Difference between revisions of "User:RotatcepS/table/Flame Thrower stats"
< User:RotatcepS | table
m (support nointerval) |
m (flame particles aren't damage fragments; documenting independently. Notes that result in "2-3 particles"; use maxRange from Damage_weapon (I had -36%, this results in -34%); buildings are always full exposure; lower airblast estimate after footing lost) |
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|rowspan=2| {{User:RotatcepS/tests/Ammo weapon|flamethrower|type=carried}} | |rowspan=2| {{User:RotatcepS/tests/Ammo weapon|flamethrower|type=carried}} | ||
{{#ifeq:{{{nointerval|}}}|yes|| | {{#ifeq:{{{nointerval|}}}|yes|| | ||
− | {{!!}} {{tooltip|{{User:RotatcepS/tests/Damage weapon|Flamethrower|type=interval}} seconds|damage interval - consumes ammo every .08 seconds, | + | {{!!}} {{tooltip|{{User:RotatcepS/tests/Damage weapon|Flamethrower|type=interval}} seconds|damage interval - consumes ammo every .08 seconds, flame particles are produced every .03 seconds}} }} |
|| {{tooltip|(new particle)|oldest particle in contact determines damage}}<br/>{{User:RotatcepS/tests/Damage weapon|Flamethrower|type=close}}{{#ifeq:{{{nocrits|}}}|yes||<br/>mini-crit: {{User:RotatcepS/tests/Damage weapon|Flamethrower|type=close-minicrit}}<br/>{{tooltip|critical:|damage ramp up for new particle included in crit calculation unlike a distance-based ramp up}} {{User:RotatcepS/tests/Damage weapon|Flamethrower|type=close-crit}}}} | || {{tooltip|(new particle)|oldest particle in contact determines damage}}<br/>{{User:RotatcepS/tests/Damage weapon|Flamethrower|type=close}}{{#ifeq:{{{nocrits|}}}|yes||<br/>mini-crit: {{User:RotatcepS/tests/Damage weapon|Flamethrower|type=close-minicrit}}<br/>{{tooltip|critical:|damage ramp up for new particle included in crit calculation unlike a distance-based ramp up}} {{User:RotatcepS/tests/Damage weapon|Flamethrower|type=close-crit}}}} | ||
|| {{tooltip|(old particle)|oldest particle in contact determines damage}}<br/>{{User:RotatcepS/tests/Damage weapon|Flamethrower|type=medium}}{{#ifeq:{{{nocrits|}}}|yes||<br/>mini-crit: {{User:RotatcepS/tests/Damage weapon|Flamethrower|type=minicrit}}<br/>critical: {{User:RotatcepS/tests/Damage weapon|Flamethrower|type=crit}}}} | || {{tooltip|(old particle)|oldest particle in contact determines damage}}<br/>{{User:RotatcepS/tests/Damage weapon|Flamethrower|type=medium}}{{#ifeq:{{{nocrits|}}}|yes||<br/>mini-crit: {{User:RotatcepS/tests/Damage weapon|Flamethrower|type=minicrit}}<br/>critical: {{User:RotatcepS/tests/Damage weapon|Flamethrower|type=crit}}}} | ||
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{{!!}} {{tooltip|{{User:RotatcepS/tests/Damage weapon|Flamethrower|type=dps}}|given close quarters}} + penetration}} | {{!!}} {{tooltip|{{User:RotatcepS/tests/Damage weapon|Flamethrower|type=dps}}|given close quarters}} + penetration}} | ||
{{#ifeq:{{{accuracy|yes}}}|yes| | {{#ifeq:{{{accuracy|yes}}}|yes| | ||
− | {{!}}rowspan=2{{!}} penetrating rising flames reach {{tooltip|- | + | {{!}}rowspan=2{{!}} penetrating rising flames reach {{tooltip|{{#expr:({{User:RotatcepS/tests/Damage weapon|Flamethrower|type=maxRange}}/512*100-100)round0}}% range|~{{User:RotatcepS/tests/Damage weapon|Flamethrower|type=maxRange}} Hu}}<br/>{{tooltip|2-3 flame particles|same-source particle damage is not additive, but they increase enemy exposure time and a particle could cause damage more than once}}<br/>100%-200% damage depending on enemy exposure <!-- |
+ | 33.3 particles/second (particle generated every .03s); | ||
+ | 12.5 ammo/second (ammo used every .08s); | ||
+ | 13.33 max damage hits/second (damage taken every .075s); | ||
+ | 33.3/12.5=2.664 particles/ammo; | ||
+ | 13.33/12.5=1.0664 max damage hits/ammo (basically 1 hit per ammo used which makes sense)--> }} | ||
|- | |- | ||
− | ||0.9 second full exposure | + | ||0.9 second {{tooltip|full exposure|always full exposure vs. buildings}} |
|| {{User:RotatcepS/tests/Damage weapon|Flamethrower full exposure|type=close}}{{#ifeq:{{{nocrits|}}}|yes||<br/>mini-crit: {{User:RotatcepS/tests/Damage weapon|Flamethrower full exposure|type=close-minicrit}}<br/>{{tooltip|critical:|damage ramp up for new particle included in crit calculation unlike a distance-based ramp up}} {{User:RotatcepS/tests/Damage weapon|Flamethrower full exposure|type=close-crit}}}} | || {{User:RotatcepS/tests/Damage weapon|Flamethrower full exposure|type=close}}{{#ifeq:{{{nocrits|}}}|yes||<br/>mini-crit: {{User:RotatcepS/tests/Damage weapon|Flamethrower full exposure|type=close-minicrit}}<br/>{{tooltip|critical:|damage ramp up for new particle included in crit calculation unlike a distance-based ramp up}} {{User:RotatcepS/tests/Damage weapon|Flamethrower full exposure|type=close-crit}}}} | ||
|| {{User:RotatcepS/tests/Damage weapon|Flamethrower full exposure|type=medium}}{{#ifeq:{{{nocrits|}}}|yes||<br/>mini-crit: {{User:RotatcepS/tests/Damage weapon|Flamethrower full exposure|type=minicrit}}<br/>critical: {{User:RotatcepS/tests/Damage weapon|Flamethrower full exposure|type=crit}}}} | || {{User:RotatcepS/tests/Damage weapon|Flamethrower full exposure|type=medium}}{{#ifeq:{{{nocrits|}}}|yes||<br/>mini-crit: {{User:RotatcepS/tests/Damage weapon|Flamethrower full exposure|type=minicrit}}<br/>critical: {{User:RotatcepS/tests/Damage weapon|Flamethrower full exposure|type=crit}}}} | ||
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|colspan=2|(Airblast) | |colspan=2|(Airblast) | ||
|| {{tooltip|0.75 seconds|consumes 20 ammo}} | || {{tooltip|0.75 seconds|consumes 20 ammo}} | ||
− | |colspan=2| 0 (push force equivalent of ~ | + | |colspan=2| 0 (lost footing and push force equivalent of ~300 damage) |
|| N/A | || N/A | ||
{{#ifeq:{{{dps|yes}}}|yes| | {{#ifeq:{{{dps|yes}}}|yes| |
Revision as of 22:31, 19 September 2021
Weapon | Kill Icon | Ammo | Attack interval | Damage | Accurate Range | ||||
---|---|---|---|---|---|---|---|---|---|
Loaded | Carried | Point blank | Medium range (Base) | Long range | DPS | ||||
Stock Flame Thrower |
200 |
N/A | 0.075 seconds | (new particle) 6 mini-crit: 9 critical: 19 |
(old particle) 3 mini-crit: 4 critical: 10 |
N/A | 43.33 + penetration | penetrating rising flames reach -36% range 2-3 flame particles 100%-200% damage depending on enemy exposure | |
0.9 second full exposure | 13 mini-crit: 17 critical: 38 |
7 mini-crit: 9 critical: 20 |
86.67 + penetration | ||||||
(Airblast) | 0.75 seconds | 0 (lost footing and push force equivalent of ~300 damage) | N/A | N/A | forward cone, ground-reflected | ||||
(Afterburn) | 0.5 seconds 4-10 seconds duration |
24-80 (4/tick) mini-crit: 40-100 (5/tick) |
8 per burning victim | can be extinguished 2 ticks/second damage |