Difference between revisions of "Mission Briefing"
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[[File:Mission briefing.png|300px|thumb|2Fort's mission briefing]] | [[File:Mission briefing.png|300px|thumb|2Fort's mission briefing]] | ||
− | The [[Mission Briefing]] is the | + | The [[Mission Briefing]] is an informative page in the style of a chalkboard that is displayed to a player after connecting to a game. Its purpose is to provide useful details for players of the current map and game type, consisting of: the map name, the game mode, any objectives that must be completed in order to win and any additional notes relating to the match at hand. Images are provided alongside the text to give additional visual information of key locations of the map, e.g. an important thoroughfare or capture point. The mission briefing is automatically determined by the current [[game mode]]; in the same way the game mode is determined and displayed on the loading screen. The briefing screen may also be followed by an instructional video that is designed to showcase the objective for both teams; and how said objective must be completed. The video may be skipped. |
== Modifying the Mission Briefing == | == Modifying the Mission Briefing == | ||
− | [[Custom maps]] can override the mission briefing text | + | [[Custom maps]] can override the mission briefing text and images. |
=== Modifying the briefing text === | === Modifying the briefing text === |
Revision as of 00:31, 29 December 2010
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The Mission Briefing is an informative page in the style of a chalkboard that is displayed to a player after connecting to a game. Its purpose is to provide useful details for players of the current map and game type, consisting of: the map name, the game mode, any objectives that must be completed in order to win and any additional notes relating to the match at hand. Images are provided alongside the text to give additional visual information of key locations of the map, e.g. an important thoroughfare or capture point. The mission briefing is automatically determined by the current game mode; in the same way the game mode is determined and displayed on the loading screen. The briefing screen may also be followed by an instructional video that is designed to showcase the objective for both teams; and how said objective must be completed. The video may be skipped.
Modifying the Mission Briefing
Custom maps can override the mission briefing text and images.
Modifying the briefing text
The objective and notes text is stored in a localized text file for the map, located in the tf/maps/
folder. The text file is named after the map's full filename (without the extension), and non-English versions may be created by appending the language name.
mapname.bsp mapname_danish.txt mapname_dutch.txt mapname_english.txt mapname_finnish.txt mapname_french.txt mapname_german.txt mapname_italian.txt mapname_japanese.txt mapname_korean.txt mapname_norwegian.txt mapname_polish.txt mapname_portuguese.txt mapname_russian.txt mapname_schinese.txt mapname_spanish.txt mapname_swedish.txt mapname_tchinese.txt
For example, cp_dustbowl_b1
would have require the file cp_dustbowl_b1.txt
or cp_dustbowl_b1_german.txt
.
Note: In most cases, the automatically displayed briefing will work. This technique should only be used for maps with custom game modes, or if additional information may be required.