Difference between revisions of "Napalm Grenade (Classic)"

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The '''Napalm Grenade''' is a [[Grenade (Classic)|grenade]] in the classic Team Fortress games. When the timer goes off, it explodes, releases a small amount of flames near where the grenade landed. If a target walks though the fire, the target will be set on fire. It is only used by the [[Pyro (Classic)|Pyro]].
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The '''Napalm Grenade''' is a [[Grenade (Classic)|grenade]] in the classic Team Fortress games. Like most grenades, it detonates a short period of time after activation, but unique to the grenade, upon detonation fires are released onto the surrounding area. Much like the [[Nail Grenade]], in most incarnations it both explodes like a [[Frag Grenade]] and affects a large area a while after detonation, but damage from the initial explosion is neglible and it explodes before releasing its payload.
  
 
==Damage==
 
==Damage==
  
Low for each fire.
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Minor damage is dealt on contact with each fire and on contact with the initial explosion.
  
 
==Differences Between Quake Team Fortress and Team Fortress Classic==
 
==Differences Between Quake Team Fortress and Team Fortress Classic==
  
In ''[[Quake Team Fortress]]'', the grenades creates physical flames when it explodes that an enemy cannot walk though. In ''[[Team Fortress Classic]]'', the flames creates by it are not physical, allowing the enemy to easily walk though them, though they will still be set on fire.
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In ''[[Quake Team Fortress]]'', the grenades creates physical flames that an enemy cannot walk though. In ''[[Team Fortress Classic]]'', the flames created by it are not physical, allowing the enemy to easily walk though them, though they will still be set on fire.
  
 
==Trivia==
 
==Trivia==
  
*The [[Napalm Grenade]] was scheduled to appear in ''[[Team Fortress 2]]'', but was removed when grenades were removed. Three Napalm Grenades can be seen attached to the [[Pyro]]'s suit, but they are unusable.
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*The [[Napalm Grenade]] was scheduled to appear in ''[[Team Fortress 2]]'', but was removed along with all other grenades before release. Three Napalm Grenades can be seen attached to the [[Pyro]]'s suit, but they are unusable.
  
 
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Revision as of 05:08, 28 December 2010

The Napalm Grenade is a grenade in the classic Team Fortress games. Like most grenades, it detonates a short period of time after activation, but unique to the grenade, upon detonation fires are released onto the surrounding area. Much like the Nail Grenade, in most incarnations it both explodes like a Frag Grenade and affects a large area a while after detonation, but damage from the initial explosion is neglible and it explodes before releasing its payload.

Damage

Minor damage is dealt on contact with each fire and on contact with the initial explosion.

Differences Between Quake Team Fortress and Team Fortress Classic

In Quake Team Fortress, the grenades creates physical flames that an enemy cannot walk though. In Team Fortress Classic, the flames created by it are not physical, allowing the enemy to easily walk though them, though they will still be set on fire.

Trivia

  • The Napalm Grenade was scheduled to appear in Team Fortress 2, but was removed along with all other grenades before release. Three Napalm Grenades can be seen attached to the Pyro's suit, but they are unusable.