Difference between revisions of "Necromantic Nonsense (custom mission)"
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! {{Table icon|Mantreads}} | ! {{Table icon|Mantreads}} | ||
| {{c|+|Added:}} +150 max health<br>{{c|+|Added:}} Regenerate 10 HP per second<br>{{c|+|Added:}} Immune to Mad Milk and jarate<br>{{c|+|Added:}} Wearer immune to fall damage | | {{c|+|Added:}} +150 max health<br>{{c|+|Added:}} Regenerate 10 HP per second<br>{{c|+|Added:}} Immune to Mad Milk and jarate<br>{{c|+|Added:}} Wearer immune to fall damage | ||
+ | |- | ||
+ | ! {{Table icon|Gunboats}} | ||
+ | | {{c|+|Added:}} 15% resistance to all damage<br>{{c|+|Added:}} 50% resistance to melee damage<br>{{c|+|Added:}} 25% resistance to ranged damage | ||
|- | |- | ||
! {{Table icon|Equalizer}} | ! {{Table icon|Equalizer}} |
Revision as of 08:05, 7 May 2021
“I built that.” This page contains information about a custom Mann vs. Machine mission that is not an official Mann vs. Machine mission. To see official Mann vs. Machine missions, go to here. |
Necromantic Nonsense | |
---|---|
Basic Information | |
Name: | Necromantic Nonsense |
File name: |
mvm_winterbridge_rc6_adv_necromantic_nonsense.pop
|
Developer(s): | Mince |
Map: | Winterbridge |
Mission type: | Invasion |
Waves: | 5 |
Difficulty: | Advanced |
Starting credits: | 1200 |
Maximum possible credits: | 5400 |
Minimum respawn wave time: | 2 |
Maximum respawn wave time: | 4 |
Fixed respawn time: | No |
Tour: | Digital Directive |
Sentry Buster spawn time: | N/A |
Sentry Buster respawn time: | N/A |
Necromantic Nonsense is an advanced invasion mission made by Mince. It is available on the custom Winterbridge map.
Contents
Notes
- Player near Engineer can receive random spells.
- Pyro comes with invisible level 2 Dispenser, but cannot used by themselves.
- This mission only allows weapons allowed in Medieval Mode, with the exception of the Rocket Jumper, Detonator, Loose Cannon, Thermal Thruster, Jarate and all Medic Syringe Guns.
- A maximum of two Heavies, two Demomen, and two Snipers are allowed.
- A maximum of one Engineer is allowed.
- Players cannot play Spy in this mission.
- Players no longer drop a reanimator on death, making reviving impossible.
Waves
Sub-wave | Class | Count | Delay(s) | Credits | |||||
---|---|---|---|---|---|---|---|---|---|
Wave 1 (700 Credits) | |||||||||
1A-1 | Warrior Spirit Heavy |
Expert | Melee only | 6 | 12 | 24 | 2 | 8 | 50 |
1A-2 | Giant Bucket Brain |
Normal | — | 1 | 1 | 2 | 5 | 10 | 50 |
1B-1 | Huntsman Sniper |
Hard | — | 2 | 4 | 8 | 2 | 4 | 50 |
1B-2 | |||||||||
Giant KGB Heavy |
Expert | — | 5 | 5 | 5 | 4 | 0 | 150 | |
Zombie Medic |
Normal | Spawns with full Über | |||||||
1C | Shotgun Heavy |
Hard | — | 4 | 8 | 16 | 4 | 3 | 100 |
Giant Fiery Demoknight |
Expert | — | 1 | 1 | 1 | 6 | 0 | 100 | |
Giant Icy Demoknight |
Expert | — | 1 | 1 | 1 | 6 | 0 | 100 | |
Support | Zombie Arm Scout |
Hard | Melee only | 4 | 8 | 50 | 0 | 6 | 100 |
Jarate Sniper |
Normal | Begins after 1A-2 is all dead Ends after 1B-1 is all dead |
5 | 5 | 5 | 2 | 3 | 0 | |
Axtinguisher Pyro |
Hard | Begins after 1B-2 is all dead | 4 | 4 | 4 | 4 | 6 | 0 | |
Wave 2 (1000 Credits) | |||||||||
2A-1 | Easy | Melee only | 8 | 8 | 16 | 0 | 6 | 0 | |
2A-2 | Zombie Scout |
Expert | — | 2 | 2 | 2 | 7 | 0 | 0 |
2B-1 | Davy Jones |
Expert | — | 1 | 2 | 2 | 2 | 6 | 50 |
2B-2 | Milk Scout |
Hard | — | 3 | 6 | 12 | 0 | 3 | 50 |
Cursed Mummy |
Hard | — | 3 | 6 | 12 | 0 | 3 | 50 | |
2C-1 | Zombie Heavy |
Easy | — | 3 | 12 | 48 | 3 | 2 | 150 |
2C-2 | Giant Piss Huntsman Sniper |
Expert | — | 1 | 2 | 4 | 2 | 16 | 150 |
2C-3 | Neon Annihilator Pyro |
Hard | — | 4 | 8 | 24 | 6 | 1.5 | 75 |
2D-1 | Three-Rune Blade Scout |
Hard | — | 3 | 6 | 18 | 4 | 4 | 75 |
Zombie Heavy |
Easy | — | 3 | 6 | 18 | 4 | 2 | 75 | |
Giant King Skeleton |
Expert | — | 2 | 2 | 4 | 8 | 12 | 250 | |
Zombie Medic |
Normal | Spawns with full Über | |||||||
2D-2 | Zombie Demo |
Hard | — | 4 | 8 | 16 | 2 | 3 | 75 |
Support | Piss Huntsman Sniper |
Hard | — | 2 | — | — | 12 | 12 | — |
Wave 3 (800 Credits) | |||||||||
3A-1 | Hard | Gatebot | 5 | 10 | 20 | 0 | 4 | 50 | |
Giant Common Wizard Heavy |
Expert | — | 1 | 1 | 3 | 15 | 20 | 100 | |
Hard | — | 4 | 4 | 32 | 8 | 3 | 50 | ||
Kritzkrieg Medic |
Expert | — | 4 | 4 | 8 | 2 | 7 | 50 | |
Zombie Medic |
Normal | Spawns with full Über |
4 | 4 | 8 | 2 | 7 | 50 | |
3A-2 | Half-Zatoichi Soldier |
Hard | — | 4 | 8 | 20 | 2 | 7 | 50 |
3B-1 | Jumping SMG Sniper |
Hard | — | 4 | 8 | 16 | 2 | 4 | 25 |
3B-2 | Powerjack Pyro |
Normal | Gatebot Melee only |
4 | 4 | 16 | 0 | 5 | 0 |
3B-3 | Powerjack Pyro |
Hard | Melee only | 8 | 8 | 32 | 4 | 6 | 50 |
3C | Giant Rare Wizard Heavy |
Expert | — | 1 | 1 | 2 | 4 | 12 | 100 |
Giant Dragon's Fury Pyro |
Expert | — | 1 | 1 | 3 | 4 | 6 | 100 | |
Support | 7.500 | Tank comes in small variant Tank comes with jarate cannon Begins after 3A-2 is all dead |
1 | 1 | 4 | 2 | 12 | 150 | |
Bushwacka Sniper |
Hard | Begins after 3A-2 is all dead | 3 | 6 | 36 | 6 | 6 | 25 | |
Normal | Begins after 3B-3 is all dead | 2 | 8 | 8 | 3 | 1.5 | 0 | ||
Hard | Begins after 3B-3 is all dead | 2 | 8 | 8 | 3 | 1.5 | 0 | ||
Wave 4 (700 Credits) | |||||||||
4A-1 | |||||||||
Davy Jones |
Expert | — | 2 | 2 | 4 | 0 | 12 | 100 | |
Type 2 |
Expert | — | |||||||
4A-2 | Steelfist Heavy |
Hard | 100% crit chance |
8 | 16 | 48 | 4 | 12 | 50 |
4B-1 | 20.000 | Tank comes with sticky cannon |
1 | 1 | 1 | 5 | 0 | 100 | |
4B-2 | Zombie Heavy |
Easy | — | 6 | 12 | 48 | 2 | 2 | 50 |
4B-3 | Easy | Gatebot | 4 | 4 | 16 | 4 | 7 | 50 | |
4C-1 | Expert | +800% |
1 | 2 | 4 | 4 | 8 | 50 | |
4C-2 | Milk Scout |
Hard | — | 2 | 10 | 22 | 7 | 2 | 25 |
1/2 Escape Plan Soldier |
Normal | Gatebot | 5 | 15 | 50 | 3 | 4 | 50 | |
1/2 Equalizer Soldier |
Hard | — | |||||||
4D-1 | Giant Fire Mage |
Expert | — | 1 | 2 | 2 | 4 | 8 | 50 |
4D-2 | Bleed Huntsman Sniper |
Hard | — | 1 | 3 | 6 | 2 | 4 | 25 |
Cursed Mummy |
Hard | — | 4 | 8 | 16 | 0 | 6 | 25 | |
Hard | — | 5 | 10 | 20 | 7 | 4 | 25 | ||
4E | Giant Heavy Bear |
Expert | — | 1 | 1 | 1 | 5 | 0 | 100 |
Support | Kritzkrieg Medic |
Expert | Begins after 4E has finished spawning | 5 | 5 | 5 | 16 | 2 | 0 |
Warrior Spirit Heavy |
Expert | Melee only Begins after 4E has finished spawning |
2 | 8 | 8 | 20 | 2 | 0 | |
Crossbow Medic |
Hard | — | 1 | — | — | 16 | 16 | — | |
Wave 5 (600 Credits) | |||||||||
5A-1 | |||||||||
Giant KGB Heavy |
Expert | Gatebot | 7 | 7 | 14 | 6 | 20 | 100 | |
Zombie Medic |
Normal | Spawns with full Über | |||||||
5A-2 | Shovel Soldier |
Hard | 100% crit chance |
7 | 14 | 70 | 3 | 4 | 100 |
5B-1 | Giant Bison Scout |
Expert | — | 1 | 1 | 3 | 10 | 10 | 50 |
5B-2 | |||||||||
Giant Huolong Rocket Heavy |
Expert | — | 2 | 2 | 4 | 6 | 10 | 50 | |
Normal | Spawns with full Über | ||||||||
5C | Expert | — | 6 | 12 | 48 | 2 | 4 | 100 | |
30.000 | Tank move speed increase as health decrease |
1 | 1 | 1 | 3 | 0 | 100 | ||
5D | Giant 'Robot' Zombie Soldier |
Expert | — | 1 | 1 | 1 | 4 | 0 | 100 |
Support | Cursed Mummy |
Hard | — | 4 | 4 | 4 | 2 | 4 | 0 |
Three-Rune Blade Scout |
Hard | Begins after 5B-2 is all dead Ends after 5C is all dead |
3 | 6 | 6 | 4 | 4 | 0 | |
Giant Common Wizard Heavy |
Expert | Begins after 5D has finished spawning | 1 | 1 | 1 | 6 | 40 | 0 |
Stat changes
Weapon/Class | New Stats/Stats Change |
---|---|
Flying Guillotine |
Added: Crits whenever it would normally mini-crit |
Buff Banner |
Added: +100% buff duration Added: +25% increased buff on hit Added: +50% banner range |
Battalion's Backup |
Added: +100% buff duration Added: +25% increased buff on hit Added: +50% banner range |
Concheror |
Added: +100% buff duration Added: +25% increased buff on hit Added: +50% banner range |
Mantreads |
Added: +150 max health Added: Regenerate 10 HP per second Added: Immune to Mad Milk and jarate Added: Wearer immune to fall damage |
Gunboats |
Added: 15% resistance to all damage Added: 50% resistance to melee damage Added: 25% resistance to ranged damage |
Equalizer |
Added: +50% damage bonus Added: Gain crit boost when below 30% health |
Escape Plan |
Added: Gain crit boost when below 50% health |
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