Difference between revisions of "Template:Mvm mission doe's drill"

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!style="background:#fef5e0"|{{tooltip|8B|{{common string|wave begins after}} 8A-2 {{common string|wave has finished spawning}}}}
 
!style="background:#fef5e0"|{{tooltip|8B|{{common string|wave begins after}} 8A-2 {{common string|wave has finished spawning}}}}
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Latest revision as of 20:31, 5 June 2020

Sub-wave Class Count Delay(s) Credits
Wave 1 (600 Credits)
1
Scout
Easy 6 6 48 0 7 400
Pyro
Easy 3 6 16 10 6 200
Wave 2 (600 Credits)
2
Soldier
Easy 3 3 24 10 10 200
Demoman
Easy 3 3 12 25 10 150
Support
Scout
Easy Melee only 4 8 64 0 4 250
Wave 3 (400 Credits)
3
Tank
20,000 1 0 400
Support
Sniper
Hard Vision range 3000 2 20 20
Spy
Expert 2 30 60
Wave 4 (700 Credits)
4
Heavy
Easy 3 6 30 5 5 350
Support
Scout
Easy Melee only 5 10 80 0 0 350
Spy
Expert 2 30 60
Wave 5 (700 Credits)
5
Heavy
Expert 1 1 1 0 0 400
Support
Scout
Easy Melee only 6 12 50 0 4 300
Wave 6 (700 Credits)
6
Soldier crit
Normal 1 3 3 10 30 250
Support
Scout
Easy 1/3: Melee only
1/3: Flank defenders's left
1/3: Flank defenders's right
4 12 100 7 4 450
Spy
Expert 3 30 60
Wave 7 (900 Credits)
7
Scout
Easy Spawns from all three sides 8 16 150 0 900
Support
Sniper
Hard Vision range 3000 2 20 45
Wave 8 (700 Credits)
8A-1
Scout
Easy 1/3: Flank defenders's right
1/3: Flank defenders's left
4 12 40 10 0 100
Heavy
Expert 2 2 2 5 30 300
Medic uber

Über Medic
Normal Pictogram plus.png +400% ÜberCharge rate
Pictogram minus.png -90% heal rate
8A-2
Soldier crit
Normal 2 2 2 15 30 300
Medic uber

Über Medic
Normal Pictogram plus.png +400% ÜberCharge rate
Pictogram minus.png -90% heal rate
8B
Tank
20,000 1 30 0