Difference between revisions of "Necromantic Nonsense (custom mission)"
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* Player near Engineer can receive random spells. | * Player near Engineer can receive random spells. | ||
* Pyro comes with invisible level 2 Dispenser, but cannot used by themselves. | * Pyro comes with invisible level 2 Dispenser, but cannot used by themselves. | ||
− | * This mission only allows weapons allowed in [[Medieval Mode]], with the exception of the [[Rocket Jumper]], [[Sticky Jumper]], [[Detonator]], [[Loose Cannon]], [[Thermal Thruster]], [[Jarate]], [[Ullapool Caber] and all Medic [[Syringe Gun]]s. | + | * This mission only allows weapons allowed in [[Medieval Mode]], with the exception of the [[Rocket Jumper]], [[Sticky Jumper]], [[Detonator]], [[Loose Cannon]], [[Thermal Thruster]], [[Jarate]], [[Ullapool Caber]] and all Medic [[Syringe Gun]]s. |
* A maximum of two [[Heavies]], two [[Demomen]], and two [[Snipers]] are allowed. | * A maximum of two [[Heavies]], two [[Demomen]], and two [[Snipers]] are allowed. | ||
* A maximum of one [[Engineer]] is allowed. | * A maximum of one [[Engineer]] is allowed. |
Revision as of 09:02, 8 May 2021
“I built that.” This page contains information about a custom Mann vs. Machine mission that is not an official Mann vs. Machine mission. To see official Mann vs. Machine missions, go to here. |
Necromantic Nonsense | |
---|---|
Basic Information | |
Name: | Necromantic Nonsense |
File name: |
mvm_winterbridge_rc6_adv_necromantic_nonsense.pop
|
Developer(s): | Mince |
Map: | Winterbridge |
Mission type: | Invasion |
Waves: | 5 |
Difficulty: | Advanced |
Starting credits: | 1200 |
Maximum possible credits: | 5400 |
Minimum respawn wave time: | 2 |
Maximum respawn wave time: | 4 |
Fixed respawn time: | No |
Tour: | Digital Directive |
Sentry Buster spawn time: | N/A |
Sentry Buster respawn time: | N/A |
Necromantic Nonsense is an advanced invasion mission made by Mince. It is available on the custom Winterbridge map.
Contents
Notes
- Player near Engineer can receive random spells.
- Pyro comes with invisible level 2 Dispenser, but cannot used by themselves.
- This mission only allows weapons allowed in Medieval Mode, with the exception of the Rocket Jumper, Sticky Jumper, Detonator, Loose Cannon, Thermal Thruster, Jarate, Ullapool Caber and all Medic Syringe Guns.
- A maximum of two Heavies, two Demomen, and two Snipers are allowed.
- A maximum of one Engineer is allowed.
- Players cannot play Spy in this mission.
- Players no longer drop a reanimator on death, making reviving impossible.
Waves
Sub-wave | Class | Count | Delay(s) | Credits | |||||
---|---|---|---|---|---|---|---|---|---|
Wave 1 (700 Credits) | |||||||||
1A-1 | Warrior Spirit Heavy |
Expert | Melee only | 6 | 12 | 24 | 2 | 8 | 50 |
1A-2 | Giant Bucket Brain |
Normal | — | 1 | 1 | 2 | 5 | 10 | 50 |
1B-1 | Huntsman Sniper |
Hard | — | 2 | 4 | 8 | 2 | 4 | 50 |
1B-2 | |||||||||
Giant KGB Heavy |
Expert | — | 5 | 5 | 5 | 4 | 0 | 150 | |
Zombie Medic |
Normal | Spawns with full Über | |||||||
1C | Shotgun Heavy |
Hard | — | 4 | 8 | 16 | 4 | 3 | 100 |
Giant Fiery Demoknight |
Expert | — | 1 | 1 | 1 | 6 | 0 | 100 | |
Giant Icy Demoknight |
Expert | — | 1 | 1 | 1 | 6 | 0 | 100 | |
Support | Zombie Arm Scout |
Hard | Melee only | 4 | 8 | 50 | 0 | 6 | 100 |
Jarate Sniper |
Normal | Begins after 1A-2 is all dead Ends after 1B-1 is all dead |
5 | 5 | 5 | 2 | 3 | 0 | |
Axtinguisher Pyro |
Hard | Begins after 1B-2 is all dead | 4 | 4 | 4 | 4 | 6 | 0 | |
Wave 2 (1000 Credits) | |||||||||
2A-1 | Easy | Melee only | 8 | 8 | 16 | 0 | 6 | 0 | |
2A-2 | Zombie Scout |
Expert | — | 2 | 2 | 2 | 7 | 0 | 0 |
2B-1 | Davy Jones |
Expert | — | 1 | 2 | 2 | 2 | 6 | 50 |
2B-2 | Milk Scout |
Hard | — | 3 | 6 | 12 | 0 | 3 | 50 |
Cursed Mummy |
Hard | — | 3 | 6 | 12 | 0 | 3 | 50 | |
2C-1 | Zombie Heavy |
Easy | — | 3 | 12 | 48 | 3 | 2 | 150 |
2C-2 | Giant Piss Huntsman Sniper |
Expert | — | 1 | 2 | 4 | 2 | 16 | 150 |
2C-3 | Neon Annihilator Pyro |
Hard | — | 4 | 8 | 24 | 6 | 1.5 | 75 |
2D-1 | Three-Rune Blade Scout |
Hard | — | 3 | 6 | 18 | 4 | 4 | 75 |
Zombie Heavy |
Easy | — | 3 | 6 | 18 | 4 | 2 | 75 | |
Giant King Skeleton |
Expert | — | 2 | 2 | 4 | 8 | 12 | 250 | |
Zombie Medic |
Normal | Spawns with full Über | |||||||
2D-2 | Zombie Demo |
Hard | — | 4 | 8 | 16 | 2 | 3 | 75 |
Support | Piss Huntsman Sniper |
Hard | — | 2 | — | — | 12 | 12 | — |
Wave 3 (800 Credits) | |||||||||
3A-1 | Hard | Gatebot | 5 | 10 | 20 | 0 | 4 | 50 | |
Giant Common Wizard Heavy |
Expert | — | 1 | 1 | 3 | 15 | 20 | 100 | |
Hard | — | 4 | 4 | 32 | 8 | 3 | 50 | ||
Kritzkrieg Medic |
Expert | — | 4 | 4 | 8 | 2 | 7 | 50 | |
Zombie Medic |
Normal | Spawns with full Über |
4 | 4 | 8 | 2 | 7 | 50 | |
3A-2 | Half-Zatoichi Soldier |
Hard | — | 4 | 8 | 20 | 2 | 7 | 50 |
3B-1 | Jumping SMG Sniper |
Hard | — | 4 | 8 | 16 | 2 | 4 | 25 |
3B-2 | Powerjack Pyro |
Normal | Gatebot Melee only |
4 | 4 | 16 | 0 | 5 | 0 |
3B-3 | Powerjack Pyro |
Hard | Melee only | 8 | 8 | 32 | 4 | 6 | 50 |
3C | Giant Rare Wizard Heavy |
Expert | — | 1 | 1 | 2 | 4 | 12 | 100 |
Giant Dragon's Fury Pyro |
Expert | — | 1 | 1 | 3 | 4 | 6 | 100 | |
Support | 7.500 | Tank comes in small variant Tank comes with jarate cannon Begins after 3A-2 is all dead |
1 | 1 | 4 | 2 | 12 | 150 | |
Bushwacka Sniper |
Hard | Begins after 3A-2 is all dead | 3 | 6 | 36 | 6 | 6 | 25 | |
Normal | Begins after 3B-3 is all dead | 2 | 8 | 8 | 3 | 1.5 | 0 | ||
Hard | Begins after 3B-3 is all dead | 2 | 8 | 8 | 3 | 1.5 | 0 | ||
Wave 4 (700 Credits) | |||||||||
4A-1 | |||||||||
Davy Jones |
Expert | — | 2 | 2 | 4 | 0 | 12 | 100 | |
Type 2 |
Expert | — | |||||||
4A-2 | Steelfist Heavy |
Hard | 100% crit chance |
8 | 16 | 48 | 4 | 12 | 50 |
4B-1 | 20.000 | Tank comes with sticky cannon |
1 | 1 | 1 | 5 | 0 | 100 | |
4B-2 | Zombie Heavy |
Easy | — | 6 | 12 | 48 | 2 | 2 | 50 |
4B-3 | Easy | Gatebot | 4 | 4 | 16 | 4 | 7 | 50 | |
4C-1 | Expert | +800% |
1 | 2 | 4 | 4 | 8 | 50 | |
4C-2 | Milk Scout |
Hard | — | 2 | 10 | 22 | 7 | 2 | 25 |
1/2 Escape Plan Soldier |
Normal | Gatebot | 5 | 15 | 50 | 3 | 4 | 50 | |
1/2 Equalizer Soldier |
Hard | — | |||||||
4D-1 | Giant Fire Mage |
Expert | — | 1 | 2 | 2 | 4 | 8 | 50 |
4D-2 | Bleed Huntsman Sniper |
Hard | — | 1 | 3 | 6 | 2 | 4 | 25 |
Cursed Mummy |
Hard | — | 4 | 8 | 16 | 0 | 6 | 25 | |
Hard | — | 5 | 10 | 20 | 7 | 4 | 25 | ||
4E | Giant Heavy Bear |
Expert | — | 1 | 1 | 1 | 5 | 0 | 100 |
Support | Kritzkrieg Medic |
Expert | Begins after 4E has finished spawning | 5 | 5 | 5 | 16 | 2 | 0 |
Warrior Spirit Heavy |
Expert | Melee only Begins after 4E has finished spawning |
2 | 8 | 8 | 20 | 2 | 0 | |
Crossbow Medic |
Hard | — | 1 | — | — | 16 | 16 | — | |
Wave 5 (600 Credits) | |||||||||
5A-1 | |||||||||
Giant KGB Heavy |
Expert | Gatebot | 7 | 7 | 14 | 6 | 20 | 100 | |
Zombie Medic |
Normal | Spawns with full Über | |||||||
5A-2 | Shovel Soldier |
Hard | 100% crit chance |
7 | 14 | 70 | 3 | 4 | 100 |
5B-1 | Giant Bison Scout |
Expert | — | 1 | 1 | 3 | 10 | 10 | 50 |
5B-2 | |||||||||
Giant Huolong Rocket Heavy |
Expert | — | 2 | 2 | 4 | 6 | 10 | 50 | |
Normal | Spawns with full Über | ||||||||
5C | Expert | — | 6 | 12 | 48 | 2 | 4 | 100 | |
30.000 | Tank move speed increase as health decrease |
1 | 1 | 1 | 3 | 0 | 100 | ||
5D | Giant 'Robot' Zombie Soldier |
Expert | — | 1 | 1 | 1 | 4 | 0 | 100 |
Support | Cursed Mummy |
Hard | — | 4 | 4 | 4 | 2 | 4 | 0 |
Three-Rune Blade Scout |
Hard | Begins after 5B-2 is all dead Ends after 5C is all dead |
3 | 6 | 6 | 4 | 4 | 0 | |
Giant Common Wizard Heavy |
Expert | Begins after 5D has finished spawning | 1 | 1 | 1 | 6 | 40 | 0 |
Stat changes
Weapon/Class | New Stats/Stats Change |
---|---|
Bonk! Atomic Punch |
Added: -15% damage taken Added: -30% damage taken from melee |
Crit-a-Cola |
Added: -20% damage taken from melee |
Flying Guillotine |
Added: 100% critical hit chance |
Bat |
Added: Crit when normally mini-crits |
Boston Basher |
Changed: On Hit: Bleed for 20 seconds Removed: On Miss: Hit yourself, idiot. |
Candy Cane |
Added: +75 max health |
Mantreads |
Added: +150 max health Added: +10 health regenerated per second on wearer Added: Immune to the effects of Mad Milk and Jarate Added: Wearer immune to fall damage |
Gunboats |
Added: +15% damage resistance on wearer Added: +50% damage resistance to melee Added: +25% damage resistance to ranged |
Shovel |
Added: +50% damage bonus |
Equalizer |
Added: +50% damage bonus Added: Gain crit boost when below 60% health |
Escape Plan |
Added: Gain crit boost when below 75% health |
Manmelter |
Added: Shoots mini-sentry which self-destruct after 8 seconds Added: 320% slower fire rate |
Fire Axe |
Added: On Hit: Bleed for 4 seeconds Added: Melee attack hits multiple enemies |
Homewrecker |
Added: Melee attack hits multiple enemies Added: On Hit: 100% chance to stun non-giants for 3 seconds Added: 50% slower firing speed |
Sharpened Volcano Fragment |
Added: Melee attack hits multiple enemies |
Hot Hand |
Added: 100% critical hits from behind Changed: On Hit: Gain a speed boost for 3 seconds Added: +25% faster firing speed |
Ullapool Caber |
Added: Caber regenerates on hit Added: 25% chance to bleed and stun enemies for 2 seconds Added: 50% slower firing speed Added: -99% self damage push force |
Gloves of Running Urgently |
Added: +25% damage resistance on wearer Removed: Maximum health is drained while item is active Added: On Hit: Gain a speed boost |
Warrior's Spirit |
New stats: +131% damage bonus +50 health restored on kill Gain crit boost when below 50% health 50% chance to be teleported to spawn after receiving lethal damage 15% damage vulnerability on wearer 50% slower firing speed 25% slower move speed on wearer |
Fists of Steel |
New stats: +25% damage resistance on wearer 50% damage from ranged sources while active 25% damage from melee sources while active -20% damage penalty |
Eviction Notice |
New stats: +25% damage resistance on wearer On Hit: Bleed for 4 seconds +40% faster firing speed On Kill: Gain a speed boost +10% faster move speed on wearer Maximum health is not drained while item is active -30% damage penalty |
Blutsauger |
Added: On hit: 50% chance to apply healing effect to all nearby teammates for 24 HP Added: Maximum health is drained while item is active (Drain down to 100 health) |
Overdose |
Added: +50% faster firing speed Added: +30% movement speed |
Bonesaw |
Added: +30% faster firing speed Added: +10 health regenerated per second on wearer |
Ubersaw |
Added: +50% damage bonus Changed: -50% slower firing speed |
Vita-Saw |
Added: On Hit: Bleed for 10 seconds Removed: -10 max health on wearer |
Amputator |
Added: On Hit: Applies a healing effect to all nearby teammates for 24 HP Added: +100 max health on wearer Added: +10% damage resistance on wearer Added: 75% damage from melee sources while active |
Solemn Vow |
Added: 60% faster weapon switch Added: On Hit: 100% chance to stun non-giants for 3 seconds Added: -98.5% damage penalty |
Soldier |
Added: +100% buff duration Added: +25% rage gained on hit Added: +50% banner radius |
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