Difference between revisions of "User:RotatcepS/table/Flame Thrower stats"
< User:RotatcepS | table
m (include ammo consumption for flames and flame interval) |
(add row for full exposure charge) |
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Line 2: | Line 2: | ||
{{User:RotatcepS/table/stats_header|nokillicon={{{nokillicon|}}}|dps={{{dps|yes}}}|accuracy={{{accuracy|yes}}}}}<onlyinclude> | {{User:RotatcepS/table/stats_header|nokillicon={{{nokillicon|}}}|dps={{{dps|yes}}}|accuracy={{{accuracy|yes}}}}}<onlyinclude> | ||
|- | |- | ||
− | !rowspan= | + | !rowspan=4| {{Table icon|Flame_Thrower|{{common string|Stock}}}} |
{{#ifeq:{{{nokillicon|}}}|yes|| | {{#ifeq:{{{nokillicon|}}}|yes|| | ||
− | {{!}}rowspan= | + | {{!}}rowspan=4{{!}} {{Icon killicon|weapon=Flamethrower}} }} |
− | || {{User:RotatcepS/tests/Ammo weapon|flamethrower|type=loaded}}<br/>{{User:RotatcepS/tests/Ammo weapon|flamethrower|type=reload-times}} || {{User:RotatcepS/tests/Ammo weapon|flamethrower|type=carried}} | + | |rowspan=2| {{User:RotatcepS/tests/Ammo weapon|flamethrower|type=loaded}}<br/>{{User:RotatcepS/tests/Ammo weapon|flamethrower|type=reload-times}} |
− | || {{tooltip|{{User:RotatcepS/tests/Damage weapon|Flamethrower|type=interval}} seconds|damage interval - consumes ammo every .08 seconds, flames are produced every .03 seconds}} | + | |rowspan=2| {{User:RotatcepS/tests/Ammo weapon|flamethrower|type=carried}} |
+ | || {{tooltip|{{User:RotatcepS/tests/Damage weapon|Flamethrower|type=interval}} seconds|damage interval - consumes ammo every .08 seconds, flames are produced every .03 seconds}} | ||
|| {{tooltip|(new particle)|oldest particle in contact determines damage}}<br/>{{User:RotatcepS/tests/Damage weapon|Flamethrower|type=fragment-close}}/particle{{#ifeq:{{{nocrits|}}}|yes||<br/>mini-crit: {{User:RotatcepS/tests/Damage weapon|Flamethrower|type=fragment-close-minicrit}}/particle<br/>{{tooltip|critical:|damage ramp up for new particle included in crit calculation unlike a distance-based ramp up}} {{User:RotatcepS/tests/Damage weapon|Flamethrower|type=fragment-close-crit}}/particle}} | || {{tooltip|(new particle)|oldest particle in contact determines damage}}<br/>{{User:RotatcepS/tests/Damage weapon|Flamethrower|type=fragment-close}}/particle{{#ifeq:{{{nocrits|}}}|yes||<br/>mini-crit: {{User:RotatcepS/tests/Damage weapon|Flamethrower|type=fragment-close-minicrit}}/particle<br/>{{tooltip|critical:|damage ramp up for new particle included in crit calculation unlike a distance-based ramp up}} {{User:RotatcepS/tests/Damage weapon|Flamethrower|type=fragment-close-crit}}/particle}} | ||
|| {{tooltip|(old particle)|oldest particle in contact determines damage}}<br/>{{User:RotatcepS/tests/Damage weapon|Flamethrower|type=fragment}}/particle{{#ifeq:{{{nocrits|}}}|yes||<br/>mini-crit: {{User:RotatcepS/tests/Damage weapon|Flamethrower|type=fragment-minicrit}}/particle<br/>critical: {{User:RotatcepS/tests/Damage weapon|Flamethrower|type=fragment-crit}}/particle}} | || {{tooltip|(old particle)|oldest particle in contact determines damage}}<br/>{{User:RotatcepS/tests/Damage weapon|Flamethrower|type=fragment}}/particle{{#ifeq:{{{nocrits|}}}|yes||<br/>mini-crit: {{User:RotatcepS/tests/Damage weapon|Flamethrower|type=fragment-minicrit}}/particle<br/>critical: {{User:RotatcepS/tests/Damage weapon|Flamethrower|type=fragment-crit}}/particle}} | ||
− | || N/A | + | |rowspan=2| N/A |
{{#ifeq:{{{dps|yes}}}|yes| | {{#ifeq:{{{dps|yes}}}|yes| | ||
− | {{!!}} {{tooltip|{{User:RotatcepS/tests/Damage weapon|Flamethrower|type=dps}}|given | + | {{!!}} {{tooltip|{{User:RotatcepS/tests/Damage weapon|Flamethrower|type=dps}}|given close quarters}} + penetration}} |
{{#ifeq:{{{accuracy|yes}}}|yes| | {{#ifeq:{{{accuracy|yes}}}|yes| | ||
− | {{!!}} penetrating rising flames reach {{tooltip|-36% range|~340 Hu}}<br/>{{tooltip|{{User:RotatcepS/tests/Damage weapon|Flamethrower|type=fragments}} particles|same-source particle damage is not additive, but they increase enemy exposure time}}<br/>100%-200% damage depending on enemy exposure}} | + | {{!}}rowspan=2{{!}} penetrating rising flames reach {{tooltip|-36% range|~340 Hu}}<br/>{{tooltip|{{User:RotatcepS/tests/Damage weapon|Flamethrower|type=fragments}} particles|same-source particle damage is not additive, but they increase enemy exposure time}}<br/>100%-200% damage depending on enemy exposure}} |
+ | |- | ||
+ | ||0.9 second full exposure | ||
+ | || {{User:RotatcepS/tests/Damage weapon|Flamethrower full exposure|type=fragment-close}}/particle{{#ifeq:{{{nocrits|}}}|yes||<br/>mini-crit: {{User:RotatcepS/tests/Damage weapon|Flamethrower full exposure|type=fragment-close-minicrit}}/particle<br/>{{tooltip|critical:|damage ramp up for new particle included in crit calculation unlike a distance-based ramp up}} {{User:RotatcepS/tests/Damage weapon|Flamethrower full exposure|type=fragment-close-crit}}/particle}} | ||
+ | || {{User:RotatcepS/tests/Damage weapon|Flamethrower full exposure|type=fragment}}/particle{{#ifeq:{{{nocrits|}}}|yes||<br/>mini-crit: {{User:RotatcepS/tests/Damage weapon|Flamethrower full exposure|type=fragment-minicrit}}/particle<br/>critical: {{User:RotatcepS/tests/Damage weapon|Flamethrower full exposure|type=fragment-crit}}/particle}} | ||
+ | {{#ifeq:{{{dps|yes}}}|yes| | ||
+ | {{!!}} {{tooltip|{{User:RotatcepS/tests/Damage weapon|Flamethrower full exposure|type=dps}}|given close quarters}} + penetration}} | ||
|- | |- | ||
|colspan=2|(Airblast) | |colspan=2|(Airblast) |
Revision as of 21:14, 10 September 2021
Weapon | Kill Icon | Ammo | Attack interval | Damage | Accurate Range | ||||
---|---|---|---|---|---|---|---|---|---|
Loaded | Carried | Point blank | Medium range (Base) | Long range | DPS | ||||
Stock Flame Thrower |
200 |
N/A | 0.075 seconds | (new particle) Division by zero./particle mini-crit: Division by zero./particle critical: Division by zero./particle |
(old particle) Division by zero./particle mini-crit: Division by zero./particle critical: Division by zero./particle |
N/A | 43.33 + penetration | penetrating rising flames reach -36% range 0 particles 100%-200% damage depending on enemy exposure | |
0.9 second full exposure | Division by zero./particle mini-crit: Division by zero./particle critical: Division by zero./particle |
Division by zero./particle mini-crit: Division by zero./particle critical: Division by zero./particle |
86.67 + penetration | ||||||
(Airblast) | 0.75 seconds | 0 (push force equivalent of ~600 damage) | N/A | N/A | forward cone, ground-reflected | ||||
(Afterburn) | 0.5 seconds 4-10 seconds duration |
24-80 (4/tick) mini-crit: 40-100 (5/tick) |
8 per burning victim | can be extinguished 2 ticks/second damage |