Difference between revisions of "User:Qwertyxp2000/Weapon Ideas"

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(Created page with "==Custom Weapon Ideas== ===Deadly Precision=== Sniper Primary. {{Backpack item | custom-name = Deadly Precision | custom-icon = User Qwertyxp2000 Deadly Precision Icon.png | n...")
 
(some more stuff)
Line 47: Line 47:
 
| att-3-negative = Construction hit speed boost decreased by 50%
 
| att-3-negative = Construction hit speed boost decreased by 50%
 
| att-4-negative = 20% slower upgrade rate
 
| att-4-negative = 20% slower upgrade rate
 +
| att-5-negative = -25% damage penalty against players
 
| item-description =  
 
| item-description =  
 +
}}
 +
 +
===Malfunction Controller===
 +
Spy Sapper.
 +
{{Backpack item
 +
| custom-name = Malfunction Controller
 +
| custom-icon = User Qwertyxp2000 Quick Repair Icon.png
 +
| no-custom-name-quotes = yes
 +
| quality = unique
 +
| item-level = 40-80
 +
| item-kind = Sapper
 +
| att-1-positive = +100% Sapper health
 +
| att-2-positive = When unsapped, building becomes disabled for 0.5 more seconds
 +
| att-3-negative = -90% Sapper damage penalty
 +
| item-description =
 +
}}
 +
 +
==Custom Existing Weapon Changes==
 +
===Claidheamh Mòr===
 +
Added "+10% damage while charging". This makes the Claidheamh Mòr more of a unique sword that can compete with other swords like the [[Eyelander]] while not being a definite mixture of the other swords.
 +
{{Backpack item
 +
| item-name = Claidheamh Mòr
 +
| quality = unique
 +
| item-kind      = Sword
 +
| level          = 5
 +
| att-1-neutral  = When weapon is active:
 +
| att-2-neutral  = This Weapon has a large melee range and deploys and holsters slower
 +
| att-3-positive = 0.5 sec increase in charge duration
 +
| att-4-positive = Melee kills refill 25% of your charge meter.
 +
| att-5-positive = +10% damage while charging
 +
| att-6-negative = No random critical hits
 +
| att-7-negative = 15% damage vulnerability on wearer
 
}}
 
}}

Revision as of 09:26, 20 March 2020

Custom Weapon Ideas

Deadly Precision

Sniper Primary.

Deadly Precision
Level 50 Rifle
Charge increases depending on scope zoom. While scoped, scope zoom can be increased or decreased with the weapon switch keys.
Mouse sensitivity decreases while scope zoom increases.
+15% damage on headshot
-15% damage on bodyshot
Cannot fire unless scoped
Higher scope zoom increases visibility of beam
Be efficient.

Jar of Water

Scout Secondary and Sniper Secondary.

Jar of Water
Level 1 Jar
Can be used to extinguish fires.
+75% increase in charge recharge rate
Extinguishing teammates reduces cooldown by -20%
Only causes enemy players to become wet
A special jar of liquid for learning jar-throwing techniques.

Quick Repair

Engineer Melee.

Quick Repair
Level 32 Wrench
25% faster repair rate
+15% faster firing speed
Construction hit speed boost decreased by 50%
20% slower upgrade rate
-25% damage penalty against players

Malfunction Controller

Spy Sapper.

Malfunction Controller
Level 40-80 Sapper
+100% Sapper health
When unsapped, building becomes disabled for 0.5 more seconds
-90% Sapper damage penalty

Custom Existing Weapon Changes

Claidheamh Mòr

Added "+10% damage while charging". This makes the Claidheamh Mòr more of a unique sword that can compete with other swords like the Eyelander while not being a definite mixture of the other swords.

Backpack Claidheamh Mòr.png

Claidheamh Mòr
Level 1 - 100 Sword
When weapon is active:
This Weapon has a large melee range and deploys and holsters slower
0.5 sec increase in charge duration
Melee kills refill 25% of your charge meter.
+10% damage while charging
No random critical hits
15% damage vulnerability on wearer