinguisher|icon-size=100x100px}}<br/><small>Unlock</small> <br/>'''[[Axtinguisher]]''' | ||
+ | | align="center" | {{Icon killicon|weapon=Axtinguisher}} | ||
+ | | 0.8 seconds | ||
+ | | 33 | ||
+ | | 195 | ||
+ | |- | ||
+ | ! {{Icon weapon|weapon=Homewrecker|icon-size=100x100px}}<br/><small>Craft</small> <br/>'''[[Homewrecker]]''' | ||
+ | | align="center" | {{Icon killicon|weapon=Homewrecker}} | ||
+ | | 0.8 seconds | ||
+ | | 49 | ||
+ | | 146 | ||
|- | |- | ||
− | | {{Backpack icon|weapon=Grenade | + | ! {{Icon weapon|weapon=Powerjack|icon-size=100x100px}}<br/><small>Craft</small> <br/>'''[[Powerjack]]''' |
+ | | align="center" | {{Icon killicon|weapon=Powerjack}} | ||
+ | | 0.8 seconds | ||
+ | | 82 | ||
+ | | 244 | ||
+ | |} | ||
+ | ===Taunt Attack=== | ||
+ | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
+ | ! class="header" width="17%" | | ||
+ | ! class="header" width="16%" | Kill Icon | ||
+ | ! class="header" width="10%" | Weapon | ||
+ | ! class="header" width="10%" | Damage | ||
+ | ! class="header" width="10%" | Duration | ||
+ | ! class="header" width="37%" | Details | ||
+ | |- | ||
+ | | {{Backpack icon|weapon=Hadouken|icon-size=100x100px}}<br/>'''[[Hadouken]]''' | ||
+ | | align="center" | {{Icon killicon|weapon=Hadouken}} | ||
+ | | [[Shotgun]]<br/>[[Flare Gun]]<br/> (ammo required) | ||
+ | | 500 | ||
+ | | 3 seconds | ||
+ | | The Pyro gathers his ch'i and delivers a kung fu fireball that can kill multiple foes. | ||
+ | |} | ||
+ | <br> | ||
+ | ==Demoman== | ||
+ | ===Primary=== | ||
+ | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
+ | ! class="header" width="17%" rowspan=2 | Weapon | ||
+ | ! class="header" width="16%" rowspan=2 | Kill Icon | ||
+ | ! class="header" width="17%" colspan=2 | Ammo | ||
+ | ! class="header" width="50% colspan=4 | Damage | ||
+ | |- | ||
+ | ! class="header" | Loaded | ||
+ | ! class="header" | Carried | ||
+ | ! class="header" | Point Blank | ||
+ | ! class="header" | Medium Range | ||
+ | ! class="header" | Long Range | ||
+ | ! class="header" | Critical | ||
+ | |- | ||
+ | ! {{Icon weapon|weapon=Grenade launcher|icon-size=100x100px}}<br/><small>Stock</small> <br/>'''[[Grenade Launcher]]''' | ||
| align="center" | {{Icon killicon|weapon=Grenade Launcher}} | | align="center" | {{Icon killicon|weapon=Grenade Launcher}} | ||
− | |||
− | |||
| 4 | | 4 | ||
| 16 | | 16 | ||
Line 141: | Line 451: | ||
| 64-132 (D/H) | | 64-132 (D/H) | ||
| 280-300 (D/H) | | 280-300 (D/H) | ||
− | | | + | |} |
+ | ===Secondary=== | ||
+ | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
+ | ! class="header" width="17%" rowspan=2 | Weapon | ||
+ | ! class="header" width="16%" rowspan=2 | Kill Icon | ||
+ | ! class="header" width="17%" colspan=2 | Ammo | ||
+ | ! class="header" width="50% colspan=4 | Damage | ||
|- | |- | ||
− | | {{Backpack icon|weapon=Minigun|icon-size=100x100px}} | + | ! class="header" | Loaded |
+ | ! class="header" | Carried | ||
+ | ! class="header" | Point Blank | ||
+ | ! class="header" | Medium Range | ||
+ | ! class="header" | Long Range | ||
+ | ! class="header" | Critical | ||
+ | |- | ||
+ | ! {{Icon weapon|weapon=Stickybomb launcher|icon-size=100x100px}}<br/><small>Stock</small> <br/>'''[[Stickybomb Launcher]]''' | ||
+ | | align="center" | {{Icon killicon|weapon=Stickybomb Launcher}} | ||
+ | | 8 | ||
+ | | 24 | ||
+ | | 74-153 | ||
+ | | 74-153 | ||
+ | | 74-153 | ||
+ | | 353 (Point Blank) | ||
+ | |- | ||
+ | ! {{Icon weapon|weapon=Chargin' Targe|icon-size=100x100px}}<br/><small>Unlock / Craft / Drop</small> <br/>'''[[Chargin' Targe]]''' | ||
+ | | align="center" | {{Icon killicon|weapon=Chargin' Targe}} | ||
+ | | N/A | ||
+ | | N/A | ||
+ | | 50 + 10 per [[Eyelander|head]] (up to 5 heads) | ||
+ | | N/A | ||
+ | | N/A | ||
+ | | N/A | ||
+ | |- | ||
+ | ! {{Icon weapon|weapon=Scottish Resistance|icon-size=100x100px}}<br/><small>Unlock / Craft / Drop / Crate</small> <br/>'''[[Scottish Resistance]]''' | ||
+ | | align="center" | {{Icon killicon|weapon=Scottish Resistance}} | ||
+ | | 8 | ||
+ | | 36 | ||
+ | | 74-153 | ||
+ | | 74-153 | ||
+ | | 74-153 | ||
+ | | 353 (Point Blank) | ||
+ | |- | ||
+ | ! {{Icon weapon|weapon=Sticky jumper|icon-size=100x100px}}<br/><small>Craft</small> <br/>'''[[Sticky Jumper]]''' | ||
+ | | | ||
+ | | 8 | ||
+ | | 48 | ||
+ | | N/A | ||
+ | | N/A | ||
+ | | N/A | ||
+ | | N/A | ||
+ | |} | ||
+ | ===Melee=== | ||
+ | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
+ | ! class="header" width="20%" rowspan=2 | Weapon | ||
+ | ! class="header" width="20%" rowspan=2 | Kill Icon | ||
+ | ! class="header" width="20%" rowspan=2 | Attack Interval | ||
+ | ! class="header" width="40% colspan=2 | Damage | ||
+ | |- | ||
+ | ! class="header" width="20%" | Point Blank | ||
+ | ! class="header" width="20%" | Critical | ||
+ | |- | ||
+ | ! {{Icon weapon|weapon=Bottle|icon-size=100x100px}}<br/><small>Stock</small> <br/>'''[[Bottle]]''' | ||
+ | | align="center" | {{Icon killicon|weapon=Bottle}} | ||
+ | | 0.8 seconds | ||
+ | | 65 | ||
+ | | 195 | ||
+ | |- | ||
+ | ! {{Icon weapon|weapon=Eyelander|icon-size=100x100px}}<br/><small>Unlock / Craft / Drop</small> <br/>'''[[Eyelander]]''' | ||
+ | | align="center" | {{Icon killicon|weapon=Eyelander}} | ||
+ | | 0.8 seconds | ||
+ | | 65 | ||
+ | | 195 | ||
+ | |- | ||
+ | ! {{Icon weapon|weapon=Scotsman's Skullcutter|icon-size=100x100px}}<br/><small>Craft / Drop</small> <br/>'''[[Scotsman's Skullcutter]]''' | ||
+ | | align="center" | {{Icon killicon|weapon=Scotsman's Skullcutter}} | ||
+ | | 0.8 seconds | ||
+ | | 78 | ||
+ | | 234 | ||
+ | |- | ||
+ | ! {{Icon weapon|weapon=Horseless Headless Horsemann's Headtaker|icon-size=100x100px}}<br/><small>Craft</small> <br/>'''[[Horseless Headless Horsemann's Headtaker]]''' | ||
+ | | align="center" | {{Icon killicon|weapon=Horseless Headless Horsemann's Headtaker}} | ||
+ | | 0.8 seconds | ||
+ | | 65 | ||
+ | | 195 | ||
+ | |- | ||
+ | ! {{Icon weapon|weapon=Pain Train|icon-size=100x100px}}<br/><small>Craft</small> <br/>'''[[Pain Train]]''' | ||
+ | | align="center" | {{Icon killicon|weapon=Pain Train}} | ||
+ | | 0.8 seconds | ||
+ | | 65 | ||
+ | | 195 | ||
+ | |- | ||
+ | ! {{Icon weapon|weapon=Frying Pan|icon-size=100x100px}}<br/><small>Promotional</small> <br/>'''[[Frying Pan]]''' | ||
+ | | align="center" | {{Icon killicon|weapon=Frying Pan}} | ||
+ | | 0.8 seconds | ||
+ | | 65 | ||
+ | | 195 | ||
+ | |} | ||
+ | ===Taunt Attack=== | ||
+ | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
+ | ! class="header" width="17%" | | ||
+ | ! class="header" width="16%" | Kill Icon | ||
+ | ! class="header" width="10%" | Weapon | ||
+ | ! class="header" width="10%" | Damage | ||
+ | ! class="header" width="10%" | Duration | ||
+ | ! class="header" width="37%" | Details | ||
+ | |- | ||
+ | | {{Backpack icon|weapon=Decapitation|icon-size=100x100px}}<br/>'''[[Decapitation]]''' | ||
+ | | align="center" | {{Icon killicon|weapon=Decapitation}} | ||
+ | | [[Eyelander]] | ||
+ | | 500 | ||
+ | | 5 seconds | ||
+ | | The Demoman winds up and beheads any foe within range, earning heads on the weapon. | ||
+ | |} | ||
+ | <br> | ||
+ | ==Heavy== | ||
+ | ===Primary=== | ||
+ | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
+ | ! class="header" width="17%" rowspan=2 | Weapon | ||
+ | ! class="header" width="16%" rowspan=2 | Kill Icon | ||
+ | ! class="header" width="17%" colspan=2 | Ammo | ||
+ | ! class="header" width="50% colspan=4 | Damage | ||
+ | |- | ||
+ | ! class="header" | Loaded | ||
+ | ! class="header" | Carried | ||
+ | ! class="header" | Point Blank | ||
+ | ! class="header" | Medium Range | ||
+ | ! class="header" | Long Range | ||
+ | ! class="header" | Critical | ||
+ | |- | ||
+ | ! {{Icon weapon|weapon=Minigun|Minigun|icon-size=100x100px}}<br/><small>Stock</small> <br/>'''[[Minigun]]''' | ||
| align="center" | {{Icon killicon|weapon=Minigun}} | | align="center" | {{Icon killicon|weapon=Minigun}} | ||
− | |||
− | |||
| 200 | | 200 | ||
| N/A | | N/A | ||
Line 153: | Line 588: | ||
| 5-10 | | 5-10 | ||
| 108 (27 per bullet) | | 108 (27 per bullet) | ||
− | |||
|- | |- | ||
− | + | ! {{Icon weapon|weapon=Natascha|Natascha|icon-size=100x100px}}<br/><small>Unlock</small> <br/>'''[[Natascha]]''' | |
| align="center" | {{Icon killicon|weapon=Natascha}} | | align="center" | {{Icon killicon|weapon=Natascha}} | ||
− | |||
| 200 | | 200 | ||
| N/A | | N/A | ||
Line 164: | Line 597: | ||
| 3-7 | | 3-7 | ||
| 81 (20.25 per bullet) | | 81 (20.25 per bullet) | ||
− | |||
|- | |- | ||
− | + | ! {{Icon weapon|weapon=Iron Curtain|Iron Curtain|icon-size=100x100px}}<br/><small>Promotion</small> <br/>'''[[Iron Curtain]]''' | |
| align="center" | {{Icon killicon|weapon=Iron Curtain}} | | align="center" | {{Icon killicon|weapon=Iron Curtain}} | ||
− | |||
| 200 | | 200 | ||
| N/A | | N/A | ||
Line 175: | Line 606: | ||
| 5-10 | | 5-10 | ||
| 108 (27 per bullet) | | 108 (27 per bullet) | ||
− | | | + | |} |
+ | ===Secondary=== | ||
+ | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
+ | ! class="header" width="17%" rowspan=2 | Weapon | ||
+ | ! class="header" width="16%" rowspan=2 | Kill Icon | ||
+ | ! class="header" width="17%" colspan=2 | Ammo | ||
+ | ! class="header" width="50% colspan=4 | Damage | ||
+ | |- | ||
+ | ! class="header" | Loaded | ||
+ | ! class="header" | Carried | ||
+ | ! class="header" | Point Blank | ||
+ | ! class="header" | Medium Range | ||
+ | ! class="header" | Long Range | ||
+ | ! class="header" | Critical | ||
|- | |- | ||
− | + | ! {{Icon weapon|weapon=Shotgun|Shotgun|icon-size=100x100px}}<br/><small>Stock</small> <br/>'''[[Shotgun]]''' | |
| align="center" | {{Icon killicon|weapon=Shotgun}} | | align="center" | {{Icon killicon|weapon=Shotgun}} | ||
− | |||
− | |||
| 6 | | 6 | ||
| 32 | | 32 | ||
Line 187: | Line 629: | ||
| 3-10 | | 3-10 | ||
| 180 | | 180 | ||
− | |||
|- | |- | ||
− | + | ! {{Icon weapon|weapon=Sandvich|icon-size=100x100px}}<br/><small>Unlock</small> <br/>'''[[Sandvich]]''' | |
− | | | + | | |
− | + | | 1 | |
− | | | + | | ∞ |
− | | | + | | N/A |
− | | | + | | N/A |
− | | | + | | N/A |
− | | | + | | N/A |
− | | | + | |- |
− | | | + | ! {{Icon weapon|weapon=Dalokohs Bar|icon-size=100x100px}}<br/><small>Craft</small> <br/>'''[[Dalokohs Bar]]''' |
+ | | | ||
+ | | 1 | ||
+ | | ∞ | ||
+ | | N/A | ||
+ | | N/A | ||
+ | | N/A | ||
+ | | N/A | ||
+ | |} | ||
+ | ===Melee=== | ||
+ | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
+ | ! class="header" width="20%" rowspan=2 | Weapon | ||
+ | ! class="header" width="20%" rowspan=2 | Kill Icon | ||
+ | ! class="header" width="20%" rowspan=2 | Attack Interval | ||
+ | ! class="header" width="40% colspan=2 | Damage | ||
|- | |- | ||
− | + | ! class="header" width="20%" | Point Blank | |
− | + | ! class="header" width="20%" | Critical | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | | ||
|- | |- | ||
− | + | ! {{Icon weapon|weapon=Fists|icon-size=100x100px}}<br/><small>Stock</small> <br/>'''[[Fists]]''' | |
− | | align="center" | {{Icon killicon|weapon= | + | | align="center" | {{Icon killicon|weapon=Fists}} |
− | | | + | | 0.8 seconds |
− | + | | 65 | |
− | + | | 195 | |
− | |||
− | |||
− | |||
− | | | ||
− | | | ||
|- | |- | ||
− | + | ! {{Icon weapon|weapon=KGB|icon-size=100x100px}}<br/><small>Unlock</small> <br/>'''[[Killing Gloves of Boxing|K.G.B.]]''' | |
− | + | | align="center" | {{Icon killicon|weapon=K.G.B.}} | |
− | + | | 0.96 seconds | |
− | | | + | | 65 |
− | | | + | | 195 |
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | | | ||
|- | |- | ||
− | + | ! {{Icon weapon|weapon=GRU|icon-size=100x100px}}<br/><small>Craft</small> <br/>'''[[Gloves of Running Urgently|G.R.U.]]''' | |
− | | align="center" | {{Icon killicon|weapon= | + | | align="center" | {{Icon killicon|weapon=GRU}} |
− | | | + | | 0.8 seconds |
− | | | + | | 33 |
− | | | + | | 98 |
− | | | + | |} |
− | | | + | ===Taunt Attack=== |
− | | | + | {| class="wikitable grid" width="100%" style="text-align: center;" |
− | | | + | ! class="header" width="17%" | |
− | | | + | ! class="header" width="16%" | Kill Icon |
+ | ! class="header" width="10%" | Weapon | ||
+ | ! class="header" width="10%" | Damage | ||
+ | ! class="header" width="10%" | Duration | ||
+ | ! class="header" width="37%" | Details | ||
|- | |- | ||
− | | {{Backpack icon|weapon= | + | | {{Backpack icon|weapon=Showdown|icon-size=100x100px}}<br/>'''[[Showdown]]''' |
− | | align="center" | {{Icon killicon|weapon= | + | | align="center" | {{Icon killicon|weapon=Showdown}} |
− | | | + | | [[Fists]] |
− | | | + | | 500 |
− | | | + | | 3 seconds |
− | | | + | | The Heavy mimics a quick-draw Showdown and slays any foe in his sights. |
− | | | + | |} |
− | | | + | <br> |
− | | | + | ==Engineer== |
− | | | + | ===Primary=== |
+ | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
+ | ! class="header" width="17%" rowspan=2 | Weapon | ||
+ | ! class="header" width="16%" rowspan=2 | Kill Icon | ||
+ | ! class="header" width="17%" colspan=2 | Ammo | ||
+ | ! class="header" width="50% colspan=4 | Damage | ||
|- | |- | ||
− | + | ! class="header" | Loaded | |
− | + | ! class="header" | Carried | |
− | | | + | ! class="header" | Point Blank |
− | + | ! class="header" | Medium Range | |
− | + | ! class="header" | Long Range | |
− | + | ! class="header" | Critical | |
− | |||
− | |||
− | |||
− | |||
− | | | ||
|- | |- | ||
− | + | ! {{Icon weapon|weapon=Shotgun|icon-size=100x100px}}<br/><small>Stock</small> <br/>'''[[Shotgun]]''' | |
− | | align="center" | {{Icon killicon|weapon= | + | | align="center" | {{Icon killicon|weapon=Shotgun}} |
− | |||
| 6 | | 6 | ||
− | | | + | | 32 |
− | | | + | | 80-90 |
− | | | + | | 10-30 |
− | | | + | | 3-10 |
− | | | + | | 180 |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
+ | ! {{Icon weapon|weapon=Frontier Justice|icon-size=100x100px}}<br/><small>Unlock</small> <br/>'''[[Frontier Justice]]''' | ||
+ | | align="center" | {{Icon killicon|weapon=Frontier Justice}} | ||
+ | | 3 | ||
+ | | 32 | ||
+ | | 80-90 | ||
+ | | 10-30 | ||
+ | | 3-10 | ||
+ | | 180 | ||
|} | |} | ||
− | + | ===Secondary=== | |
− | == | + | {| class="wikitable grid" width="100%" style="text-align: center;" |
− | + | ! class="header" width="17%" rowspan=2 | Weapon | |
− | {| class="wikitable grid" style="text-align: center;" | + | ! class="header" width="16%" rowspan=2 | Kill Icon |
− | ! class="header" rowspan=2 | | + | ! class="header" width="17%" colspan=2 | Ammo |
− | ! class="header" | + | ! class="header" width="50% colspan=4 | Damage |
− | |||
− | ! class="header" | ||
− | |||
− | ! class="header" colspan=4 | Damage | ||
− | |||
|- | |- | ||
! class="header" | Loaded | ! class="header" | Loaded | ||
Line 322: | Line 740: | ||
! class="header" | Critical | ! class="header" | Critical | ||
|- | |- | ||
− | + | ! {{Icon weapon|weapon=Pistol|icon-size=100x100px}}<br/><small>Stock</small> <br/>'''[[Pistol]]''' | |
− | |||
| align="center" | {{Icon killicon|weapon=Pistol}} | | align="center" | {{Icon killicon|weapon=Pistol}} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
| 12 | | 12 | ||
− | | | + | | 200 |
| 20-22 | | 20-22 | ||
| 10-15 | | 10-15 | ||
| 8-9 | | 8-9 | ||
| 45 | | 45 | ||
− | |||
|- | |- | ||
− | + | ! {{Icon weapon|weapon=Lugermorph|icon-size=100x100px}}<br/><small>Promotional</small> <br/>'''[[Lugermorph]]''' | |
| align="center" | {{Icon killicon|weapon=Lugermorph}} | | align="center" | {{Icon killicon|weapon=Lugermorph}} | ||
− | |||
| 12 | | 12 | ||
− | | | + | | 200 |
| 20-22 | | 20-22 | ||
| 10-15 | | 10-15 | ||
| 8-9 | | 8-9 | ||
| 45 | | 45 | ||
− | |||
|- | |- | ||
− | + | ! {{Icon weapon|weapon=Wrangler|icon-size=100x100px}}<br/><small>Unlock</small> <br/>'''[[Wrangler]]''' | |
− | + | | align="center" | {{Icon killicon|weapon=Wrangler}} | |
− | |||
− | | | ||
− | |||
− | |||
| N/A | | N/A | ||
| N/A | | N/A | ||
| N/A | | N/A | ||
| N/A | | N/A | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| N/A | | N/A | ||
| N/A | | N/A | ||
− | | | + | |} |
− | | | + | ===Melee=== |
− | | | + | {| class="wikitable grid" width="100%" style="text-align: center;" |
+ | ! class="header" width="20%" rowspan=2 | Weapon | ||
+ | ! class="header" width="20%" rowspan=2 | Kill Icon | ||
+ | ! class="header" width="20%" rowspan=2 | Attack Interval | ||
+ | ! class="header" width="40% colspan=2 | Damage | ||
+ | |- | ||
+ | ! class="header" width="20%" | Point Blank | ||
+ | ! class="header" width="20%" | Critical | ||
+ | |- | ||
+ | ! {{Icon weapon|weapon=Wrench|icon-size=100x100px}}<br/><small>Stock</small> <br/>'''[[Wrench]]''' | ||
+ | | align="center" | {{Icon killicon|weapon=Wrench}} | ||
+ | | 0.8 seconds | ||
+ | | 65 | ||
+ | | 195 | ||
+ | |- | ||
+ | ! {{Icon weapon|weapon=Golden Wrench|icon-size=100x100px}}<br/><small>Promotional</small> <br/>'''[[Golden Wrench]]''' | ||
+ | | align="center" | {{Icon killicon|weapon=Golden Wrench}} | ||
+ | | 0.8 seconds | ||
+ | | 65 | ||
+ | | 195 | ||
|- | |- | ||
− | | {{ | + | ! rowspan=2 | {{Icon weapon|weapon=Gunslinger|icon-size=100x100px}}<br/><small>Unlock</small> <br/>'''[[Gunslinger]]''' |
− | + | | align="center" | {{Icon killicon|weapon=Gunslinger}} | |
− | + | | 0.8 seconds | |
− | | | + | | 65 |
− | | | + | | 195 |
− | | | ||
− | |||
− | | | ||
− | | | ||
− | | | ||
|- | |- | ||
− | + | | align="center" | {{Icon killicon|weapon=Gunslinger triple punch}} | |
− | | align="center" | {{Icon killicon|weapon= | + | | '''([[Triple Punch]])''' |
− | | '''[[ | + | | 65 for first two hits (without missing) |
− | | | + | | 195 on third hit (without missing) |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | | ||
|- | |- | ||
− | | {{ | + | ! rowspan=2 | {{Icon weapon|weapon=Southern Hospitality|icon-size=100x100px}}<br/><small>Craft</small> <br/>'''[[Southern Hospitality]]''' |
− | + | | align="center" | {{Icon killicon|weapon=Southern Hospitality}} | |
− | + | | 0.8 seconds | |
− | | | + | | 65 |
− | + | | 195 | |
− | |||
− | |||
− | |||
− | | | ||
− | | | ||
− | | | ||
|- | |- | ||
− | | {{ | + | | align="center" | {{Icon killicon|weapon=Bleed}} |
− | + | | '''([[Bleed]])''' | |
− | | '''[[ | + | | 40 damage over 5 seconds |
| N/A | | N/A | ||
− | | | + | |} |
− | + | ===PDA Items=== | |
− | + | {| class="wikitable grid" width="100%" style="text-align: center;" | |
− | | | + | ! class="header" width="25%" | Item |
− | | | + | ! class="header" width="75%" | Details |
− | | | ||
|- | |- | ||
− | + | ! {{Icon weapon|weapon=Builder|icon-size=100x100px}}<br/><small>Standard<br>Primary PDA</small> <br/>'''[[PDA|Build Tool]]''' | |
− | + | | Enables the Engineer to build [[Buildings]]. | |
− | |||
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | + | ! {{Icon weapon|weapon=Destroy|icon-size=100x100px}}<br/><small>Standard<br>Secondary PDA</small> <br/>'''[[PDA|Demolish Tool]]''' | |
− | + | | Enables the Engineer to destroy his own [[Buildings]]. | |
− | + | |} | |
− | | | + | ===Taunt Attack=== |
− | | | + | {| class="wikitable grid" width="100%" style="text-align: center;" |
− | | | + | ! class="header" width="17%" | |
− | | | + | ! class="header" width="16%" | Kill Icon |
− | | | + | ! class="header" width="10%" | Weapon |
− | | | + | ! class="header" width="10%" | Damage |
− | | | + | ! class="header" width="10%" | Duration |
− | | | + | ! class="header" width="37%" | Details |
|- | |- | ||
− | | {{Backpack icon|weapon= | + | | {{Backpack icon|weapon=Dischord|icon-size=100x100px}}<br/>'''[[Dischord]]''' |
− | + | | align="center" | {{Icon killicon|weapon=Dischord}} | |
− | + | | [[Frontier Justice]] (ammo required) | |
− | | | + | | 500 |
− | | | + | | 4 seconds |
− | | | + | | The Engineer strums his guitar, then smashes it over an enemy's head. |
− | | | ||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | | {{Backpack icon|weapon= | + | | {{Backpack icon|weapon=Organ Grinder|icon-size=100x100px}}<br/>'''[[Organ Grinder]]''' |
− | | align="center" | {{Icon killicon|weapon= | + | | align="center" | {{Icon killicon|weapon=Organ Grinder}} |
− | | | + | | [[Gunslinger]] |
− | | | + | | 500 |
− | | | + | | 4 seconds |
− | | | + | | The Engineer pulls the starter rope, his hand whirls, and he jams it into the enemy for a stun and a fatal burst of damage. |
− | | | + | |} |
− | | | + | <br> |
− | | | + | ==Medic== |
− | | | + | ===Primary=== |
+ | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
+ | ! class="header" width="17%" rowspan=2 | Weapon | ||
+ | ! class="header" width="16%" rowspan=2 | Kill Icon | ||
+ | ! class="header" width="17%" colspan=2 | Ammo | ||
+ | ! class="header" width="50% colspan=4 | Damage | ||
|- | |- | ||
− | + | ! class="header" | Loaded | |
− | + | ! class="header" | Carried | |
− | | | + | ! class="header" | Point Blank |
− | | | + | ! class="header" | Medium Range |
− | | | + | ! class="header" | Long Range |
− | + | ! class="header" | Critical | |
− | |||
− | |||
− | |||
− | | | ||
|- | |- | ||
− | + | ! {{Icon weapon|weapon=Syringe gun|icon-size=100x100px}}<br/><small>Stock</small> <br/>'''[[Syringe Gun]]''' | |
− | + | | align="center" | {{Icon killicon|weapon=Syringe Gun}} | |
− | + | | 40 | |
− | | | + | | 150 |
− | | | + | | 10-15 |
− | | | + | | 5-10 |
− | | | + | | 5-6 |
− | | | + | | 30 |
− | | | ||
− | | | ||
|- | |- | ||
− | + | ! {{Icon weapon|weapon=Blutsauger|icon-size=100x100px}}<br/><small>Unlock</small> <br/>'''[[Blutsauger]]''' | |
− | + | | align="center" | {{Icon killicon|weapon=Blutsauger}} | |
− | + | | 40 | |
− | | | + | | 150 |
− | | | + | | 10-15 |
− | | | + | | 5-10 |
− | | | + | | 5-6 |
− | | | + | | 30 |
− | | | + | |} |
− | | | + | ===Secondary=== |
− | | | + | {| class="wikitable grid" width="100%" style="text-align: center;" |
− | + | ! class="header" width="17%" rowspan=2 | Weapon | |
− | + | ! class="header" width="16%" rowspan=2 | Kill Icon | |
− | | | + | ! class="header" width="17%" colspan=2 | Ammo |
− | | | + | ! class="header" width="50% colspan=4 | Damage |
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | | ||
|- | |- | ||
− | + | ! class="header" | Loaded | |
− | + | ! class="header" | Carried | |
− | | | + | ! class="header" | Point Blank |
− | + | ! class="header" | Medium Range | |
− | + | ! class="header" | Long Range | |
− | + | ! class="header" | Critical | |
− | |||
− | |||
− | |||
− | |||
− | | | ||
|- | |- | ||
− | + | ! {{Icon weapon|weapon=Medigun|icon-size=100x100px}}<br/><small>Stock</small> <br/>'''[[Medi Gun]]''' | |
| | | | ||
− | |||
− | |||
| N/A | | N/A | ||
| N/A | | N/A | ||
Line 537: | Line 901: | ||
| 72 (>15 sec after injury) | | 72 (>15 sec after injury) | ||
| N/D (Invulnerability) | | N/D (Invulnerability) | ||
− | |||
|- | |- | ||
− | + | ! {{Icon weapon|weapon=Kritzkrieg|icon-size=100x100px}}<br/><small>Unlock</small> <br/>'''[[Kritzkrieg]]''' | |
| | | | ||
− | |||
| N/A | | N/A | ||
| N/A | | N/A | ||
Line 548: | Line 910: | ||
| 72 (>15 sec after injury) | | 72 (>15 sec after injury) | ||
| N/D (100% Crit) | | N/D (100% Crit) | ||
− | | Unlock | + | |} |
+ | ===Melee=== | ||
+ | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
+ | ! class="header" width="20%" rowspan=2 | Weapon | ||
+ | ! class="header" width="20%" rowspan=2 | Kill Icon | ||
+ | ! class="header" width="20%" rowspan=2 | Attack Interval | ||
+ | ! class="header" width="40% colspan=2 | Damage | ||
+ | |- | ||
+ | ! class="header" width="20%" | Point Blank | ||
+ | ! class="header" width="20%" | Critical | ||
+ | |- | ||
+ | ! {{Icon weapon|weapon=Bonesaw|icon-size=100x100px}}<br/><small>Stock</small> <br/>'''[[Bonesaw]]''' | ||
+ | | align="center" | {{Icon killicon|weapon=Bonesaw}} | ||
+ | | 0.8 seconds | ||
+ | | 65 | ||
+ | | 195 | ||
+ | |- | ||
+ | ! {{Icon weapon|weapon=Ubersaw|icon-size=100x100px}}<br/><small>Unlock</small> <br/>'''[[Übersaw]]''' | ||
+ | | align="center" | {{Icon killicon|weapon=Ubersaw}} | ||
+ | | 0.96 seconds | ||
+ | | 65 | ||
+ | | 195 | ||
+ | |- | ||
+ | ! {{Icon weapon|weapon=Vita-Saw|icon-size=100x100px}}<br/><small>Craft</small> <br/>'''[[Vita-Saw]]''' | ||
+ | | align="center" | {{Icon killicon|weapon=Vita-Saw}} | ||
+ | | 0.8 seconds | ||
+ | | 65 | ||
+ | | 195 | ||
+ | |} | ||
+ | ===Taunt Attack=== | ||
+ | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
+ | ! class="header" width="17%" | | ||
+ | ! class="header" width="16%" | Kill Icon | ||
+ | ! class="header" width="10%" | Weapon | ||
+ | ! class="header" width="10%" | Damage | ||
+ | ! class="header" width="10%" | Duration | ||
+ | ! class="header" width="37%" | Details | ||
+ | |- | ||
+ | | {{Backpack icon|weapon=Spinal Tap|icon-size=100x100px}}<br/>'''[[Spinal Tap]]''' | ||
+ | | align="center" | {{Icon killicon|weapon=Spinal Tap}} | ||
+ | | [[Übersaw]] | ||
+ | | 500 | ||
+ | | 4 seconds | ||
+ | | The Medic stabs an enemy and stuns them, yanks the weapon out, and they die. He earns 50% Ubercharge. | ||
+ | |- | ||
+ | | {{Backpack icon|weapon=Oktoberfest|icon-size=100x100px}}<br/>'''[[Oktoberfest]]''' | ||
+ | | N/A | ||
+ | | [[Kritzkrieg]] | ||
+ | | 11 Healing | ||
+ | | 4 seconds | ||
+ | | The Medic puts his face up to the barrel of his Kritzkrieg and inhales deeply. | ||
+ | |} | ||
+ | <br> | ||
+ | ==Sniper== | ||
+ | ===Primary=== | ||
+ | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
+ | ! class="header" width="17%" rowspan=2 | Weapon | ||
+ | ! class="header" width="16%" rowspan=2 | Kill Icon | ||
+ | ! class="header" width="17%" colspan=2 | Ammo | ||
+ | ! class="header" width="50% colspan=4 | Damage | ||
+ | |- | ||
+ | ! class="header" | Loaded | ||
+ | ! class="header" | Carried | ||
+ | ! class="header" | Point Blank | ||
+ | ! class="header" | Medium Range | ||
+ | ! class="header" | Long Range | ||
+ | ! class="header" | Critical | ||
+ | |- | ||
+ | ! {{Icon weapon|weapon=Sniper rifle|icon-size=100x100px}}<br/><small>Stock</small> <br/>'''[[Sniper Rifle]]''' | ||
+ | | align="center" | {{Icon killicon|weapon=Sniper Rifle}} | ||
+ | | 25 | ||
+ | | N/A | ||
+ | | 43-172 | ||
+ | | 43-172 | ||
+ | | 43-172 | ||
+ | | 150-450 ([[Headshot]], or buff Crit only) | ||
+ | |- | ||
+ | ! {{Icon weapon|weapon=Huntsman|icon-size=100x100px}}<br/><small>Unlock</small> <br/>'''[[Huntsman]]''' | ||
+ | | align="center" | {{Icon killicon|weapon=Huntsman}} | ||
+ | | 1 | ||
+ | | 12 | ||
+ | | 44-137 | ||
+ | | 44-137 | ||
+ | | 44-137 | ||
+ | | 150-360 | ||
|- | |- | ||
− | | {{ | + | ! {{Icon weapon|weapon=Sydney sleeper|icon-size=100x100px}}<br/><small>Craft</small> <br/>'''[[Sydney Sleeper]]''' |
+ | | align="center" | {{Icon killicon|weapon=Sydney Sleeper}} | ||
+ | | 25 | ||
+ | | N/A | ||
+ | | 45-160 | ||
+ | | 45-160 | ||
+ | | 45-160 | ||
+ | | 150-450 (Buff Crit Only) | ||
+ | |} | ||
+ | ===Secondary=== | ||
+ | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
+ | ! class="header" width="17%" rowspan=2 | Weapon | ||
+ | ! class="header" width="16%" rowspan=2 | Kill Icon | ||
+ | ! class="header" width="17%" colspan=2 | Ammo | ||
+ | ! class="header" width="50% colspan=4 | Damage | ||
+ | |- | ||
+ | ! class="header" | Loaded | ||
+ | ! class="header" | Carried | ||
+ | ! class="header" | Point Blank | ||
+ | ! class="header" | Medium Range | ||
+ | ! class="header" | Long Range | ||
+ | ! class="header" | Critical | ||
+ | |- | ||
+ | ! {{Icon weapon|weapon=Submachine gun|icon-size=100x100px}}<br/><small>Stock</small> <br/>'''[[Submachine Gun]]''' | ||
| align="center" | {{Icon killicon|weapon=Submachine Gun}} | | align="center" | {{Icon killicon|weapon=Submachine Gun}} | ||
− | |||
− | |||
| 25 | | 25 | ||
| 75 | | 75 | ||
Line 560: | Line 1,027: | ||
| 4-5 | | 4-5 | ||
| 24 | | 24 | ||
− | |||
|- | |- | ||
− | + | ! {{Icon weapon|weapon=Jarate|icon-size=100x100px}}<br/><small>Unlock</small> <br/>'''[[Jarate]]''' | |
| | | | ||
− | |||
| 1 | | 1 | ||
| ∞ | | ∞ | ||
Line 571: | Line 1,036: | ||
| N/A | | N/A | ||
| N/A | | N/A | ||
− | |||
|- | |- | ||
− | + | ! {{Icon weapon|weapon=Razorback|icon-size=100x100px}}<br/><small>Unlock</small> <br/>'''[[Razorback]]''' | |
| | | | ||
− | |||
| 1 | | 1 | ||
| N/A | | N/A | ||
Line 582: | Line 1,045: | ||
| N/A | | N/A | ||
| N/A | | N/A | ||
− | |||
|- | |- | ||
− | + | ! {{Icon weapon|weapon=Darwin's Danger Shield|icon-size=100x100px}}<br/><small>Craft</small> <br/>'''[[Darwin's Danger Shield]]''' | |
| | | | ||
− | |||
| 1 | | 1 | ||
| N/A | | N/A | ||
Line 593: | Line 1,054: | ||
| N/A | | N/A | ||
| N/A | | N/A | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
− | + | ===Melee=== | |
− | + | {| class="wikitable grid" width="100%" style="text-align: center;" | |
− | + | ! class="header" width="20%" rowspan=2 | Weapon | |
− | + | ! class="header" width="20%" rowspan=2 | Kill Icon | |
− | == Melee | + | ! class="header" width="20%" rowspan=2 | Attack Interval |
− | + | ! class="header" width="40% colspan=2 | Damage | |
− | {| class="wikitable grid" style="text-align: center;" | ||
− | ! class="header" rowspan=2 | | ||
− | ! class="header" rowspan=2 | Kill Icon | ||
− | ! class="header" | ||
− | |||
− | ! class="header" colspan=2 | Damage | ||
− | |||
|- | |- | ||
− | ! class="header" | Point Blank | + | ! class="header" width="20%" | Point Blank |
− | ! class="header" | Critical | + | ! class="header" width="20%" | Critical |
|- | |- | ||
− | + | ! {{Icon weapon|weapon=Kukri|icon-size=100x100px}}<br/><small>Stock</small> <br/>'''[[Kukri]]''' | |
− | + | | align="center" | {{Icon killicon|weapon=Kukri}} | |
− | + | | 0.8 seconds | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | align="center" | {{Icon killicon|weapon= | ||
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| 65 | | 65 | ||
| 195 | | 195 | ||
− | |||
|- | |- | ||
− | + | ! rowspan=2 | {{Icon weapon|weapon=Tribalman's shiv|icon-size=100x100px}}<br/><small>Craft</small> <br/>'''[[Tribalman's Shiv]]''' | |
− | + | | align="center" | {{Icon killicon|weapon=Tribalman's Shiv}} | |
− | + | | 0.8 seconds | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | align="center" | {{Icon killicon|weapon= | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| 33 | | 33 | ||
| 98 | | 98 | ||
− | |||
|- | |- | ||
− | + | | align="center" | {{Icon killicon|weapon=Bleed}} | |
− | | align="center" | {{Icon killicon|weapon= | + | | '''([[Bleed]])''' |
− | | '''[[ | + | | 48 damage over 6 seconds |
− | | | + | | N/A |
− | |||
− | |||
− | |||
|- | |- | ||
− | + | ! {{Icon weapon|weapon=Bushwacka|icon-size=100x100px}}<br/><small>Craft</small> <br/>'''[[Bushwacka]]''' | |
− | | align="center" | {{Icon killicon|weapon= | + | | align="center" | {{Icon killicon|weapon=Bushwacka}} |
− | | | + | | 0.8 seconds |
| 65 | | 65 | ||
| 195 | | 195 | ||
− | | | + | |} |
+ | ===Taunt Attack=== | ||
+ | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
+ | ! class="header" width="17%" | | ||
+ | ! class="header" width="16%" | Kill Icon | ||
+ | ! class="header" width="10%" | Weapon | ||
+ | ! class="header" width="10%" | Damage | ||
+ | ! class="header" width="10%" | Duration | ||
+ | ! class="header" width="37%" | Details | ||
|- | |- | ||
− | + | | {{Backpack icon|weapon=Skewer|icon-size=100x100px}}<br/>'''[[Skewer]]''' | |
− | | align="center" | {{Icon killicon|weapon= | + | | align="center" | {{Icon killicon|weapon=Skewer}} |
− | | | + | | [[Huntsman]]<br/>(ammo required) |
− | | | + | | 500 |
− | | | + | | 4 seconds |
− | | rowspan=2 | | + | | The Sniper jams an arrow into his foe and stuns him, then pulls the arrow to kill him. |
+ | |} | ||
+ | <br> | ||
+ | ==Spy== | ||
+ | ===Primary=== | ||
+ | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
+ | ! class="header" width="17%" rowspan=2 | Weapon | ||
+ | ! class="header" width="16%" rowspan=2 | Kill Icon | ||
+ | ! class="header" width="17%" colspan=2 | Ammo | ||
+ | ! class="header" width="50% colspan=4 | Damage | ||
|- | |- | ||
− | | | + | ! class="header" | Loaded |
− | | | + | ! class="header" | Carried |
− | | | + | ! class="header" | Point Blank |
− | | | + | ! class="header" | Medium Range |
+ | ! class="header" | Long Range | ||
+ | ! class="header" | Critical | ||
|- | |- | ||
− | + | ! {{Icon weapon|weapon=Revolver|icon-size=100x100px}}<br/><small>Stock</small> <br/>'''[[Revolver]]''' | |
− | | align="center" | {{Icon killicon|weapon= | + | | align="center" | {{Icon killicon|weapon=Revolver}} |
− | | | + | | 6 |
− | | | + | | 24 |
− | | | + | | 55-60 |
− | | | + | | 35-45 |
+ | | 20-25 | ||
+ | | 120 | ||
|- | |- | ||
− | | align="center" | {{Icon killicon|weapon= | + | ! {{Icon weapon|weapon=Big kill|icon-size=100x100px}}<br/><small>Promotional</small> <br/>'''[[Big Kill]]''' |
− | | | + | | align="center" | {{Icon killicon|weapon=Ambassador}} |
− | + | | 6 | |
− | + | | 24 | |
+ | | 46-56 | ||
+ | | 31-37 | ||
+ | | 15-19 | ||
+ | | 102 ([[Headshot]] or buff Crit only) | ||
|- | |- | ||
− | + | ! {{Icon weapon|weapon=Ambassador|icon-size=100x100px}}<br/><small>Unlock</small> <br/>'''[[Ambassador]]''' | |
− | | align="center" | {{Icon killicon|weapon= | + | | align="center" | {{Icon killicon|weapon=Big Kill}} |
− | | | + | | 6 |
− | | | + | | 24 |
− | | | + | | 55-60 |
− | | | + | | 35-45 |
− | | | + | | 20-25 |
+ | | 120 | ||
|- | |- | ||
− | + | ! {{Icon weapon|weapon=L'Etranger|icon-size=100x100px}}<br/><small>Craft</small> <br/>'''[[L'Etranger|L'Étranger]]''' | |
− | | align="center" | {{Icon killicon|weapon= | + | | align="center" | {{Icon killicon|weapon=L'Etranger}} |
− | | | + | | 6 |
− | | | + | | 24 |
− | | | + | | 44-48 |
− | | | + | | 28-36 |
+ | | 16-20 | ||
+ | | 96 | ||
+ | |} | ||
+ | ===Secondary=== | ||
+ | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
+ | ! class="header" width="17%" rowspan=2 | Weapon | ||
+ | ! class="header" width="16%" rowspan=2 | Kill Icon | ||
+ | ! class="header" width="17%" colspan=2 | Ammo | ||
+ | ! class="header" width="50% colspan=4 | Damage | ||
|- | |- | ||
− | + | ! class="header" | Loaded | |
− | + | ! class="header" | Carried | |
− | | | + | ! class="header" | Point Blank |
− | | | + | ! class="header" | Medium Range |
− | | | + | ! class="header" | Long Range |
− | | | + | ! class="header" | Critical |
|- | |- | ||
− | + | ! {{Icon weapon|weapon=Electro sapper|icon-size=100x100px}}<br/><small>Stock</small> <br/>'''[[Electro Sapper]]''' | |
− | + | | align="center" | {{Icon killicon|weapon=Electro Sapper}} | |
− | + | | 1 | |
− | + | | ∞ | |
− | + | | 150HP = 7 sec. | |
− | + | | 180HP = 8 sec. | |
− | + | | 216HP = ~10 sec. | |
− | |||
− | |||
− | | align="center" | {{Icon killicon|weapon= | ||
− | | | ||
− | | | ||
− | | | ||
− | | | ||
− | |||
− | | | ||
− | |||
− | |||
| N/A | | N/A | ||
+ | |} | ||
+ | ===Melee=== | ||
+ | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
+ | ! class="header" width="20%" rowspan=2 | Weapon | ||
+ | ! class="header" width="20%" rowspan=2 | Kill Icon | ||
+ | ! class="header" width="20%" rowspan=2 | Attack Interval | ||
+ | ! class="header" width="40% colspan=2 | Damage | ||
|- | |- | ||
− | + | ! class="header" width="20%" | Point Blank | |
− | + | ! class="header" width="20%" | Critical | |
− | |||
− | |||
− | |||
− | | | ||
|- | |- | ||
− | + | ! rowspan=2 | {{Icon weapon|weapon=Knife|icon-size=100x100px}}<br/><small>Stock</small> <br/>'''[[Knife]]''' | |
| align="center" | {{Icon killicon|weapon=Knife}} | | align="center" | {{Icon killicon|weapon=Knife}} | ||
− | | | + | | 0.8 seconds |
− | |||
| 40 | | 40 | ||
| 120 | | 120 | ||
− | |||
|- | |- | ||
| align="center" | {{Icon killicon|weapon=Backstab}} | | align="center" | {{Icon killicon|weapon=Backstab}} | ||
Line 866: | Line 1,200: | ||
| Six times the target's current health. <small>([[Backstab]])</small> | | Six times the target's current health. <small>([[Backstab]])</small> | ||
|- | |- | ||
− | + | ! rowspan=2 | {{Icon weapon|weapon=Your Eternal Reward|icon-size=100x100px}}<br/><small>Craft</small> <br/>'''[[Your Eternal Reward]]''' | |
| align="center" | {{Icon killicon|weapon=Your Eternal Reward}} | | align="center" | {{Icon killicon|weapon=Your Eternal Reward}} | ||
− | | | + | | 0.8 seconds |
| 40 | | 40 | ||
| 120 | | 120 | ||
− | |||
|- | |- | ||
| align="center" | {{Icon killicon|weapon=Backstab}} | | align="center" | {{Icon killicon|weapon=Backstab}} | ||
Line 879: | Line 1,212: | ||
|- | |- | ||
|} | |} | ||
− | + | ===PDA Items=== | |
− | == | + | {| class="wikitable grid" width="100%" style="text-align: center;" |
− | + | ! class="header" width="25%" | Item | |
− | {| class="wikitable grid" style="text-align: center;" | + | ! class="header" width="75%" | Details |
− | ! class="header" | ||
− | |||
− | ! class="header" | ||
− | |||
− | |||
|- | |- | ||
− | + | ! {{Icon weapon|weapon=Disguise kit|icon-size=100x100px}}<br/><small>Stock<br>Primary PDA</small> <br/>'''[[Disguise Kit]]''' | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| Enables the Spy to [[Disguise]] himself. | | Enables the Spy to [[Disguise]] himself. | ||
− | |||
− | |||
|} | |} | ||
− | + | {| class="wikitable grid" width="100%" style="text-align: center;" | |
− | + | ! class="header" width = "25%" | Watch | |
− | + | ! class="header" width = "16%" | Cloak Type | |
− | {| class="wikitable grid" style="text-align: center;" | + | ! class="header" "17%" | Duration |
− | ! class="header" | | + | ! class="header" "42%" | Details |
− | ! class="header" | ||
− | |||
− | ! class="header" | | ||
− | ! class="header" | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | + | ! {{Icon weapon|weapon=Invisibility watch|Invisibility watch|icon-size=100x100px}}<br/><small>Stock<br/>Secondary PDA</small> <br/>'''[[Invisibility Watch]]''' | |
− | + | | Timed | |
− | | | + | | 9 seconds |
− | | Enables the Spy to [[Cloak]]. Can be replenished by collecting [[metal]]. | + | | Enables the Spy to [[Cloak]]. Can be replenished by collecting [[metal]] even while cloaked. |
− | |||
|- | |- | ||
− | + | ! {{Icon weapon|weapon=Cloak and Dagger|Cloak and Dagger|icon-size=100x100px}}<br/><small>Unlock<br/>Secondary PDA</small> <br/>'''[[Cloak and Dagger]]''' | |
− | + | | Motion sensitive | |
+ | | 6.2 seconds | ||
| Enables the Spy to [[Cloak]]. Motion sensitive, regenerates indefinitely when the Spy is standing still. | | Enables the Spy to [[Cloak]]. Motion sensitive, regenerates indefinitely when the Spy is standing still. | ||
− | |||
|- | |- | ||
− | + | ! {{Icon weapon|weapon=Dead Ringer|Dead Ringer|icon-size=100x100px}}<br/><small>Unlock<br/>Secondary PDA</small> <br/>'''[[Dead Ringer]]''' | |
− | + | | Feign Death | |
− | | [[Cloak]]s Spy for 6.5 seconds | + | | 6.5 seconds |
− | + | | If damage is taken, [[Cloak]]s the Spy for 6.5 seconds and drops a fake corpse. 90% damage reduction and perfect invisibility for 6.5 seconds. Can be replenished by collecting [[metal]]. Regular cloak behavior after 6.5 seconds. | |
|- | |- | ||
− | + | ! {{Icon weapon|weapon=Enthusiast's Timepiece|Enthusiast's Timepiece|icon-size=100x100px}}<br/><small>Promotion<br/>Secondary PDA</small> <br/>'''[[Enthusiast's Timepiece]]''' | |
− | + | | Timed | |
+ | | 9 seconds | ||
| Shares statistics with the [[Invisibility Watch]]. | | Shares statistics with the [[Invisibility Watch]]. | ||
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|} | |} | ||
− | + | ===Taunt Attack=== | |
− | == Taunt | + | {| class="wikitable grid" width="100%" style="text-align: center;" |
− | + | ! class="header" width="17%" | | |
− | {| class="wikitable grid" style="text-align: center;" | + | ! class="header" width="16%" | Kill Icon |
− | ! class="header" | | + | ! class="header" width="10%" | Weapon |
− | ! class="header" | + | ! class="header" width="10%" | Damage |
− | + | ! class="header" width="10%" | Duration | |
− | ! class="header" | + | ! class="header" width="37%" | Details |
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− | | {{Backpack icon|weapon= | + | | {{Backpack icon|weapon=Fencing|icon-size=100x100px}}<br/>'''[[Fencing]]''' |
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| align="center" | {{Icon killicon|weapon=Fencing}} | | align="center" | {{Icon killicon|weapon=Fencing}} | ||
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| [[Knife]]<br/>[[Your Eternal Reward]] | | [[Knife]]<br/>[[Your Eternal Reward]] | ||
− | | 50 ( | + | | 50 (Swings)<br/>500 (Thrust) |
| 5 seconds | | 5 seconds | ||
− | | | + | | The Spy assumes a fencing position and makes two quick slashes and one fatal thrust. |
− | |||
|} | |} | ||
− | + | <br> | |
== Notes == | == Notes == | ||
Line 1,060: | Line 1,277: | ||
These do not affect gameplay, but have a bearing on [[crafting]] blueprints. | These do not affect gameplay, but have a bearing on [[crafting]] blueprints. | ||
+ | |||
+ | ''* Note'': '''N/D''': No Damage. - '''N/A''': Not Available. - '''HP''': Health. - '''sec.''': Seconds. - '''N/R''': No Range. - '''∞''': Unlimited. | ||
== Weapon release dates == | == Weapon release dates == |
Revision as of 05:09, 18 December 2010
Scout
Primary
Weapon | Kill Icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | ||
Stock Scattergun |
6 | 32 | 85-105 | 10-40 | 3-10 | 180 | |
Unlock Force-A-Nature |
2 | 32 | 92-113 | 11-43 | 3-11 | 194 | |
Craft The Shortstop |
4 | 36 | 69-72 | 24-48 | 6-12 | 194 |
Secondary
Weapon | Kill Icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | ||
Stock Pistol |
12 | 36 | 20-22 | 10-15 | 8-9 | 45 | |
Promotional Lugermorph |
12 | 36 | 20-22 | 10-15 | 8-9 | 45 | |
Unlock Bonk! Atomic Punch |
1 | ∞ | N/A | N/A | N/A | N/A | |
Craft Crit-a-Cola |
1 | ∞ | N/A | N/A | N/A | N/A | |
Craft Mad Milk |
1 | ∞ | N/A | N/A | N/A | N/A |
Melee
Weapon | Kill Icon | Attack Interval | Damage | |
---|---|---|---|---|
Point Blank | Critical | |||
Stock Bat |
0.5 seconds | 35 | 105 | |
Unlock Sandman |
0.5 seconds | 35 | 105 | |
N/A | 15 | 45 | ||
Craft Holy Mackerel |
0.5 seconds | 35 | 105 |
Taunt Attack
Kill Icon | Weapon | Damage | Duration | Details | |
---|---|---|---|---|---|
File:Backpack Home Run.png Home Run |
Sandman | 500 | 5 seconds | The Scout points to the sky, winds up, and swings a deadly blow. |
Soldier
Primary
Weapon | Kill Icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | ||
Stock Rocket Launcher |
4 | 20 | 105-112 | 50-90 | 45-60 | 270 (D/H) | |
Unlock Direct Hit |
4 | 20 | 140 | 74-107 | 55-58 | 338 | |
Craft Black Box |
3 | 20 | 105-112 | 50-90 | 45-60 | 270 (D/H) | |
Craft Rocket Jumper |
4 | 60 | N/A | N/A | N/A | N/A |
Secondary
Weapon | Kill Icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | ||
Stock Shotgun |
6 | 32 | 80-90 | 10-30 | 3-10 | 180 | |
File:Item icon Buff banner.png Unlock Buff Banner |
N/A | N/A | N/A | N/A | N/A | N/A | |
Craft Gunboats |
N/A | N/A | N/A | N/A | N/A | N/A | |
Craft Battalion's Backup |
N/A | N/A | N/A | N/A | N/A | N/A |
Melee
Weapon | Kill Icon | Attack Interval | Damage | |
---|---|---|---|---|
Point Blank | Critical | |||
Stock Shovel |
0.8 seconds | 65 | 195 | |
Unlock Equalizer |
0.8 seconds | Varies on Health | Varies on Health | |
Craft Pain Train |
0.8 seconds | 65 | 195 | |
Promotional Frying Pan |
0.8 seconds | 65 | 195 |
Taunt Attack
Kill Icon | Weapon | Damage | Duration | Details | |
---|---|---|---|---|---|
File:Backpack Kamikaze.png Kamikaze |
Equalizer | 500 | 4 seconds | The Soldier throws his weapon, cracks his knuckles, rips a Grenade from his bandolier and pulls the pin. The blast kills him and any enemy within 6 feet. |
Pyro
Primary
Weapon | Kill Icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | ||
Stock Flamethrower |
200 | N/A | 6.2 per particle (D/D) | 3.72 per particle (D/D) (M/R) | N/A | 3x Base damage (see range), per particle, then rounded. 11-19 (D/D) | |
Unlock Backburner |
200 | N/A | 7.13 per particle (D/D) | 4.28 per particle (D/D) (M/R) | N/A | 3x Base damage (see range) per particle, then rounded. 14-21 (D/D) | |
Craft Degreaser |
200 | N/A | 6.2 per particle (D/D) | 3.72 per particle (D/D) (M/R) | N/A | 3x Base damage (see range), per particle, then rounded. 11-19 (D/D) |
Secondary
Weapon | Kill Icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | ||
Stock Shotgun |
6 | 32 | 80-90 | 10-30 | 3-10 | 180 | |
Unlock Flare Gun |
16 | N/A | 27-33 | 27-33 | 27-33 | 90 |
Melee
Weapon | Kill Icon | Attack Interval | Damage | |
---|---|---|---|---|
Point Blank | Critical | |||
Stock Fire Axe |
0.8 seconds | 65 | 195 | |
Unlock Axtinguisher |
0.8 seconds | 33 | 195 | |
Craft Homewrecker |
0.8 seconds | 49 | 146 | |
Craft Powerjack |
0.8 seconds | 82 | 244 |
Taunt Attack
Kill Icon | Weapon | Damage | Duration | Details | |
---|---|---|---|---|---|
File:Backpack Hadouken.png Hadouken |
Shotgun Flare Gun (ammo required) |
500 | 3 seconds | The Pyro gathers his ch'i and delivers a kung fu fireball that can kill multiple foes. |
Demoman
Primary
Weapon | Kill Icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | ||
Stock Grenade Launcher |
4 | 16 | 64-132 (D/H) | 64-132 (D/H) | 64-132 (D/H) | 280-300 (D/H) |
Secondary
Weapon | Kill Icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | ||
Stock Stickybomb Launcher |
8 | 24 | 74-153 | 74-153 | 74-153 | 353 (Point Blank) | |
Unlock / Craft / Drop Chargin' Targe |
N/A | N/A | 50 + 10 per head (up to 5 heads) | N/A | N/A | N/A | |
Unlock / Craft / Drop / Crate Scottish Resistance |
8 | 36 | 74-153 | 74-153 | 74-153 | 353 (Point Blank) | |
Craft Sticky Jumper |
8 | 48 | N/A | N/A | N/A | N/A |
Melee
Weapon | Kill Icon | Attack Interval | Damage | |
---|---|---|---|---|
Point Blank | Critical | |||
Stock Bottle |
0.8 seconds | 65 | 195 | |
Unlock / Craft / Drop Eyelander |
0.8 seconds | 65 | 195 | |
Craft / Drop Scotsman's Skullcutter |
0.8 seconds | 78 | 234 | |
Craft Horseless Headless Horsemann's Headtaker |
0.8 seconds | 65 | 195 | |
Craft Pain Train |
0.8 seconds | 65 | 195 | |
Promotional Frying Pan |
0.8 seconds | 65 | 195 |
Taunt Attack
Kill Icon | Weapon | Damage | Duration | Details | |
---|---|---|---|---|---|
File:Backpack Decapitation.png Decapitation |
Eyelander | 500 | 5 seconds | The Demoman winds up and beheads any foe within range, earning heads on the weapon. |
Heavy
Primary
Weapon | Kill Icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | ||
Stock Minigun |
200 | N/A | 50-54 | 5-30 | 5-10 | 108 (27 per bullet) | |
Unlock Natascha |
200 | N/A | 37-40 | 3-22 | 3-7 | 81 (20.25 per bullet) | |
Promotion Iron Curtain |
200 | N/A | 50-54 | 5-30 | 5-10 | 108 (27 per bullet) |
Secondary
Weapon | Kill Icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | ||
Stock Shotgun |
6 | 32 | 80-90 | 10-30 | 3-10 | 180 | |
Unlock Sandvich |
1 | ∞ | N/A | N/A | N/A | N/A | |
Craft Dalokohs Bar |
1 | ∞ | N/A | N/A | N/A | N/A |
Melee
Weapon | Kill Icon | Attack Interval | Damage | |
---|---|---|---|---|
Point Blank | Critical | |||
Stock Fists |
0.8 seconds | 65 | 195 | |
Unlock K.G.B. |
0.96 seconds | 65 | 195 | |
Craft G.R.U. |
0.8 seconds | 33 | 98 |
Taunt Attack
Kill Icon | Weapon | Damage | Duration | Details | |
---|---|---|---|---|---|
File:Backpack Showdown.png Showdown |
Fists | 500 | 3 seconds | The Heavy mimics a quick-draw Showdown and slays any foe in his sights. |
Engineer
Primary
Weapon | Kill Icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | ||
Stock Shotgun |
6 | 32 | 80-90 | 10-30 | 3-10 | 180 | |
Unlock Frontier Justice |
3 | 32 | 80-90 | 10-30 | 3-10 | 180 |
Secondary
Weapon | Kill Icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | ||
Stock Pistol |
12 | 200 | 20-22 | 10-15 | 8-9 | 45 | |
Promotional Lugermorph |
12 | 200 | 20-22 | 10-15 | 8-9 | 45 | |
Unlock Wrangler |
N/A | N/A | N/A | N/A | N/A | N/A |
Melee
Weapon | Kill Icon | Attack Interval | Damage | |
---|---|---|---|---|
Point Blank | Critical | |||
Stock Wrench |
0.8 seconds | 65 | 195 | |
Promotional Golden Wrench |
0.8 seconds | 65 | 195 | |
Unlock Gunslinger |
0.8 seconds | 65 | 195 | |
(Triple Punch) | 65 for first two hits (without missing) | 195 on third hit (without missing) | ||
Craft Southern Hospitality |
0.8 seconds | 65 | 195 | |
(Bleed) | 40 damage over 5 seconds | N/A |
PDA Items
Item | Details |
---|---|
File:Item icon Builder.png Standard Primary PDA Build Tool |
Enables the Engineer to build Buildings. |
File:Item icon Destroy.png Standard Secondary PDA Demolish Tool |
Enables the Engineer to destroy his own Buildings. |
Taunt Attack
Kill Icon | Weapon | Damage | Duration | Details | |
---|---|---|---|---|---|
File:Backpack Dischord.png Dischord |
Frontier Justice (ammo required) | 500 | 4 seconds | The Engineer strums his guitar, then smashes it over an enemy's head. | |
File:Backpack Organ Grinder.png Organ Grinder |
Gunslinger | 500 | 4 seconds | The Engineer pulls the starter rope, his hand whirls, and he jams it into the enemy for a stun and a fatal burst of damage. |
Medic
Primary
Weapon | Kill Icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | ||
Stock Syringe Gun |
40 | 150 | 10-15 | 5-10 | 5-6 | 30 | |
Unlock Blutsauger |
40 | 150 | 10-15 | 5-10 | 5-6 | 30 |
Secondary
Weapon | Kill Icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | ||
Stock Medi Gun |
N/A | N/A | 24 (<10 sec after injury) | 48 (>12.5 sec after injury) | 72 (>15 sec after injury) | N/D (Invulnerability) | |
Unlock Kritzkrieg |
N/A | N/A | 24 (<10 sec after injury) | 48 (>12.5 sec after injury) | 72 (>15 sec after injury) | N/D (100% Crit) |
Melee
Weapon | Kill Icon | Attack Interval | Damage | |
---|---|---|---|---|
Point Blank | Critical | |||
Stock Bonesaw |
0.8 seconds | 65 | 195 | |
Unlock Übersaw |
0.96 seconds | 65 | 195 | |
Craft Vita-Saw |
0.8 seconds | 65 | 195 |
Taunt Attack
Kill Icon | Weapon | Damage | Duration | Details | |
---|---|---|---|---|---|
File:Backpack Spinal Tap.png Spinal Tap |
Übersaw | 500 | 4 seconds | The Medic stabs an enemy and stuns them, yanks the weapon out, and they die. He earns 50% Ubercharge. | |
File:Backpack Oktoberfest.png Oktoberfest |
N/A | Kritzkrieg | 11 Healing | 4 seconds | The Medic puts his face up to the barrel of his Kritzkrieg and inhales deeply. |
Sniper
Primary
Weapon | Kill Icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | ||
Stock Sniper Rifle |
25 | N/A | 43-172 | 43-172 | 43-172 | 150-450 (Headshot, or buff Crit only) | |
Unlock Huntsman |
1 | 12 | 44-137 | 44-137 | 44-137 | 150-360 | |
Craft Sydney Sleeper |
25 | N/A | 45-160 | 45-160 | 45-160 | 150-450 (Buff Crit Only) |
Secondary
Weapon | Kill Icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | ||
Stock Submachine Gun |
25 | 75 | 8-12 | 4-6 | 4-5 | 24 | |
Unlock Jarate |
1 | ∞ | N/A | N/A | N/A | N/A | |
Unlock Razorback |
1 | N/A | N/A | N/A | N/A | N/A | |
Craft Darwin's Danger Shield |
1 | N/A | N/A | N/A | N/A | N/A |
Melee
Weapon | Kill Icon | Attack Interval | Damage | |
---|---|---|---|---|
Point Blank | Critical | |||
Stock Kukri |
0.8 seconds | 65 | 195 | |
Craft Tribalman's Shiv |
0.8 seconds | 33 | 98 | |
(Bleed) | 48 damage over 6 seconds | N/A | ||
Craft Bushwacka |
0.8 seconds | 65 | 195 |
Taunt Attack
Kill Icon | Weapon | Damage | Duration | Details | |
---|---|---|---|---|---|
File:Backpack Skewer.png Skewer |
Huntsman (ammo required) |
500 | 4 seconds | The Sniper jams an arrow into his foe and stuns him, then pulls the arrow to kill him. |
Spy
Primary
Weapon | Kill Icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | ||
Stock Revolver |
6 | 24 | 55-60 | 35-45 | 20-25 | 120 | |
Promotional Big Kill |
6 | 24 | 46-56 | 31-37 | 15-19 | 102 (Headshot or buff Crit only) | |
Unlock Ambassador |
6 | 24 | 55-60 | 35-45 | 20-25 | 120 | |
Craft L'Étranger |
6 | 24 | 44-48 | 28-36 | 16-20 | 96 |
Secondary
Weapon | Kill Icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | ||
Stock Electro Sapper |
1 | ∞ | 150HP = 7 sec. | 180HP = 8 sec. | 216HP = ~10 sec. | N/A |
Melee
Weapon | Kill Icon | Attack Interval | Damage | |
---|---|---|---|---|
Point Blank | Critical | |||
Stock Knife |
0.8 seconds | 40 | 120 | |
(Backstab) | N/A | Six times the target's current health. (Backstab) | ||
Craft Your Eternal Reward |
0.8 seconds | 40 | 120 | |
(Backstab) | N/A | Six times the target's current health. (Backstab) |
PDA Items
Item | Details |
---|---|
Stock Primary PDA Disguise Kit |
Enables the Spy to Disguise himself. |
Watch | Cloak Type | Duration | Details |
---|---|---|---|
Stock Secondary PDA Invisibility Watch |
Timed | 9 seconds | Enables the Spy to Cloak. Can be replenished by collecting metal even while cloaked. |
Unlock Secondary PDA Cloak and Dagger |
Motion sensitive | 6.2 seconds | Enables the Spy to Cloak. Motion sensitive, regenerates indefinitely when the Spy is standing still. |
Unlock Secondary PDA Dead Ringer |
Feign Death | 6.5 seconds | If damage is taken, Cloaks the Spy for 6.5 seconds and drops a fake corpse. 90% damage reduction and perfect invisibility for 6.5 seconds. Can be replenished by collecting metal. Regular cloak behavior after 6.5 seconds. |
Promotion Secondary PDA Enthusiast's Timepiece |
Timed | 9 seconds | Shares statistics with the Invisibility Watch. |
Taunt Attack
Kill Icon | Weapon | Damage | Duration | Details | |
---|---|---|---|---|---|
File:Backpack Fencing.png Fencing |
Knife Your Eternal Reward |
50 (Swings) 500 (Thrust) |
5 seconds | The Spy assumes a fencing position and makes two quick slashes and one fatal thrust. |
Notes
When switching weapons, there is a .67 second delay before the new weapon can be fired. The Degreaser reduces this time by 65%, to .2345 seconds for all weapons that that Pyro has equipped at that time.
The kill icon of the Degreaser appears to be the same as the Flamethrower unless used to destroy an Engineer's buildings.
Due to odd quirks of the item system, some weapons display in different slots:
- The Demoman's primary and secondary slots are reversed.
- The Spy's primary slot is displayed as secondary.
- The Spy's Electro Sapper, like the Engineer's toolbox, doesn't have a slot and thus is not interchangeable with any Items.
- The Spy's PDA2 slot is displayed as PDA.
These do not affect gameplay, but have a bearing on crafting blueprints.
* Note: N/D: No Damage. - N/A: Not Available. - HP: Health. - sec.: Seconds. - N/R: No Range. - ∞: Unlimited.
Weapon release dates
Main article: Item timeline
Weapon Availability
- Stock weapons are always available.
- Unlockable weapons are obtainable via achievements, crafting, trading, buying, or the drop system.
- Promotional weapons require participation in Valve promotions, and are not obtainable in game.
- Vintage weapons are only available if they were found or crafted before the Mann-Conomy Update.
- Crafting any number of vintage items together will not yield a vintage crafted item.
- This excludes Promotional weapons.
- There are 36 vintage weapons available. The secondary release of a Lugermorph with the Poker Night at the Inventory game increased this from the original 35.