Difference between revisions of "User:Yoovy/Robot Templates"
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=== Milk Master === | === Milk Master === | ||
{{Robot loadout|icon=scout milk|name=Milk Master|hat=Milkman|secondary=Mad Milk||attribs={{buff|90% faster recharge rate}}{{nerf|150% slower fire rate}}{{info|Normal Skill}}<br>{{info|Always Fire Weapon}}}} | {{Robot loadout|icon=scout milk|name=Milk Master|hat=Milkman|secondary=Mad Milk||attribs={{buff|90% faster recharge rate}}{{nerf|150% slower fire rate}}{{info|Normal Skill}}<br>{{info|Always Fire Weapon}}}} | ||
− | *"Milk Master" is taken from the Unused Valve template "Jarate Master" and is a direct reference to it, but other than that these Scouts can give healing similar to the Concheror where it provides heal on hit to anyone it throws it at. This can also catch unaware spies off-guard since they have Always Fire enabled. | + | *"Milk Master" is taken from the Unused Valve template "Jarate Master" and is a direct reference to it, but other than that these Scouts can give healing similar to the Concheror where it provides heal on hit to their teammates from anyone it throws it at. This can also catch unaware disguised spies off-guard since they have Always Fire enabled. |
= Giant Counterparts = | = Giant Counterparts = |
Revision as of 09:52, 11 June 2021
Some of the templates use custom icons that are not valves but I don't know how to put them in. So they'll be replaced with stock icons until I can figure out to put them in.
Contents
Smaller Counterparts
Scouts
Pistol Scout
Icon | Name | Secondary | Attributes |
---|---|---|---|
Pistol Scout | Pistol |
Normal Skill |
- Pistol Scouts can surprisingly be a nusiance compared to their Scattergun and Bat bretheren.
Armored Minor League Scout
Icon | Name | Melee | Hat | Attributes |
---|---|---|---|---|
Armored Minor League | Sandman |
Batter's Helmet |
-25% move speed penalty Hard Skill 650 Health x1.35 Scale x0.8 Head Scale |
- Armored Minor Leagues are what their name suggests, Minor League Scouts that are armored. Being scaled up a little bit and slower, they can prove to be quite a problem if multiple arrive or aren't taken care of.
Armored Hyper League Scout
Icon | Name | Melee | Hat | Attributes |
---|---|---|---|---|
Armored Hyper League | Sandman |
Batter's Helmet |
75% faster recharge rate -25% move speed penalty Hard Skill 650 Health x1.35 Scale x0.8 Head Scale |
- Armored Hyper Leagues are Armored Hyper Leagues but with the Hyper League Scout stat for their Sandman. Meaning they can quickly throw baseballs at enemies to make them easier targets.
Cola Scout (Type 1)
Icon | Name | Secondary | Melee | Hat | Attributes |
---|---|---|---|---|---|
Cola Scout | Crit-a-Cola |
Bat |
Bonk Helm |
Hard Skill Bonk Helm is painted Deep Commitment to Purple |
- Type 1 Cola Scouts are regular Bat Scouts but they use the Crit-a-Cola to gain temporary minicrits.
Cola Scout (Type 2)
Icon | Name | Secondary | Melee | Hat | Attributes |
---|---|---|---|---|---|
Cola Scout | Crit-a-Cola |
Bat |
Bonk Helm |
Doesn't mark self for death Hard Skill Bonk Helm is painted Deep Commitment to Purple |
- Type 2 Cola Scouts are the same deal as Type 1's, but they don't mark themselves for death after the effect runs out making them able to last longer.
Not so Super Scout
Icon | Name | Melee | Hat | Attributes |
---|---|---|---|---|
Not so Super Scout | Holy Mackerel |
Bonk Boy |
25% move speed bonus Easy Skill |
- Not so Super Scouts are the Non-Giant varients of Super Scouts, they can easily get behold the frontlines and grab the bomb if someone isn't keeping an eye on it.
Milk Master
Icon | Name | Secondary | Hat | Attributes |
---|---|---|---|---|
Milk Master | Mad Milk |
Milkman |
90% faster recharge rate 150% slower fire rate Normal Skill Always Fire Weapon |
- "Milk Master" is taken from the Unused Valve template "Jarate Master" and is a direct reference to it, but other than that these Scouts can give healing similar to the Concheror where it provides heal on hit to their teammates from anyone it throws it at. This can also catch unaware disguised spies off-guard since they have Always Fire enabled.