Difference between revisions of "May 27, 2010 Patch/de"

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m (Applied filters to May 27, 2010 Patch/de (Review RC#279206))
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*Fixed domination/revenge messages not using team colors for the player names.
 
*Fixed domination/revenge messages not using team colors for the player names.
 
*Fixed an issue where sequences with an activity weight of 0 never get selected.
 
*Fixed an issue where sequences with an activity weight of 0 never get selected.
*Updated [[Nucleus_(King_of_the_Hill)|Koth_Nucleus]]:
+
*Updated [[Nucleus (King of the Hill)|Koth_Nucleus]]:
 
**Changed side spawn exits to prevent sniping from inside the spawn door.
 
**Changed side spawn exits to prevent sniping from inside the spawn door.
 
**Fixed graphical glitch on platform floor.
 
**Fixed graphical glitch on platform floor.

Revision as of 15:21, 28 December 2010

Patch-Mitschrift

GameUI

  • Fixed the desktop resolution not appearing in the list of valid resolutions when using windowed-mode.

Server Browser

  • Fixed a crash caused by leaving the server browser open while playing.

Engine

  • Added client/server version check on client connect.
  • Fixed a crash caused by hitting ctrl-alt-del while playing.

Team Fortress 2

  • Added community submitted deathnotice icons for the community submitted weapons.
  • Changed the deathnotice text color to use black instead of white when the local player is involved.
  • Fixed domination/revenge messages not using team colors for the player names.
  • Fixed an issue where sequences with an activity weight of 0 never get selected.
  • Updated Koth_Nucleus:
    • Changed side spawn exits to prevent sniping from inside the spawn door.
    • Fixed graphical glitch on platform floor.
    • Fixed blue-colored models in RED area.
  • Updated Tc_Hydro:
    • Added respawn time advantages when a team begins to cap any point. Resets when the cap progress resets.
    • Fixed various nobuild and playerclip issues reported by the community.
    • Removed logic that reduced spawn times based on roundtime.